Jason says, "It’s Pokémon. It’s going to sell doorbusters. The good news is that they’ve finally decided to modernize aspects that are important: namely catching and battling Pokémon as well as world traversal methods. Additionally, you’ll be doing these things for a decent amount of time, barring no ability to do it against other humans. But then things go downhill from there: it nails absolutely nothing in the presentation department, and I can guarantee you that if it wasn’t called Pokémon, it would undoubtedly sell less under today’s standards. In summary, it’s still enjoyable because they’ve modernized the core gameplay loop and I’m all for it, but they did little else."
VGChartz's Lee Mehr: "While a few genres in 2022 were somewhat lacking, RPG was the opposite; in fact, two of our finalists show last year’s impressive spread of reputable releases. Beyond their consistency, they also impressed with their quality, and shared this special stat with the Best Puzzle Game of 2022 award: eight entries made it past the preliminary round’s eligibility threshold. All except one of them were made in Japan, and that exception is still emulating the spirit of SNES JRPGs. Finally, together they hold the highest average VGChartz review score of any shortlist we’ve done to date."
Star ocean 6. I'm toward the end and man it's a dope ass game.
I completely disagree with the article.
Pokemon has been successful in 2022, but has taken steps back along with steps forward.
Pokémon may have hit a low point in 2022, but it's continued success proves that the series' core hooks are still unbeatable.
because fans will buy the game regardless of how it performs, they don't care about performance or bugs or whatever else, they just need their fix. In short: Pokemon continues to succeed cause addicts