FENIX Bazaar writes: We won’t see another videogame and TV show crossover, at least not as intrinsically connected as Quantum Break. The fact of the matter is it doesn’t work as it was sold.
While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.
Alan Wake 2 studio Remedy Entertainment has reclaimed the rights to Control, and now sci-fi hit Quantum Break deserves the same treatment.
Totally agree with that especially when Quantum Break has several references to Alan Wake and Alan Wake make allusions to QB.
I do believe that MS and Remedy can work things out and MS has usually been nice to devs and publishers regarding IP.
Reclaim? That would mean that they actually owned the ip at one point, which they never did (MS always has). Apples & oranges. Remedy always owned the Control ip (just not the publishing), as they have with Alan Wake.
About as likely as them getting the Max Payne rights from Rockstar.
Sending you game to a publisher does not mean they get "rights to own it " unless that was part of the contract (monetary/ strategic reasons). 505 was the publisher they worked with to publish and distribute it, it dos not mean that 505 flat out "owned" anything, clearly they did have a special arrangement that made them open to limit their publishing rights. and so here we are and big whoop
Yeah get Quantum Break PS5, only if you put it on disc with all the associated movie material.
I mean they got the Alan Wake IP back from MS, so I feel like they could get QB back as well
GB: "Some games reduce stress while others like to play with your mind."
15 games on FIFTEEN pages? That's a NO from me.
Superliminal
Antichamber
Manifold Garden
Portal & Portal 2
The Stanley Parable
Monument Valley
Gorogoa
Thumper
Inscryption
Q.U.B.E. 2
Darq
Quantum Break
Perspective
Inside
The Swapper
I think Inscryption is the best game on that list. PT and Returnal i would offer. Returnal deserves a spot over some of the listed games. Especially after chapter 3. Maybe even Alice MR? Death Stranding? Kojima all together. To much smaller degree Dead Space. I'm spitballing.
I didn't play Thumper enough to see beyond the visual spectacle. Curious choice.
Only makes me think of gatcha loot crate game specifically built to play your mind into becoming an addict.
"Quantum Break concludes the failed TV show/game cross-over experiment"
Hey! I called that first! That's my analysis.
http://n4g.com/news/1886287...
Remember Night Trap on the Sega CD?
Meanwhile, it's not all doom and gloom as I hope those other attempts on this episodic form of video games storytelling holds a lot of promise with games like The Walking Dead, Life is Strange and Until Dawn.
They should have went a different way with this in my opinion
Have a 3 episode mini series which acts as a prequel to the game. Release it a month before the game comes out with an episode every week. Let us get to know the world and characters
Then have the game. Full on gameplay no live action bollocks
Then have a 3 episode mini series after launch which acts as an epilogue a month before a huge DLC expansion with again each episode releasing weekly.
Boom...done
It was a project too ambitious to be executed so properly that it could be a trailblazer game in this industry.
Far from a failure I'll tell you that.
failed? The game has done well critically and commercially..
The game has failed you..
But not the majority..
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xo