DSOGaming writes: "A couple of days ago, we had the pleasure of interviewing Crytek’s Principal Rendering Engineer at Crytek, Nicolas Schulz, who clarified about the rumored Mantle support for Ryse and talked a bit about Crytek’s future plans."
I really want more gameplay than graphics. Show me some innovation there.
Yeh was gonna say , most people are happy with the graphics of games now all tho they can get better, but the actual gameplay in games has stagnated imo, we need better more interactive A.I in games, there is so much more that can be done to make games better than graphics alone.
This quote actually made me laugh coming from Crytek. Crysis wowed me for like 5 minutes, after that the graphics became secondary to my enjoyment. Games like Journey, Mario Galaxy or Demon's Souls wowed me from start to finish though ...get your priorities straight, Crytek.
@Bloodborn But Journey was a bloody gorgeous game as well.
They have a point though. I see many games dismissed by people as "looking last gen" or like sh** even when they have beautiful visuals. The bar has gotten ridiculously high now. It seems like there are quite a large number of people always expecting to be wowwed with graphics, or they may not even try the game
Well DC wowed (now its a verb) me recently with those draw distances.
"Who needs graphics?" Sincerely, Minecraft
Bingo. Look at the nemesis system in Shadow of Mordor. The game is pretty but not like Crysis was or Ryse. That said, the nemesis is so damn engaging and totally brings a new and fresh approach to how we deal with enemies. Give me more of that and I'll gladly sacrifice photorealism.
Exactly this - late last gen graphics looked good already, this gen they haven't had the similar upgrade as the jump from PS2 era. Today things like Shadow Of Mordor's Nemesis system will impress people, not how good the game looks.
Yep. Gameplay is always more important then graphics. A interesting story is more important then graphics. Crytek fail to understand that...
Everyone can understand that. However, not everyone can deliver that. Its far easier to utilize the hardware and pump out some visuals than is to innovate in the gameplay department cause that's were real talent and the balls to do something radically new is needed but rarely found.
Crytek, you can wow people with graphics, but the game is just a piece of beautiful art without a soul.
@Canthar It's coming soon enough, like I've been saying for the longest we've reached a point where everything with start to look "good" so developers are going to have to sell us on story, world, immersion, and gameplay. It's good and bad, because it raises the bar for AAA quality to a never before seen high and forces developers to make worlds gamers want to keep coming back to. But those who fail to nail those are likely going to end up the way of THQ (which only has the benefit of starting small indies).
It is a turning point for the industry for sure. I do think there is still room for traditional games, just very polished and done well. The dev's who innovate and take the risk to move forward will lead the change for others to follow. Need to balance the risk vs. reward.
I usually hate responses like this because it implies that graphics somehow hinders gameplay. But with Crytek, this a completely accurate thing to say. They have all graphics and no substance. Crytek finds it hard to innovate? That's because they don't try new ideas. If crytek doesn't want to go under in the next 2 years, they need a new game director and some good writers. Why do people love inFamous second son? Because it's gorgeous AND the gameplay is fun as hell.
I bought and sold Infamous Second Son, it looked really good but bored the hell out of me. Now Last of Us remastered looked amazing and plays amazing.
Wow us with gameplay not graphics....duh!
the problem with today games absolutely 0 re-playability after finishing the game, at least in 90% of cases
Gameplay mechanics are actually becoming really refined.
problem is console gamers argue more about graphics then they do gameplay.
We will most likely never see that from Crytek. Don't worry though, CD Projekt Red's got our back.
I've been waiting to see AI reach the next level since MS-DOS. Still waiting. Waiting. Waiting....
How do you wow people with a realistic base Roman combat game? Especially when God of War is looking at you from another game system trying not to laugh.
I was never really wowed by any of their games.
Except for the first Crysis
Crysis 1 Mods were what wow people, not the actual game
Try making a new Timesplitters game.
Graphics Whores are an important part of our "humble" gaming "communities".
Make a good game with good gameplay. Isit that hard. Graphics alone will never cut it
Many games this new generation has shown that graphics will sell the same game mechanics from last gen more. Infamous SS was really no different than Infamous 1 and 2, yet with a much smaller install base SS sold more than Infamous 1 and 2. Why? Graphics. It immerses you, it creates a visceral experience that people want. Sure, gameplay needs to evolve too, but graphics really matter and every big game this year has done well despite average reviews. Ryse was in the unfortunate position of being launched on the XboxOne only. If it had been released on the PS4 too, it would have sold a lot more because of its graphics. I would have bought it, but I wasn't going to spend $499 to play it.
You can't make that comparison. The PS4/X1 have the benefit of games drought that the options are severely limited for first buyers. Don't forget, Resistance 1 sold more than it's subsequent sequels, as do R&C. And that is coming from an install base smaller than when TLOU was released. If your presumptions were to be correct than Killzone: Shadowfall (Great Graphics) would've outsold it's predecessors, right?
They need to make something completely different. New artstyle, new type of game that shows off the physics of the engines they use. I've played all the crysis games and they are good games. No doubt. The first Crysis wowed me. And the Crysis 3 did as well in places. But many types of engines push those graphics out these days.
If you listen to the internet haters. I have several friends who are now buying driving games (Driveclub) who would never have bought a driving game in the PS3/Xbox360 era because of its graphics. Same goes for Witcher and Dragon Age. I had no interest in those games last gen but I'm really excited about them now. I've personally never been a fan of Assassin's Creed, but Unity looks fantastic. Ryse certainly wowed me and lots of people I know. You just have to filter out the spoiled internet chatter. Problem with Ryse was how repetitive it was, I wasn't going to pick up a $499 console for it -- but I was tempted to for the graphics alone. If it had been released for PS4 at the same time I would have picked it up and many others would have too even if it was a repetitive game. So I'm glad it's coming to PC so I can finally experience the visual splendor. There's a very large cynical, shitty, and very vocal minority out there ruining for everyone who loves games and graphic advancements in games. Don't listen to them. Do you think Infamous SS would have sold record numbers in the series 3 months after the release of the console if people weren't wowed by the graphics? The gameplay wasn't that different. It just immersed you more. Watch Dogs, Titanfall and Destiny also sold way more than they should have because people are wowed by the graphics. Crytek (the company heads especially) needs to stop whining, their company failed because they made bad business decisions. If Ryse had been PS4/XboxOne release, they would have sold a lot more. They just picked the wrong team. The rest of use that appreciate games and appreciate the graphic evolution (and gameplay evolution) aren't as loud as we should be. The haters are ruining all forms of entertainment. Remember, relatively speaking, the current form of internet communication is fairly new. Teenagers growing up today have a whole new avenue of expressing their negative angst.
Lol and no.
Finally someones said it. End the hype. If you stop hyping your game to oblivion, pushing visuals above all else, youre bound to disappoint fans.
Graphics can only wow people for 5 min or less its upto the gameplay To keep that wow through all game
I have to agree with that. Its getting really hard to wow gamers these days because majority of AAA titles were already jaw dropping compared to 2007 when the first Crysis was released.
Gameplay > graphics. The gameplay doesn't even need to be innovative just rewarding and fun. Also, don't make a game based on player expectations that only leads to disappointment. Make a game that YOU would want to play.
Meanwhile Minecraft outsells all their games by a landslide... *hint * people don't get "wowed" by graphics only. Make an original concept with great art direction and you'll have a masterpiece regardless of graphics.
Agree completely, art style trumps raw graphics.
Graphics wow for like... an hour, max! After that its forward thinking with its gameplay. Pushing forward with gameplay, narrative and its appeal etc.
well in all seriousness there is only so much you can push the visuals due to consumers hardware constraints, look what happened with som, 6gb vram, very few can run it fluidly maxed, that's just a small taste of that problem, you need to keep visuals at a certain level until new technology or graphical methods are implemented later on. technology will always improve, but there is certain limits we have to hit for a while before LATER later raising that ceiling i think they should focus on the sizes of the worlds, and content wise more so than a.i and etc. we pay a hefty sum for games now a days, we should expect quite alot of content to go with it
They should rename themselves as "The Graphics department"... aren't they even thinking of gameplay??
It's getting harder to impress? Tell that to R*
I just played first Spyro game today and it still rocks because of gameplay.
Funny how all crytek needed to do was allow cryteck uk to make a new time splitters game. Nah instead they decided to make them work on another generic title aka homefront2. I really didn't see any sony or xbox fanboys mention this.
translation: graphics alone wont sell games anymore.
Ryse was amazing sold a million copys and was the best looking game on any platform until i seen quantum break.
The high quality graphics of Cryteks games have always wow me and really appreciate them going the extra mile on graphics. From FarCry1 to Crysis to Ryse Xb1 and now Ryse on Pc Crytek has always put forth beautiful games that wowed me. Many on here are downplaying Cryteks graphics (same exact ones who brag about ps4 graphics) but it's the evolution of graphics that brings about revolutionary game play and the two best game engines have produced the most new features in game play. Frostbite with its destruction in BF3 and 4 CryEngine with its ability to scale while maintaining superior quality was the only solution for StarCitizen a Game that looks to push space Sim Combat to the fullest So yes Crytek wows me..... Maybe because cause I always have the power to run it but to be wowed in the future Crytek may need to produce a full fledged Ray Trace Engine
crysis series was always bland and was only popular cause of its graphics on the pc, it could never match far worse looking games on the pc like minecraft or wow or a rts like dota or lol even, now uncharted 4 will be amazing with graphics and great story and gameplay mechanics something crytek lacks at
Replay value is the most important for me... I remember reading Gamepro magazine before purchasing a game and looking for their review. I would take in consideration graphics but their replay value score was the one I cared about the most... (back when there was barely any internet and the only video game magazines available were Nintendo Power and Gamepro Magazine.)
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