At this year’s EGX Rezzed TGH spoke to a jet-lagged Rami Ismail from indie powerhouse Vlambeer.
Here he is, endlessly spouting some words about Vlambeer’s latest release, Luftrausers
You may know Rami Ismail mostly for his previous work as Vlambeer‘s co-founder, but apparently, he’s also a fan of Microsoft Flight Simulator.
The attention to detail is astonishingly accurate. Great job to the developer Asobo for taking time to develop something as close to real life as possible down to the details. Some small things looks like nothing, but when combines overall it makes up to something. This is what differs from Good to Great games. Kudos to them.
Richard writes: "It’s tough to know where to start when describing Rami Ismail. As Xbox owners, you may not have even heard the name, but undoubtedly will have had some exposure to his work, directly or indirectly. His work transcends almost every aspect of gaming: the business, profiling and promotion, tutoring and more than a little development. His purpose at the Yorkshire Games Festival is to help nurture future generations of developers by giving one of his legendary talks."
Indie is dead, long live indie! At Develop:Brighton, Mike Bithell and Rami Ismail discussed the evolution of indie development and gave advice to aspiring developers.