From the review: "Resident Evil 0 isn't a bad game. But compared to the original remake, it certainly is a step down. I can understand Capcom trying new things and increasing the tension, but it becomes tedious more than anything. Either way, it's still a good game and still worth playing if you have never played it before or want to replay it again after so many years. "
Capcom is currently working on a remake as well as a film adaptation of its survival horror game, Resident Evil Zero, based on a new rumor.
Another movie? Sigh
So they can pretend they are sticking to the source material and keep telling us how much they are big fans of the games only to get a subpar film which is a terrible adaptation
i just hope that its abit more interesting than the og. i liked it, but the tank controls and the menu etc just ..
ugh, it didnt play very well imo.
The Resident Evil Zero and Resident Evil Code Veronica remakes will reportedly not be as "ambitious" as Resident Evil 4 Remake.
Understandable to me. RE4 is one of their most important title's compared to these. People like to complain about anything. Be happy RE4 turned out as good as it did…
Interesting. I would imagine it actually requires a lot more of work in terms of rewriting the story.
While I hated how they destroyed Nemesis in the RE3 remake, CV could really benefit from a major story overhaul. From the super corny opening action pumped sequence of Claire running from bullets to Jar Jar Binks level of writing of Steve character.
It's either like RE2 remake or they are keeping the static camera and redoing it in RE engine.
I think it will be like RE 2 remake and the not ambitious part is not making big set pieces or making it open with side quests like RE4 and Village.
CG writes: In this video we take a look at the original 1996 release of Capcom’s Resident Evil on the PSOne, then go through most of the more popular games in the long-running series. You can see the full list below in chronological order of release (or thereabouts). Sure, there are some notable omissions such as Resident Evil Chronicles and Resident Evil Outbreak 1 & 2 etc. but the video does a great job of highlighting how the game’s visuals progressed over 25 years. The last game in the video showcases the Resident Evil 4 remake which released earlier this year.
Quite amazing how in late 90s those pre-rendered static backgrounds were like the bees knees. I am wondering what a game would look like today if it used the same pre-rendered backgrounds. Are we looking at photo-realistic environments or is there no need when you have games like UNRECORD using UE5?