130°

Xbox One E3 conference Starts With Awesome Sizzle Reel, Shows Forza 6, Halo 5 and More

At the very beginning of Microsoft’s E3 2015 Press Conference, the house of Xbox kicked things off with an awesome sizzle reel.

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dualshockers.com
Magicite3279d ago

This conference was mostly about Halo, Forza and Gears or in other words - catering to old fans. They wont get casuals or players from other camps this way.

ThePope3279d ago

It showed SO much more than just Halo, Forza, and Gears. You really need to troll harder.

OOOHHHH I get it, you're mad it went so well. I got it. NM keep crying. Good day.

christocolus3279d ago

@Magicite

Next time try watching the conference before making comments like these.

Bigpappy3279d ago (Edited 3279d ago )

Kicking butt the right way.

I got this very strong need to use the F word.

ger23963279d ago

Man, Microsoft ain't playing around. Sony's going to have bring their best to match Microsoft.

KakashiHotake3279d ago

Honestly outside of Halo 5 and the backwards compatibility announcement the rest of their show has been predictable and a little boring IMO.

ninsigma3279d ago

Couple of really good looking indies though.
Ooohh tom raider! Ssshhhh!

KakashiHotake3279d ago

Yeah Tomb Raider looks amazing.

ninsigma3279d ago

Agreed! Crazy andrenaline drama right there!

tuglu_pati3279d ago

They have been showing all kind of games. I don't think its been boring at all.

KakashiHotake3279d ago

Was only my opinion, there's still more to show hopefully.

deadpoolio3163279d ago

Even the BC part, people should be prepared to be underwhelmed...They did the same thing with the 360 claimed 100% of original Xbox games would be playable on 360 and then quit 3 months later...Some original Xbox games are still broken...

They really should have looked up the word natively before speaking also since emulation is not native...

Its great that they're finally doing it though since they really didn't have a valid excuse to begin with the difference between the 360 and Xbox One isn't that massive like the cell in the PS3 and X86 architecture of the PS4

Angerfist3279d ago

You seem Salty already. Sorry Sony can not compete with it. Blame your gorgeous sales for it

KakashiHotake3279d ago

Actually i've been debating on getting an Xbox One. I'm not salty at all.

wegetsignalx3279d ago

Sony and Playstation are very competitive in the console market, both in game quality/quantity and sales.

marlinfan103279d ago (Edited 3279d ago )

Haha

halo 5, tr, forza 6, elite dangerous coming today, gears 4, gears 1 beta today, new controller, BC, 30 rare games, sea of thieves, fallout mods, etc. So much stuff

If that's boring then idk what to tell you buddy

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70°

It’ll Be Fine, Right? Five Games With Unfortunate Release Strategies

Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.

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well-played.com.au
jznrpg397d ago (Edited 397d ago )

Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick450d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub449d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91449d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris449d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer449d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris449d ago

I didn’t even notice my typos,lol

250°

The Tomb Raider Survivor Trilogy's Take on Lara Croft Deserved More Recognition

The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.

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gamerant.com
isarai510d ago (Edited 510d ago )

Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.

Army_of_Darkness508d ago

The first in the trilogy was my favorite. I thought they were going into the right direction with that one until the second one came out and seemed like a graphical downgrade but the gameplay was okay. As for the Third, Graphics were really nice but it was kinda boring me to death with its non-stop platforming and exploring with not enough action! Well, for me anyway...

DeathTouch508d ago

Graphics on the 3rd one were abysmal. It’s more colorful and has more variety, but everything else was a noticeable downgrade.

The more open world with NPC quests was also handled very poorly, to the point I missed Angel of Darkness.

thesoftware730508d ago

I know it is your opinion, but she did progress as a character in each game, she even got more muscular and seasoned.

That is the thing, people first complained that there was not enough platforming and actual tomb raiding in the first and second games. Shadow remedied that and kept the combat elements.

3-4 encounters? huh? did we play the same game? there was plenty of combat and, the skill tree did matter, like being able to hang enemies from trees, set explosives traps on bodies, being able to counter, and that are just a few of the combat skills. The skill tree also had things like being able to hold your breath underwater longer, crafting upgrades, zipline upgrade, and climbing upgrades that all changed how you can approach situations.

Not knocking your opinion, but we definitely had different experiences. I had 98% completion on the shadow.

SoulWarrior508d ago (Edited 508d ago )

Sorry but i'm with him about the low number of encounters, the game throws loads of weapons and skills you're way with a comparatively low amount of places to actually use them, so they felt under utilised.

-Foxtrot510d ago

Yeah...no

It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.

She was whiney, weak and in later game a little arrogant and selfish

Oh and the voice actress compared to the previous ones was not as good

Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.

Tacoboto508d ago

I thought Shadow of the Tomb Raider had better gameplay than Rise, but it annoyed me the most of the trilogy when I stopped to think about the story.

It's like they deliberately decided to make her unlikeable and did nothing to make the character you're playing as likeable or have even one sign of humility.

SoulWarrior510d ago

2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.

Terry_B508d ago

No. Please forget the crap completely.

northpaws508d ago

First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.

thesoftware730508d ago

Honest question, what did you find bad about it? the opening 2 hrs of Shadow were fantastic imo.

The opening was very similar to the first 2, what did you find really bad?

Not looking for an argument, just an honest question.

Starman69508d ago

3rd one just didn't feel like a tomb raider game. Possibly because the development was passed to another development team. Big mistake! Microsoft killed tomb raider making the first game a timed exclusive. Never recovered after that.

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