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Leaked Crytek documents hint at Crysis Next, Crysis VR, Ryse Next & Robinson 2

According to these leaked documents, Crytek may be working on several new projects, including Crysis Next, Crysis VR and a new Ryse game.

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_SilverHawk_160d ago

Hopefully all is true because I'd get them all day one

darthv72160d ago

A new Ryse.... hell to the yeah!!!!

RaidenBlack160d ago

Crytek admitted they planned a Ryse sequel just after the first one got finished. But MS wasn't interested.
Maybe because CryEngine 4 was still over-powering for the base Xbox One.

SullysCigar160d ago

Basically if Microsoft couldn't own it, they're fans couldn't play it. crytek didn't want to relinquish the IP rights and I don't blame them either.

rockwhynot159d ago (Edited 159d ago )

What the fuck? Why wouldn't Microsoft want a great game to come to Xbox One? Why can't they just let it come out and not own the IP? I knew Cryengine was nothing to trifle with.

DerfDerf159d ago (Edited 159d ago )

It wasn't that simple. Crytek was disappointed by the sales of Ryse and that was the main reason the sequel was put on the backburner. However Microsoft did try to by it from them but they refused to sell it. Unfortunately early reviewers were too busy hating on Microsoft and Xbox for anything and everything and review bombed what was actually one of the best single player stories of the current generation. I'd love to see it make a return in some for or another.

ABizzel1159d ago

One of the best single player stories of the current generation is pushing it, and this is coming from someone who actually enjoyed the game.

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lelo2play160d ago

Is it Crytek or Microsoft that own the Ryse IP?

RaidenBlack160d ago

From wiki:
According to Crytek, Ryse: Son of Rome was not a "one-off" title and would serve as the beginning of a new franchise. However, several reports claimed that Ryse 2 was cancelled because of a conflict between Crytek and Microsoft over who would own the rights to the franchise. In exchange for funding Ryse 2's development, Microsoft wanted to take over the Ryse intellectual property. Crytek would not agree to these terms, so the project was cancelled. Despite this, Ryse is still an intellectual property owned by Crytek.

FlavorLav01159d ago (Edited 159d ago )

Yessir. Ryse Again: Son’s of Rome! Put in the bag, thank you

TheColbertinator159d ago

It was a good game. A bit short unfortunately.

-Foxtrot159d ago

It was average, and very lacklustre. Not something you'd spend time doing a sequel to when you could work on a new, hopefully better IP

Axecution159d ago (Edited 159d ago )

I beat Ryse a few months ago and as a game it was pretty awful. I'd imagine people that have fond memories of it are just blinded by their old XBox "fanboy" mentality or were just blown away by the graphics at the time. Gameplay was terrible though and I'm sure anybody that tries it today would agree aha. What you'll be doing the entire time is running forward and hack'n'slashing the same combos on the same couple enemy types over and over and over until the game ends. Each kill gives you a quicktime event where the enemies glow a button colour to finish off them off in 3-ish hits and you'll be fighting thousands of enemies - meaning thousands of quicktime events. If that sounds up your alley then sweet but it's worse.

When you die, it simply doesn't matter. The game gives you a checkpoint seemingly every 10 seconds, and when you die, you respawn with 100% health and Focus. Health doesn't matter, dying doesn't matter. Nothing matters.

Quicktime events? In a normal game if you push the correct button, you'd kill the enemy. If you push the wrong button the enemy hits you. In Ryse thats not what's up - if you hit the correct button you kill the enemy. If you hit the wrong button you still kill the enemy. Even the animation is the same. You don't even lose your combo for screwing up QTEs. It literally doesn't matter.

It was so extraordinarily boring and mindless and easy and repetitive. If it had a good story it could have had something but it reaaaally didn't. Not sure why they'd make another one lmao

ABizzel1159d ago (Edited 159d ago )

Ryse wasn't lackluster, and it wasn't a good game either. It was a game that had potential, but struggled because it was conceptually a Kinect Game first, before being transitioned into a XBO launch title.

So it was EXTREMELY linear almost to the point of being on rails still, at a time when things were transitioning to more open level games. The game was quite short. And it was a tad generic.

But all of this was due to the constraints of the original development, and even with that, the game had some strong positives as well. It was one of the best-looking games on Xbox One the entire generation, it actually told its story well, the combat while repetitive worked, and it was actually a pretty well put together game, fun, and had the potential to be much more.

Now take that formula of what worked, invest more time and money into it, make the scale larger, and use the benefits of CryEngines new features and you have a great looking game that's also a good game.

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