The latest creation from 343 Industries is frenetic, fast, and fun; it’s modern and innovative, yet it still pays homage to the legendary roots of the vaunted Halo franchise. Those who still have their Kinect attached will find themselves constantly shouting, “Xbox, record that,” as there’s no shortage of epic moments to be had in every 4 vs. 4 arena battle. Still, with all of the good that Halo 5: Guardians has going for it, there’s one glaring issue consistently slapping me players the face during every match:
Halo 5: Guardians doesn’t really feel like Halo anymore.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
Daily Video Game writes: "GameStop is running a new pre-owned game sale on over 1000 pre-owned games that offers four pre-owned ($9.99 or less) games for $20 across multiple gaming platforms right now, including PS3 and Xbox 360!"
Given the nature of backwards compatibility on new systems, this is a great sale in case you missed out on some gems from last gen.
Most of the games on Xbox are on game pass. The Switch games in this sale are trash c'mon farming simulator that's laughable. The PS4 games should be cheaper. I can't wait for the GameStop going out of business liquidation sale.
These sales, while potentially great, really struggle to be valuable given you can't easily parse what games are in stock. You can't just say "only show what is online & what are in my nearby stores". Probably 60-75% of these games in these massive lists are out of stock for shipping, and out of stock locally. It makes it a chore to find anything you'd want, much less 4 of them, much less enough if you wanted to get to a free shipping tier. It's a bummer.
NoobFeed Editor Joshua Burt writes - There are many games in the famous Halo Franchise that are stellar titles and need to be revered. And some that do not. These games stand out from the crowd and deluge of colossal Halo titles. Games that made Halo great. We do need to iron out what qualifies the game for this list. They have to be in the Halo franchise… Obviously.
Halo 3 at the top is correct the only thing id change is swap infinite and halo ce around.
I went onto a Youtube channel and complained about the changes but got beat up by fans. I think Halo fans are making a big mistake and are risking becoming apologists.
343 has not been very respectful of Halo. After messing up the release of MCC, the jarring lack of large maps to play and the atrocious live action series they made to introduce Lock we should be worried. I even got shouted out of Waypoint forums for ranting about matchmaking being broken.
I still remember one of the developers from Bungie stating that Halo was an arena shooter at its core and if the ability to ADS was added it would be broken.
If fans do not stand up for Halo, nobody will and 343 will run it to the ground..and they already have a head start.
they made halo worse yet again with sprint, and this strong focus on competition, its disgusting, what happened to fun team oriented fps multiplayer games
BS. It feels like Halo without a doubt.
In fact, Halo2 made more drastic changes to the halo formula than Halo 5 has.
Remember Halo1 had ladders, health packs, and fall damage. Halo2 replaced that with jump jets, full regen, and a chief that could survive 7 story drops. The outcome: more fluid movement, new combat options, and verticality. Still, the Core battle philosophies remained.
Halo5 feels like a natural progression of the fluidity brought on by halo2. Yet
the battles are just as 'Halo' as they've ever been. Again, there are new movement and combat options, but it still boils down to that perfect balance between footwork, guns, grenades, and melee.
Is everybody that gave comments here played the beta already, do you guys even know what's the purpose of the beta, feedback.
The game is amazing had a lot of fun.
And I'm a huge halo fan, I'm sure I know what halo is like.