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160°

10 Open-World Games That Make You Feel Unstoppable

There’s no better feeling in an open-world game than getting to the point where you are an unstoppable force of brute strength. The world is yours and nothing can stop you.

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Muigi1207d ago

So many memories with Infamous 1&2.

Germaximus1207d ago

love the inFamous series =)

1206d ago
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metalgod881206d ago

Prototype was a brutal game at times, but dude..it was extremely fun. It's been so long since I played 1 and 2, but man, I'd love to see a 3rd with today's graphics and performance.

50°

Top 5 Video Games Arriving in June 2025

COGconnected's picks for the Top 5 Video Games Arriving in June 2025, ranked by hype and quality expectations.

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90°

Expedition 33 Dev Think "Brevity" a "Virtue" in Gaming, Questions Link of Length to Price

Sandfall focused on quality over quantity, and didn't want to stuff the game just to make it larger and larger.

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Chocoburger9h ago(Edited 9h ago)

So the opposing viewpoint that Ubisoft has these days? Good. I'm sick of extra long, filler games, not because shorter is better, but rather because I want an exciting game all the way through, and I'd rather have less content, if that content is of higher quality (more unique scenarios or freedom to complete an objective in my own way), than repeatedly performing copy & paste boring quests throughout a massive game map. That to me is not interesting.

Edit: The credit URL is broken, it has extra text at the end, so it doesn't work, this is the correct credit URL:
https://www.gamesindustry.b...

Profchaos6h ago

Length to price is a stupid metric. You can play a 8 hour masterpiece and it can stay with you for years.

Or you could play a overinflated generic game for 80 hours that repeats it's gameplay loop ad nauseum while collecting 100s of items around a map with no purpose

Each game sells for full RRP what would you prefer.

Maybe it's just me but the older I get I just want games to respect my time. If a game is justifiably long great if a game bloats itself for no reason I hate it

130°

FromSoftware Faces Feedback as Elden Ring Nightreign Lacks Core Co-op Features

The highly anticipated Elden Ring spinoff has just been released, but the reception is mixed at best. FromSoftware faces some serious feedback from the fans, with many blaming the lack of some core co-op features from Elden Ring: Nightreign.

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lukasmain14h ago

I haven't played it, but there should have been a dual co-op option at launch, and if the game is not strictly balanced from going solo to 3 people, then that is a major flaw.

badz1491h ago

IGN review is actually spot-on on this