Marcus Estrada writes: "I’ll make no bones about it, April was a frightening month for crowdfunding. When you’ve got 117 video game projects and only 17 of them succeed you know that something is wrong. If it’s not the quality of the campaigns themselves, then there’s some issue in regards to getting that backer attention and interest. There really was a lot at play at the month which led to such a low number of funded projects, but overall it seemed to cement the unfortunate truth that Kickstarter in 2015 is far different than previous years - and not in a good way. Luckily, fortunes were reversed in May. My take on the situation is that we have Yooka-Laylee and Bloodstained: Ritual of the Night to thank for that. But, let’s not get into this month’s analysis just yet. First let’s highlight a handful of campaigns from May."
Neostream Interactive, the developers of Little Devil Inside, has released a new gameplay trailer called "Despite All."
The developer message.
Dear all,
Began with a dream of two brothers.
You supported.
We became a team, then grew into a company and tried many hands to make light work.
Along the way in all efforts to making a great game, many great people have come and gone.
People with respectable but different purposes and pursuits.
In sharing these differences and thoughts, we were sometimes touched and moved and sometimes in conflict.
We are responsible for not being able to embrace the differences.
And of course, sincere apologies to you all.
So now, we're back to a smaller, bonded team with a single, common purpose - just to make a great game.
And all our core founding and starting members still here with the duty and conscience to fulfill what we set out to do.
We know this doesn't and shouldn't justify for all the delays and lack of news but we're still here, have been and always will be.
Equipped with one tide turning fact - having gone the long way around, we are stronger. Much stronger.
We have genuinely started discussions regarding publishing and once this clears out, hopefully we'll be able to answer what everyone wants to know.
Here, we've just strung together a series of gameplay clips representative of what we have been working on in the UE5 engine.
Can’t wait.
Been interested in this ever since it was announced and I loved the art-style and music they showed in those very first trailers, but I have to say this last trailer and I think the one before this, has kinda dampened my enthusiasm, sadly.
Seems they have made some changes in what they were going for, and not sure if they're going in the right direction (for me).
It seemed originally they were going for some kind of epic world-exploration stuff, and this now seems 'smaller' in scale/location.
Just ridiculous levels of charm and personality. Gameplay looks good, glad it's back on track.
"2021 has been a great year for video games. We’ve had It Takes Two, Forza Horizon 5 and Chicory: A Colorful Tale just to name a few. The year has however seen a huge number of delays announced. The majority of those are pushing release dates out of this year and into 2022. The first quarter of next year is absolutely fit to burst with big releases. So much so that I’d expect at least a couple to ‘blink’ and push back further into the year. With so many great-looking projects listed for the next 12 months, we thought we’d share our most anticipated 2022 games with you." Paul @ Thumb Culture
Mine are : The Invincible, Atomic Heart, STALKER 2, Forbidden West, Starfield, Suicide Squad, Hogwarts Legacy, Arc Raiders, Plague Tale: Requiem & Evil West. Also since its Infinity Ward this year: CoD: MW'22.
FF XVI, too .... 2022 seems likley.
Dev details on the extended gameplay seen in State of Play.
what happens, if you run over those cute little sheep
cant wait to play this beautiful game
My first glance I thought it was interesting but after this recent trailer I'm on the fence. I may have to see more gameplay to make my final decision if I will buy this or not.