This week the GamerTime UK Staff speak about Hitman and lot about Xbox…. Also included are the regular features: Play Your Games Right and The Dungeon…. Mike also plays an RPG that he likes…. What??? Will the world explode??? Take a listen… or search it on iTunes
ASUS is about to announce a new generation of gaming handhelds, and spoiling the announcement are photos from official FCC certification.
Hopefully this leads to a price drop for the Ally X, because if the claimed 10–20% performance boost is accurate, it’s hardly a game-changer. Unless it takes the Ally X price, making the latter take over the normal Ally spot.
wow... with the grips on it, makes it look similar to my switch with nyxi cons attached.
https://www.instagram.com/p...
they could have at least wiped it down before taking the pics. All those fingerprints on the touch screen...
Im curious about the two different CPU types. Are we looking as a Series X|S situation again?
Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.
Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.
Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.
I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.
Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.
It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.