HigherVoltage Writes:
"Soul Calibur IV is one of the biggest surprises I've had in a while. I never really would have guessed that Namco actually would slap together a decent game - I think it was just simply too hard to believe after SC3, and I sure as hell wasn't going to set myself up for yet another crushing disappointment. Of course, hindsight now makes this ironic, so I get to feel a bit silly."
"All in all, I'd say Namco got this one right. I have a few tiny gripes here and there, but as far as I'm concerned, Soul Calibur is back and it's fucking great. Whether it's an absolute classic like the first is up to the test of time, but there's just no question in my mind that it's an excellent game. "
Assassin's Creed's Ezio and The Witcher's Geralt have been excellent guest characters in the Soul Calibur series.
Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.
Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII
Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …
Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though
From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.
You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"
Had to comment on this piece of crap minor upgrade!!
Played the PS3 Demo and was not impressed at all.
After all these years comparing this to the Dreamcast version is a given.
And guess what this game looks feels and plays below the Dreamcast version.
As I have said before this game looks like a minor upgrade that just used more memory to its benefit.
Where is the new level designs??? and the massive multi-tiered backdrops and interactive backdrops?? etc..Nothing just same old crap..
NO INNOVATION WHATSOEVER!!
It is not close to a 10 that was the Dreamcast version..
HUGE disappointment..