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130°

The sexualization of Lara Croft is a thing of the past, says Rise of the Tomb Raider writer

Lead writer Rhianna Pratchett says that Lara Croft's days of being sexualized for marketing purposes are, "very, very much in the past."

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DarkOcelet3477d ago (Edited 3477d ago )

“She’s strong, she’s capable, she’s empathetic, she’s intelligent. She’s all kind of things we think of as sexy in the real world. So it’s not like she’s not a sexy character, but she’s just not sexualized, which is the difference.”

Last i remember, meaning of sexy is sexually attractive or a very beautiful girl. Not strong, not capable, not empathetic. Those are not the meaning of a sexy girl, those are the meaning of a strong willed and kind woman who care for others. But that doesn't mean sexy.

I don't go to a strong/capable/empathetic woman and say 'Hey, you are Sexy!' , i would say ' Hey, you are a great person full of heart who care for others.'

But from one person to another, the interpretation of 'sexy' might differ.

If i see a sexy woman in front of me, my response would most likely be...

http://gifrific.com/wp-cont...

Flash813477d ago (Edited 3477d ago )

She's like the Terminator or Wonder woman and can't be stopped

@Activemessiah that's what's they said in the IGN video review lol she was overpowered like the Terminator.

Activemessiah3477d ago

"I need your clothes... your boots.. and your tombs"

breakpad3477d ago (Edited 3477d ago )

idiot devs are idiots ...ok , they say there s no sexualization of Lara, then why the didnt made Lara wiht a uni-brow , a bit fat ass with moles on her face ??? lame devs are lame and their words are hypocritical as hell...i m totally in support of ultra sexy character in videogames ..its a product to escape your imagination from reality and not a product to censor your art-expression-imagination in order to not dissatisfy uneducated non-gaming people...

Fin_The_Human3477d ago

@Dark - everyone has a different perspective on what sexy is ti them.

I a guy that I find a girl who plays video games and ride motor bikes sexy regardless on how they look.

cleft53477d ago (Edited 3477d ago )

Its no longer about making Laura sexy, its about making her a mass murder like Nathan Drake. Oh and occasionally she does stuff with Tombs...

Also, disregard all the orgasming she does whenever she gets stabbed with something, which seems to happen repeatedly nowadays. Also, disregard the attempted rape that happened in the first remake written by this writer. Also, disregard the fact that the other game was basically torture porn.

Yep, Laura is a strong, independent woman now. Because we all know having large breasts means you can't be those things. /s

AnotherProGamer3477d ago

“She’s strong, she’s capable, she’s empathetic, she’s intelligent"

Its funny the old Lara was like this but I guess her boobs make it all invalid

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Hoffmann3477d ago Show
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Activemessiah3477d ago (Edited 3477d ago )

Well to be fair, she's still young in these games... her chest will grow, give them time.

Roccetarius3477d ago

Don't expect much with Rhianna in the lead, unless someone creates a mod for the game.

cleft53477d ago (Edited 3477d ago )

No large breasts, but maybe you she will write another attempted rape scene into the game and then pretend its not an attempted rape.

Roccetarius3477d ago

All that needs to be said, is that this is exactly what i expected to hear from Rhianna. Lara was both sexy and awesome in the past, but we're living in an age of different agendas now. It's certainly dissapointing to say the least.

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170°

Rhianna Pratchett on Challenges of Game Writing and Crafting Complex Female Characters

During the Game Developers Session (GDS) conference in Prague, we had the privilege of speaking with Rhianna Pratchett, an award-winning writer and narrative designer. Pratchett, who has penned some of the most memorable female protagonists like Nariko from Heavenly Sword, Faith from Mirror’s Edge, and Lara Croft from the 2013 Tomb Raider reboot, delves into the challenges and freedoms of writing for different media, AAA and indie games.

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-Foxtrot442d ago

Complex? She literally made Lara Croft whine and have father issues for an entire trilogy

Groundbreaking...

Snookies12441d ago

"have father issues"

To be fair, that IS a complex... Just not the right kind, lol!

mixelon440d ago

The dad stuff wasn’t entirely her fault.. She was given outlines she had to flesh out and not full freedom. from the article…:

“ And there were things that we kind of butted heads more on, particularly with Rise [of the Tomb Raider] because I wasn't a fan of the dad plot. I didn't really like her motivation being her father because it felt like that's often the motivation given to female characters and it's also motivation that's very prominent in the previous movies as well. And I would have rather it been about her own experiences in the first game and how that had changed during the second game. But sometimes you just have to do your job, you just have to find peace with it. And I kind of played around with my relationship with my father and kind of put some aspects of that and then that just made me feel better about it. And sometimes this is what you have to do.”

She never seemed that whiny to me given the circumstances.

-Foxtrot440d ago (Edited 440d ago )

If you’re a good writer you’d have been able to do that a little better but she didn’t

She was restricted sure but with what she had with an outline she didn’t do a good job

She’s not her father, she got work and into the industry a lot easier because her father was a great writer.

It’s nepotism basically

Knightofelemia441d ago (Edited 441d ago )

Female Commander Shepard is a way better female character then Lara Croft has been.

franwex440d ago (Edited 440d ago )

Yep, that’s because they wrote an interesting character first.

Christopher440d ago

It's actually because they let you write the story you want.

440d ago
Inverno440d ago

Meanwhile it seems that female characters across entertainment media are being dumb down. What they've done to the female characters in the Avatar adaptation is insulting.

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70°

It’ll Be Fine, Right? Five Games With Unfortunate Release Strategies

Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.

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jznrpg742d ago (Edited 742d ago )

Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.

250°

The Tomb Raider Survivor Trilogy's Take on Lara Croft Deserved More Recognition

The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.

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isarai855d ago (Edited 855d ago )

Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.

Army_of_Darkness853d ago

The first in the trilogy was my favorite. I thought they were going into the right direction with that one until the second one came out and seemed like a graphical downgrade but the gameplay was okay. As for the Third, Graphics were really nice but it was kinda boring me to death with its non-stop platforming and exploring with not enough action! Well, for me anyway...

DeathTouch853d ago

Graphics on the 3rd one were abysmal. It’s more colorful and has more variety, but everything else was a noticeable downgrade.

The more open world with NPC quests was also handled very poorly, to the point I missed Angel of Darkness.

thesoftware730853d ago

I know it is your opinion, but she did progress as a character in each game, she even got more muscular and seasoned.

That is the thing, people first complained that there was not enough platforming and actual tomb raiding in the first and second games. Shadow remedied that and kept the combat elements.

3-4 encounters? huh? did we play the same game? there was plenty of combat and, the skill tree did matter, like being able to hang enemies from trees, set explosives traps on bodies, being able to counter, and that are just a few of the combat skills. The skill tree also had things like being able to hold your breath underwater longer, crafting upgrades, zipline upgrade, and climbing upgrades that all changed how you can approach situations.

Not knocking your opinion, but we definitely had different experiences. I had 98% completion on the shadow.

SoulWarrior853d ago (Edited 853d ago )

Sorry but i'm with him about the low number of encounters, the game throws loads of weapons and skills you're way with a comparatively low amount of places to actually use them, so they felt under utilised.

-Foxtrot855d ago

Yeah...no

It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.

She was whiney, weak and in later game a little arrogant and selfish

Oh and the voice actress compared to the previous ones was not as good

Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.

Tacoboto853d ago

I thought Shadow of the Tomb Raider had better gameplay than Rise, but it annoyed me the most of the trilogy when I stopped to think about the story.

It's like they deliberately decided to make her unlikeable and did nothing to make the character you're playing as likeable or have even one sign of humility.

SoulWarrior855d ago

2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.

Terry_B853d ago

No. Please forget the crap completely.

northpaws853d ago

First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.

thesoftware730853d ago

Honest question, what did you find bad about it? the opening 2 hrs of Shadow were fantastic imo.

The opening was very similar to the first 2, what did you find really bad?

Not looking for an argument, just an honest question.

Starman69853d ago

3rd one just didn't feel like a tomb raider game. Possibly because the development was passed to another development team. Big mistake! Microsoft killed tomb raider making the first game a timed exclusive. Never recovered after that.

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