20°

GTUK - Podcast Episode #3 – “No Gods or kings. Only man.”

This week the GamerTime UK Staff speak about Hitman and lot about Xbox…. Also included are the regular features: Play Your Games Right and The Dungeon…. Mike also plays an RPG that he likes…. What??? Will the world explode??? Take a listen… or search it on iTunes

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gamertime.co.uk
160°

ASUS ROG Ally 2 leaks: New design, larger screen and Xbox version

ASUS is about to announce a new generation of gaming handhelds, and spoiling the announcement are photos from official FCC certification.

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videocardz.com
Vits7d ago

Hopefully this leads to a price drop for the Ally X, because if the claimed 10–20% performance boost is accurate, it’s hardly a game-changer. Unless it takes the Ally X price, making the latter take over the normal Ally spot.

darthv727d ago

wow... with the grips on it, makes it look similar to my switch with nyxi cons attached.
https://www.instagram.com/p...

Fishy Fingers7d ago

I'm not following you on instagram to see it, Steve.

darthv727d ago

Sorry, didnt remember my account was private. I have tried imgur before and it would never take.

How about this one: https://scontent-lax3-1.xx....

PanicMechanic6d ago

“Wow” - yea amazing looking. Looks like a dick.

darthv727d ago

they could have at least wiped it down before taking the pics. All those fingerprints on the touch screen...

Im curious about the two different CPU types. Are we looking as a Series X|S situation again?

RaidenBlack7d ago

FYI, this is not the bespoke Xbox handheld that'd be part of Xbox's next-gen console lineup of 2027.
This, Project Keenan, is supposedly just collab with Asus to produce an Xbox branded Ally 2.
imho, it'll just be a portable PC i.e like Ally or Deck with some Xbox specific features, like a shortcut button.

Obscure_Observer6d ago

Yeah.

It´s cool and all but I rather wait for the upcoming official Xbox handheld instead.

Jingsing6d ago

It is way too big when you actually see how thick it is.

70°

How Xbox Is Making Xbox Cloud Gaming More Playable on Every Device

Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.

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clouddosage.com
90°

How Xbox Is Quietly Fixing Xbox Cloud Gaming Latency

Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.

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clouddosage.com
darthv7220d ago

Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.

Tacoboto19d ago (Edited 19d ago )

With Remote Play, the lag can be almost complete nonexistent too. My TV and Receiver glitched up really bad a few weeks ago and my Xbox wouldn't output through 4K 120hz for a few weird hours of power cycling these stupid devices, so I got to test this out while my Xbox just refused to output video through hdmi.

With a Backbone on my phone, and a controller connected to the console (hardwired into the modem through an Ethernet switch; my phone is connected to a Router that the modem routes to - so there is that extra network layer), I could not notice any difference. Avowed was set to the Balanced mode, maybe Performance would've exposed a lag with the extra frames but the response on my phone screen looked near exact from stick push to game response.

Cloud Gaming, playing something like South of Midnight feels responsive enough to me, and games like Pentiment you really really can't tell, and if you could, that's a game where lag would be inconsequential to the experience

Vits19d ago

I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.

Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.

It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.