Gamers Universe writes: "In most lines of business, management training speak will generally insist that it is cheaper, and more profitable – in the long run – to hold onto an existing customer than to gain a new one. The thinking goes that, as your company has been good for the customer, that customer will, through word of mouth, encourage more customers your way. In other words, gaining a new customer for one or two purchases before pissing them off is nowhere near as beneficial as keeping an existing customer for their lifetime."
Pros:
+Sound is awesome, with some truly dramatic scores in among the re-treads of Nintendo classics
+Subspace Emissary = pretty much a cast-iron purchase for anyone who permanently has a friend around
+Graphically outstanding
+Huge cast of playable characters. Loads to this
+Actually deeper and more thoughtfully balanced than it first appears.
Cons:
-Noticeable loading times - for a Wii game.
-Like rock band before it… it's a student flat game - isn't it?
-I'm scared to check, what's the online record for Home Run Contest? A million?
-Classic mode is unchanged, as is the majority of the still-possibly-a-bit-too-hectic gameplay
-Controls aren't quite as precise as they should be
All of the Super Smash Bros. games are incredible, but which one stands as the mightiest of them all and has the best modes?
To me smash brows Melee is my all time favorite. I can't tell you how many hours I played that game between friends and family. When I was a kid, my parents couldn't afford a gaming console so I had to go somewhere that had an arcade like setup with the only difference being instead of arcade cabinets, they had big screen crt TV's and gaming consoles setup. I would go with my friends on special occasions after school or with my family on the weekends.
I would meet and make new friends at that place as we were all gamers and we also brought our game boys and would trade pokemon. I don't think those places exist these days but back then, it was easy to meet like-minded people and have fun for hours.
Well, I’ll add my extremely subjective ranking too. I won’t include the 3DS version as I don’t owned it. I did play it for a few minutes though.
5. Brawl.
4. N64 Smash
3. Ultimate
2. Wiiu Smash
1. Melee
Sakurai's views on cutscenes (and how quickly they'll be shared online) haven't really changed that much in 16 years.
Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.
Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll
Should be some tunes from the first Mortal Kombat in any list tbh.
I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.