Final Fantasy XIII and Final Fantasy X are both extremely linear games, but Final Fantasy XIII gets significantly more flack from fans for it's linearity than Final Fantasy X, which is generally praised. Let's explore some of the deeper reasons for why that is the case.
Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
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id throw haunting ground into the mix. it still looks fantastic.
but i still dont quite understand why we never got a dragon quest 8 remaster for ps4. even the damn 3ds got one.
Silent Hill 3 was straight up sorcery. It has better hair animation than most modern games, which is wild to me.
While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.
Seen this video before and its a very well put together piece. I actually did my first full playthrough of 13 just this year, and while i do enjoy the combat, the pacing and structure really hurts the overall experience.
This video further goes into the fundemental difference on how FFX & FFXIII handle linearity
https://m.youtube.com/watch...
I know X is held in reverence by many, but I actually preferred XIII over X.