The first Splatoon Global Testfire just ended and I wanted to give some thoughts about what was playable.
Nintendo has recently restored Wii U Mario Kart 8 and Splatoon online after five months of being offline.
Game Rant Writes "Mar10 Day is a fun yearly celebration of the Super Mario series, and Splatoon may warrant a fan-designated day of celebration in its own right."
How, exactly, did Splatoon reach heights rivalled only by Pokémon in Japan? New IPs from the House of Mario appear as often as shiny Pocket Monsters, yet typically move comparatively mediocre numbers or fall into relative obscurity behind the premium marques of Mario, Animal Crossing, Zelda, and Pokémon. Take Pikmin and ARMS, for example, which we adore but struggle to compete with the tentpole franchises when it comes to sales numbers or mainstream mindshare.
So, again, how has Splatoon risen to become one of Nintendo's most important series in Japan?
The controls are terrible. bad motion controls or bad traditional controls. The code on the right stick is so basic. Did they even try? COD, bf etc all have this down. It almost feels digital. They need to fire their gameplay programmer as they obviously have no idea what feels good and intuitive.
Didn't really like the motion controls, that stuff just isn't for me. Loved the roller xD Splatter gun is pretty good too. Had fun that last hour but did lose more than I won :(
Roller is way over powered. Weapon switch is needed mid round. Need to lengthen round times.
That said it is good fun. Maybe not 60.00 fun, but fun.
This should be a downloadable game for 39.
People, the rollers are easy to snipe and splatter, just keep your distance. The rollers are designed to be a defensive weapon to cover territory. Why are people calling the roller cheap. I'll be posting more videos explaining the role of the ink roller, and how to stop it.
The rollers need to be more defensive and hide in order to be effective. All the ones I encountered ran straight at me like angry bulls, easy kills. Ole!