With Street Fighter V being beta tested globally and the latest EVO tournament around the corner, the latest Rose Experience deals with how CAPCOM must explore its characters and deep lore, while finally implementing meaningful single player experiences if they want to ingratiate their brand to an even larger audience. Deep mechanics are expected, but aren't going to be enough if Street Fighter wishes to grow, and keep it's #1 spot in the genre.
Street Fighter 5 launched in 2016, and is widely considered a misstep for the hugely popular franchise. This article explains why that is.
Every Street Fighter is called a misstep of the series since Street Fighter III..and even the Alpha games were not liked by everyone.
SF V had a miserable start but later it did a lot things actually better than SFIV and SF6.
SF6 is the first SF since SFII Turbo for that I did not buy at launch. And today, around 6 months after its launch I still have no motivation to buy it.
I grew out of fighting games, loved them as a kid but online you just get your ass kicked over and over leaving just the bare bones single player and also having no friends anymore who like fighting games either just makes me not want to buy or play them anymore.
Street Fighter documentary 'Here Comes a New Challenger' is now available for all, following a successful crowd funding campaign.
By Jason Monroe: Join me as I rank the best Street Fighter games of all time, taking into account their impact on the genre, gameplay mechanics, character rosters, and overall fun factor. Let’s get into it…
Round One: FIGHT!!
No one cares about the story. If it mattered, the characters would be old by now story-wise.
Hey I care for the story. MK does it well, why not SF? SF has amazing potential for a great story.
Mind you, its no where near as important as gameplay but I always loved the cutscenes the Tekken games had at the start and end of a character story mode playthrough.
Capcom really need to step it up in that department. If they want to grow to the franchise and bring in newer casual players, they can't release a game like they did with SF4 with a barebones single player experience. Seeing as they are charging full price for it, that would be an accident waiting to happen. I won't expect something quite as grand as MK's interactive Martial Arts movie but ultimately it needs to be vastly improved over previous Street Fighter games.
A good story is always okay in General. In a Fighting Game, not so much. At least, just not that important to me and certainly not worth the 'Concern' for this Genre.
SF V Gameplay is going to Knock it out the Park, could care less about the Story /
I've always found SF to have laughable 'narrative' when it comes to the games, the cutscenes at the end are just horrible in comparison to other franchises in the genre.
It's never stopped it from being my favourite fighter, but there is plenty of room for improvement and IMO it would be welcomed. But it's predominantly all about playing Vs with friends/online. Single (story) player is just training.