Scott Juba Writes:
"Tiger Woods 09" builds on the solid foundation of past "Tiger Woods" titles but makes enough improvements to create an enhanced gameplay experience worthy of your $60. This time, virtual golfers have Tiger's coach, Hank Haney, there to assist them as they progress through their careers. Hank provides feedback to help you build your skills and reach your full potential. While this is a nice addition, it only scratches the surface of its potential. The advice Hank offers is sometimes useful but often restates the obvious.
You won't be complaining too much, though, because the gameplay is absolutely addictive. The controls are responsive, intuitive and easy to master. Additions as simple as the instant feedback meter and the club tuner take the gameplay experience to the next level. My only complaint is that, even on standard difficulty, putting seems much too difficult. Turning potential birdies into double bogeys can become commonplace if you're not at your very best."
Jamie gets teed off with Tiger Woods 2009 as he tries to score an ace in the hole achievement.
David Kenson writes "Tiger Woods 12 manages to squeeze out a few more improvements on Tiger Woods 11's already full rostrum of options. Like last year, MotionPlus allows the game to capture a one-to-one backwards and forwards stroke, but now it adds the Balance board into the swing equation for the first time."
He provides a comparison of the different version of Tiger on the Wii, which highlights the up-and-down nature of the EA franchise.
That's a very thorough look at the last five titles in the series as compared to the latest. I have to say that I'm occasionally addicted to golf games, although I prefer them on the arcade-y side (I loved Sensi Golf on the Amiga!). If I take the plunge again this will be really helpful!
Not 100% sure about using the balance board. I suppose it isn't as vigorous as Raving Rabbids but the board isn't as stable as a golf course. Interesting use of the board though.
Good grief... well I guess if I played golf this could be an amazing teaching tool. As I don't Ill have to play it with features all turned off if I want any hope of success. Still good for EA to at least be trying to make use of the Wii peripherals and iterating on a franchise on a console where most developers just pump out lazy ports.
Teh at Gogaminggiant.com takes a look at the Tiger Woods franchise and its decline of quality over the years. Through the use of facts and cultural puns, Teh brings us an opinion piece that you don't want to miss out on anytime soon.
The last and best golfing game I played was Links 2004 for the Xbox. It was an absolute blast with 3 other friends or through the old XSN leagues. I miss that game.
I've always hated golf games, I just dont see the lure of golfing games since they're both so boring.
Also, yes it would be fun to have the south park tiger woods fighting game. Pre-nup power-up!
This is quite off topic but....
whats absolutely crazy, I feel bad for Tiger, sure, he is a cheating a-hole, but he had to give his wife like 500 million dollars, this is an embarrasment, think about it, his stupid wife get's 500 million for not putting out, what a stain on society.
While some guy's wife who gets the shit beat out of her by his druken worthless ass, gets half a carton of newports and some state paid reconstructive surgery.
There should be a cap for what a woman is entitled to, she does nothing and gets everything.
The limit a woman should be allowed to get in a divorce should be like $50,000
alright lady, go off on you own, heres 50 g's, shiiiiit, Tigers wife would be blowing him right now then giving him a pedicure if she knew leaving only ment 50 g's.