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Microsoft: eSRAM Being Too Small For 1080p Output Is "Clearly Not The Case"

Microsoft: eSRAM Being Too Small For 1080p Output Is "Clearly Not The Case"

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This is a misleading title. The quote to which Harrison is responding stated, "esram on xbox one too small for 1080p output". That's not the same as "ESRAM Giving The Xbox One Problems With 1080p". Harrison never said ESRAM wasn't giving the Xbox One problems. Rather, put into context, he very clearly said that it wasn't too small for 1080p output... and then he cited two examples which prove that rather modest retort. With the current title, it is inflammatory and misleading.
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porkChop3735d ago

So his excuse is Forza, the game that was severely downgraded, and Kinect Sports Rivals... Nevermind all the other games that struggled with performance and had to run in 720p or 900p. I don't mind some games not being 60fps, depending on the genre, but I will not accept any next gen games that aren't 1080p.

georgeenoob3735d ago ShowReplies(32)
Naga3735d ago (Edited 3735d ago )

If you care so much about resolution that you would be willing to forego any gaming experience that doesn't present itself in native 1080p, then perhaps you are barking up the wrong tree in looking to consoles for your gaming solution.

porkChop3735d ago

I have a gaming PC as well. I'm just sick and tired of the PS3/360 gens blurry image and poor pixel clarity due to the games not running in native res. Image clarity is more important to me than anything else graphically.

Joe9133735d ago

Each console only has been out a few months Xbox will get to 1080p @ 60fps they just have to get used to the hardware the eSRAM held them back so they could not get it out the gate but they will get there and right now I do not think it matters but when VR becomes more of a thing I think resolution will make a difference will lower resolution mean easier motion sickness if that is true that is the only major downfall of the resolution difference.

abstractel3735d ago

Of course if you lower the graphics enough you can get games running in 1080p. There are 1080p games available on the last gen machines. Problem for MS is, will what the expectations of the current generation run in 1080p on the XboxOne?

There will definitely be games on the XboxOne that run in 1080p, just like Forza, but I think few people who know what they are talking about think those games will stack up to PS4 games graphically.

Also as a side note, shame on the gaming media for not calling out the discrepancies of the E3 build to the release build of Forza. It's a significant difference.

afterMoth3735d ago

Clearly not the case, unless you are playing Titanfall, COD, BF4, Ryse,Assassin's Creed, Killer Instinct, Thief, Dead Rising 3.

Good news is they were able to get LocoCycle at 1080p.

ProjectVulcan3735d ago (Edited 3735d ago )

If we examine the 'issue' of 1080p it stems a lot from the idea Xbox One is supposed to be a 'next gen' console from the 360 and PS3 owners out there. Therefore they do expect an upgrade from the native resolution of their old home consoles.

You could point to the fact 1280 x 720 is now an average smartphone resolution, and tablets have increasing resolutions that people also game on.

Reasoning here is that if you are going to spend north of £400 on a dedicated games console, it should be outperforming other 'lesser' mobile platforms in every way, including resolution.

What is also unfortunate (or Microsoft's own doing if you prefer) is that PS4 is faster, and much better equipped to manage 1080p native resolutions.

It is completely natural to compare the two consoles I'm afraid, they ARE in competition with each other. When you buy most products, you would compare rival solutions as well.

Microsoft are going to have to stop this sort of response.

They have to shift their focus from the resolution and graphics debate because they will always find themselves on the losing side against a more powerful machine.

The smart way is to focus on their own system and it's strengths, and it's games. They have to try and explain why they believe their machine is worth what it is and why it should be chosen over PS4 for the average consumer.

GameNameFame3734d ago

What resolution is Titanfall?

Oh right. LOL

morganfell3734d ago

It is just going to keep getting worse Mr Harrison: http://www.neogaf.com/forum...

tagan8tr3734d ago

@thunderbear couldn't agree more. With few exceptions the game coverage Media skew their articles, reviews and video coverage to their own personal bias, what company paid them and the overall opinion of the staff where they work. I think for us to take this coverage serious IGN/Gamespot/whoever needs to post criteria points for how they review games and hardware. Once posted stick to that mission statement. The flavor of the month review style is unintelligent and worthless..

+ Show (7) more repliesLast reply 3734d ago
dedicatedtogamers3735d ago

1080p is not the be-all-end-all. And the arguement that "this game should be 1080p. or bust" is silly because there are a ton of other things to take into account (texture quality, assets on screen, physics, etc). Arguing from that standpoint is a strawman.

BUT the reason why 1080p had become such a hot-button issue is because the cheaper console is pulling off 1080p and higher framerate with nearly all of its multiplats, while the more expensive console is struggling to do so.

THAT is why it's an issue.

The limitation of eSRAM is well-documented and it certainly holds the X1 back. Will talented devs be able to work around it? Sure. Will talented devs be able to work around it to the point where the X1 version matches or exceeds the PS4 version? No, not likely.

AngelicIceDiamond3735d ago (Edited 3735d ago )

Well the more expensive console has Kinect which forces the price up. And with 10% of X1 power was use for Kinect on top of ESRAM.

Plus the overall weaker specs.

MS could pull off 1080p much easier if the specs were like PS4's while doing things like reserved power for Kinect and ESRAM they would still have enough power to do 1080p.

This tug of war of word over PR with MS and its console is wearing very thin.

I just want the games. Is that so hard to ask?

Kingthrash3603735d ago (Edited 3735d ago )

thank you^^
(thanking is needed when people make sense)
too much beating around the bush...the true words are straight to the point and clear..
so tired of pr bs.

Bennibop3735d ago

@True_Samurai this is true but the same can be said for x1 with games languishing under 30fps,deadrising less than 24fps, Tombraider drops below 25fps which is far more noticeable

Sammy7773735d ago

@true samurai
TR dipped to as low as 18 fps on xbox 1 .Ryse ran at 18 fps at 900p. Not to mention even COD ran at 720p on xbox one along with many other titles. Knack ran at 1080p. There are like 6 xbox one titles which run at 720p only . Bf4 ran at 60 fps 900p on ps4 and 720p 50 fps on xb1. cod after the patch runs at 30fps on xb1

elninels3735d ago

@truesamurai

Blame AMD.

EXVirtual3735d ago

@True_Samarai
The order is not 800p. It's a 1080p game in a letterbox. 1920x800 (what you call 800p) is basically 1080p in a letter box.

scott1823735d ago (Edited 3735d ago )

@True_Samurai

Actually it is as powerful as people claim, because it is more powerful than the X1, with much proof of the fact. Is there a valid argument to prove otherwise? Most games run well above 30 fps at 1080p also.

frostypants3735d ago

@dedicatedtogamers: Well said. 1080p at the cost of, say, good anti-aliasing is not something everyone would want. ESRAM is holding back the One in general but it isn't preventing 1080p...it just makes it harder to achieve without sacrifice elsewhere. Your's is the best post in this thread.

Edsword3734d ago

Devs may get xb1 games to 1080p, but I actually think that is unlikely. As PS4 tech improves it will become harder to get XB1 games to 1080p and have all the same bells and whistles as the PS4 version. This likely means xb1 games will keep the lower res in order to retain parity in other elements. After all the upscaler on the xb1 is pretty good. There is a reason MS is looking to further improve their upscaling tech.

Utalkin2me3734d ago (Edited 3734d ago )

@Irishguy95

Kinect is forced upon is the major problem. What if you had to buy a TV and it cost more cause it came with a blu ray player. But you could find another TV that performs better and doesn't have the blu ray player that you don't want or need and is alot cheaper, but gives you the option to buy a blu ray player if you want and use it on the TV. It's simple consumer logic, which would you buy?

nypifisel3734d ago

The point is not as much as can the Xbox One do 1080p as much as why can't it do this now? Even the PS4 will sacrifice things like resolution (perhaps) in the future to achieve better fidelity in other areas, what's alarming is that the Xbox One already have to do this. It speaks to great lengths of just how far behind the Xbox One is. The ESRAM is too small for 1080 it's just maths, as a frame buffer any engine using deferred rendering won't be able to put through 1080p with any sizeable pixels (i.e graphical quality)

tagan8tr3734d ago

@Utalkin2me totally agree but you forgot to add something. The manufacture of the TV with the Blu-Ray player bought up Dream Works, 20th Century Fox and Orion Pictures. The only way to watch movies made by the aforementioned studios is to buy the low res TV with the Blu-Ray player.

+ Show (12) more repliesLast reply 3734d ago
come_bom3735d ago (Edited 3735d ago )

I agree. 1080p output should be standard for X1/PS4 games.

What's unacceptable (don't matter if you're a Microsoft or Sony fanboy) is that a less expensive console is more powerful then the more expensive console, and multiplat games look better on the cheaper console.

Kribwalker3735d ago

The more expensive console is more expensive because of a $149 add on. It has nothing to do with the internal spes as to why it's more expensive. You guys use the same argument over and over and over again and always fail to mention that the kinect is $150 if you needed to buy a replacement.

JeffGUNZ3735d ago

I think people forget the X1 is $100 more due to the Kinect camera being mandatory in the console. Without it, it would probably be the same or possibly even less then the PS4. You're paying more for the kinect, not specs.

I don't have standards for games like you do, my only standard is fun. Sure 1080p looks nice, no doubt, but Ryse looks beautiful and is 900p. Their is much more than resolution when it comes to graphics, we all know that.

Also, remember last gen, how poor the multiplats were on the PS3? They got better and were basically the same by the end of the generation when developers became familiar with the PS3s specs. Same is happening here, developers are not taking advantage of eSRAM, but they will over time. eSRAM is not going to make the X1 a more powerful system, PS4 will always hold that advantage, but the esram will help bring things up to where a lot of us are expecting/hoping for.

Irishguy953735d ago (Edited 3735d ago )

If the PS4 had a device of the same quality as Kinect boxed in it would be the same price. It's a REALLY stupid argument.

It's like comparing 2 PC's then asking why the one that was bundled with a monitor is more expensive yet weaker. One of the low points of Sony fanboys this gen = Stupidity

Edit - "Sony were going too"...and...they didn't.

The PS eye is **** compared to kinect DK, so your argument is invalid. And even at that, Sony didn't want to take a loss.

It's no different that MS including kinect as part of the X1. MS don't want to take a loss on Kinect. So no, they aren't giving it out for free. Saying Sony 'would have' is just stupid. They didn't. They didn't because it's a stupid business decision. Why aren't you moaning about Sony not giving the camera for free?

Whats better is that you have the option whether you want the camera or not on PS4. But please don't try and say it's 400 quid versus 500 for a weaker console. The fact is you ARE paying for kinect when you buy an X1. The extra 100+ is NOT for the console itself. Again, it's the ****est argument i've heard in a while.

DragonKnight3735d ago

"If the PS4 had a device of the same quality as Kinect boxxed in it would be the same price. It's a REALLY stupid argument."

BZZZZT Wrong.

Sony were going to release the PS4 at $400 regardless of the camera or not. The only reason they didn't release it with the camera is because they didn't want to take the bigger hit by including it.

DoubleM703735d ago (Edited 3735d ago )

You do know it comes with a kinect? Of course you do.

Prime1573735d ago

@irishguy

The fact that you as a consumer are FORCED to spend the extra $100 on the camera is a prime example of why ms is anti-consumer. "Kinect voice commands?" Let me do it through the headset... is another example.

doolin_dalton3735d ago (Edited 3735d ago )

@DragonKnight

"Sony were going to release the PS4 at $400 regardless of the camera or not. The only reason they didn't release it with the camera is because they didn't want to take the bigger hit by including it."

It doesn't matter what they were GOING to do. Sony didn't do it, and MS did. Doesn't change the FACT that there's more hardware included with an Xbox One than with a PS4, and that's the reason for the price difference.

frostypants3735d ago

I'd rather have 720p with good AA than 1080p with crappy AA, if it came to that.

pete0073735d ago Show
HeavenlySnipes3735d ago

The people replying to you are idiots

Even if the Kinect wasn't included with the console and it was $400, the X1 would STILL be weaker than the PS4 AND its price wouldn't be justified because it costs as much as the more powerful console

Its like a 50' 3DTV costing as much as a 50' 3D SMART TV. Regardless of if the former comes with a Bluray player for an extra price, the latter is still the better TV

Canadianfubar3734d ago

I believe "come_bom" is right. Next Gen should be about 1080p. We have 1080p games on PS3/xbox360 already. When a $200 or less console can almost do what a $500 console can't is a shame.
True next gen is 1080P, people defending all the sub games on Xbox One need to relook at the big picture.
You paid $500 for a souped up Xbox360 with better TV watching capabilities. Microsoft was banking on TV watching as the new thing because of their success with apps on Xbox 360. They totally miscalculated the response to 1080p gaming.
Now I own both consoles so I am not a fan boy. All the people that have come over to see both consoles all have said that the Xbox One does not look as good as PS4 as I also say.
Games are still fun on Xbox One, just not quite next gen looking!

fenome3734d ago (Edited 3734d ago )

Yes it is more expensive because of Kinect, but does that really justify it? They could've included a coffee table with the PS4 for an additional $100, but would that make it worth it? No, because I don't need or want a coffee table.

The Kinect camera is the SOLE reason that their console is more expensive and gimped on performance. I'm sorry, but it's the truth. I don't care which console or games you like better but you can't deny this.

At least they should show you real reasons in games that it's worth the sacrifice. They keep pushing night vision, asteroids, rocket science and IR burst that can sense your heartbeat, but they've yet to show anything worth $100 and weaker multiplats yet. If they're gonna sell it they need to SELL it with stuff you can do, not PR jargon.

I mean no offence to anyone who likes the X1 or Kinect, I just think they should start at least making the damn thing worth it for the people that are defending it so damn hard..

@pete007
And what percentage of that do you get? It's funny that these console wars have turned financial now too. You do realise that the money they're making is straight out of our wallets right? Not all the ways they make it are something to brag about either..

+ Show (9) more repliesLast reply 3734d ago
mhunterjr3735d ago

The EsRAM isn't what keeps the xb1 from having 1080p titles. It's the bottle neck that forces 1080p titles to sacrifice on other graphical areas. Even the WiiU CAN output at 1080p, but at what cost.

neoandrew3735d ago

But you know that any 720p movie looks better than any 1080p game?

Kryptix3734d ago

lol I'm curious to where you really got that from? All Blu-ray movies run at 1080p/24fps to get the best of your TV's movie viewing experience.

neoandrew3734d ago (Edited 3734d ago )

You could see it in trailers or tv series which are 720p, just want to say that resolution does not determine the graphic quality.

So any game even at 1080p can't match the real world graphics in 720p.

SO it is possible to make a 720p game that looks better that a 1080p it all really depends on texture, light quality, model quality, effects etc. not the resolution.

But of course still ps4 is more powerful, so in any combination it could be better that xone.

xx4xx3735d ago

I like how you the in 'depending on the genre'. Gotta keep towing the company line since'The Order' is not 60fps. Had it been, I'm sure The Order would be held up as another graphical achievement.

Bearsfanfourlife3735d ago

Your not a true gamer your more of a techy then

Bearsfanfourlife3735d ago

Your not a true gamer more of a techy then

quaneylfc3735d ago (Edited 3735d ago )

http://jolamble.com/wordpre...

That's all i'm reading at the minute.

If you want revolutionary graphics in terms of quality, consoles are not the way to go, that's fact. if you want to get the shiny shiny shiny graphics, style over substance bollocks that you all seem to care about, get a PC and automatically win your "pride" (lol) back.

I do NOT own a gaming PC, no where near actually. I own both next gen consoles and they're both graphically challenged compared to computers.

It comes down to: The xbox one being confusing for developers when using it, that's all. it could run just the same amount of 1080p 60fps games as PS4 but as the developers say: "It's a pain in the ass." IN A FEW MONTHS, IT WILL BE CRACKED AND WILL BE RUNNING AT THE SHINY SHINY SHINY LEVEL, just as the ps4 already does.

Don't argue, don't bicker its a draw!

Chevalier3735d ago

Please don't bring PC into the comparison. It will always be unfair, we're comparing consoles only. My best analogy would be we've decided to compare say 2 $60000 sports cars on specs and you decide to come in and say well Ferrari's beat both. Yeah no kidding sherlocke, but, that is NOT what we're looking to compare.

quaneylfc3735d ago

That's why the arguments are bollocks and pointless.

Christopher3735d ago

Then why participate in a conversation you consider bollocks and pointless?

ITPython3734d ago

"it could run just the same amount of 1080p 60fps games as PS4"

Sorry, but no. XB1 GPU is even a few steps below the PS4's. Not the mention DDR3 (XB1) vs GDDR5 (PS4) RAM.

The bottom line is, XB1 will never be able to perform at the same level as the PS4, EVER. Inferior hardware will always be inferior hardware, no amount of anything can change that (aside from upgrading the hardware). With two identical games running on each console pushed to the peak of each consoles ability, the PS4 will ALWAYS win. Kind of like how 1+1 will always = 2.

+ Show (1) more replyLast reply 3734d ago
Blaze9293735d ago

I love how Phil Harrisson is now all a sudden,"a liar." But when he was working at Sony? Right.

Why o why3735d ago

eSRAM Being Too Small For 1080p Output Is "Clearly Not The Case"

Clearly???.? So what is the problem phil

And I'll ask you the same question. What is the problem then blaze?

We've all seen the forza downgrade/difference between the jimmy fallon and the retail version. What the ef happened there? Can't blame ps fanboys for the bait n switch nor should you deflect about us believing this guy is being deceptive... the irony is forza is the proof of the struggles faced....

Christopher3735d ago (Edited 3735d ago )

All PR people are liars in some way or form. And, most people who are in the eye of the public for a company are PR people.

It's all about not really answering the question.

The question isn't really if XBO can do 1080p. It's why it struggles to do it in comparison to its direct competitor. But, the answer is "Look at Forza and this other game" and then wiping their hands as if that solves everything.

Sony has done similar things in the past and both will continue to do them going forward. It's like trying to get a straight answer out of a politician. Not gonna happen.

Blaze9293735d ago (Edited 3735d ago )

@cgoodno

you like to see things that aren't there. Clearly.

The question was, "esram on xbox one too small for 1080p output any thoughts on this?"

and he answered with an appropriate answer. "No, we obviously have games out right now doing 1080p" with given examples.

If the question was, "why does Xbox One struggle to output 1080p 60fps in comparison to PS4 as far as multi platform games go?", then maybe he would've answered that too.

Hicken3735d ago

You could at least get the name right...

Christopher3735d ago (Edited 3735d ago )

No, Blaze929, the question was exactly:

"@MrPhilHarrison recent interview with Rebellion Games states esram on xbox one too small for 1080p output any thoughts on this?"

Note how it's specific to Rebellion Games and what they consider it for their own games. It's not just a "general" statement. It's specific to their games which is what Rebellion Games was talking about.

If they say eSRAM is not enough for them to put their game out in 1080p, the answer isn't "Look at Forza". You can't compare two incomparable games to one another like that.

He's side stepping the real question with a fluff answer.

Kryptix3734d ago (Edited 3734d ago )

Well said, cgoodno... Why not compare multiplatform games? Why does it always have to be, look at Forza 5 for the resolution and Ryse for the graphics? Why can't both of those 2 things be in one game? Because the Xbox One has to sacrifice to achieve those two things more than the PS4.

Every time I see a blind person eat PR, I lose faith in humanity's ability to understand/point out simple and obvious lies and misdirection.

+ Show (3) more repliesLast reply 3734d ago
Dumb_username3735d ago

Adding more Cars in Forza 5 wouldn't effect its performance, it would still be 1080p 60fps.

Christopher3735d ago

I think he means more cars on the track at once. Meaning, more things happening at once and of which to keep track. Not more car options for you to drive.

kakashi813735d ago (Edited 3735d ago )

I feel like MS messed up with making a derivative of the 7790, they should have went with 48-64MB for the ESram. Along with keeping the 14 cu's instead of 12.

Christopher3735d ago

Having more eSRAM won't solve the issue if the bottle neck is still there. That's their problem now. Not how much eSRAM, but getting things in and out of it fast enough.

jmac533735d ago

regarding the CU's it's called Yield and that's why they have 12. Same as the PS4 starting with 20 and now has 18.

RegorL3735d ago

With more ESRAM MS would have got even less CU...

The ESRAM takes lots of space on the chip, increase area and your yield will go DOWN making your price go UP. No ESRAM gives the most CUs for the same price...

Having a fast memory on chip is not a bad idea, the problem is that SONY had a better idea.

Lets guess what you got to do to fully utilize the ESRAM.
1. Render to the ESRAM (framebuffers)
2. Put models and compressed textures that is used in every frame in ESRAM (think arms and gun in a FPS, can always be rendered at best quality)
3. Retrieve textures rendered more than once on demand to the ESRAM
4. Load next such texture in background while using the first (built in "DMA" that does this).
5. Textures used only once gives less gain to preload. As you will use the data faster than it is loaded. The GPU will soon need to wait for textures.

What this boils down to is - if your game is not heavily reusing models and textures - your practical memory bandwidth approaches not the sum of your bandwidths but your minimum...

With the PS4 data can be used at full speed as soon as it has been read from disk.

I think RPGs of 2014 (DAI, Witcher 3) will be the first real test of console hardware...

miDnIghtEr20C_SfF3735d ago ShowReplies(2)
ramiuk13735d ago

exactly 1080p should be the standard.
i think dice would of got 1080p on ps4 with BF4 if EA didnt rush them and force to release an unfinished game.

but 1080p standard and 60fps would be prefered

ambientFLIER3735d ago

That can be said for most launch games. COD wouldn't be 720P on the X1, if the team wasn't rushed to make launch and wasn't spread too thin between 5 different versions and wasn't using incomplete xbox drivers.

JasonKCK3735d ago Show
3-4-53735d ago

Driving games CAN and always WILL be able to look better than other games.

There is less going on and they can "trick" things into looking better because of the pace or speed you are moving at.

Forza is a damn good series though, but won't ever prove a Consoles power.

I mean Forza 2 STILL looks good.

UncleGermrod3735d ago

Ps4 should see an even greater amount of games running 1080/60, and their memory set up surely allows for that. But do not be surprised when more demanding games down the line begin to run on lower resolutions, even on ps4. Battlefield already needed to run at 900.

mochachino3735d ago

I much prefer 60fps over 1080p.

Smoother gameplay over sharper graphics anyday.

fr0sty3735d ago

PS3 not being able to do 1080p due to RAM and GPU limitations is clearly not the case. I mean, Fl0w runs at 1080p. So does fl0wer. Pixeljunk monsters does too!

ambientFLIER3735d ago

Those titles are native 720P. They are upscaled to 1080P on the PS3. PS4, however, runs them all natively at 1080.

fr0sty3735d ago

No, they run native 1080p... it's just that they do not tax PS3's CPU or RAM all that much so they are able to. Wipeout HD also ran native 1080p at 60fps, though it did use a dynamic framebuffer to render frames at lower resolution when system load was too high. That was my whole point... rendering a game at 1080p is not the milestone to look for. Rendering a modern, AAA graphically impressive game at 1080p is what we're talking about. Mentioning kinect sports, Forza (which was downgraded from the first time it was shown), etc... all games that are not all that impressive from a purely technical standpoint, does not justify saying that the ESRAM has not become a bottleneck that prevents developers from displaying their games at 1080p. The same thing was true with Xbox 360's EDRAM, and is why you saw more native 1080p games on PS3.

joeorc3735d ago

@porkChop

"So his excuse is Forza, the game that was severely downgraded, and Kinect Sports Rivals... Nevermind all the other games that struggled with performance and had to run in 720p or 900p. I don't mind some games not being 60fps, depending on the genre, but I will not accept any next gen games that aren't 1080p."

Phil is mostly i would say is talking about that through development time that you can indeed use that to through put through that esram, its pointing out even with cut down resolution, and drawbacks now that does not mean they cannot further refine that technique.

Phil is a pretty reasonable man, he has been in the biz, for quite a while long after he has shaved his head all the time..grin its kinda cool seeing him with hair so many years ago.

The point is that remember the new forza was mainly developed on older tool's and APi's they have yet to update as much as they needed too. IT SHOWS THAT WITH NEW Tool chains that now the developer's can work with!

The big thing is many look at the xboxone as weak hardware, and which is pretty ironic since the last time with the xbox360 you only had 512MB of ram to work with this time 5GB's to work with and even though its not as robust hardware as the PS4. you can bet your bottom $$$ that no matter what it will d@mn site outperform what the xbox360 could do by several fold.

At this point even though may see it one way or the other, the mere fact its such a large upgrade over the xbox360 for what and extra $100.00 at launch..remember what gamer's were paying for the xbox360 when it first launched? that's right $399.00

many see that the xboxone is over priced, but I know many think Kinect is a waste, I think even taking out Kinect out of the system, it still would be worth its cost's.

The Game's today that are being shown look fantastic no matter which platform, i think maybe because i started so long ago in computing, my first PC was an Atari 800XL that gives you an idea how old i am.lol

JasonKCK3735d ago

Expecting 1080p and 60FPS on every game X1/PS4 is just ridiculous. If you limit yourself to that and you'll end up playing only a handful of games. If 1080p and 60fps is truly so important you would have went with PC.

LOL everything is so one sided here. Should bookmark this page next time anyone says N4G isn't biased.

porkChop3735d ago

Point me to where I said I want every game to be 1080p/60fps. I never said that. I want every game to be 1080p because I'm sick and tired of looking at a blurry image due to not running in native res. I don't need every game to be 60fps. I absolutely prefer 60fps for certain games (sim racers, fighters, twitch shooters), but I have no problem with 30fps for other games such as open world GTA type games, RPGs, etc.

And I HAVE a gaming PC. When I want to play on my PC I will do that. But I can't play console exclusives on PC, can I? I mean seriously man, this is next gen. 720p was horrible last gen as every game, no matter how good the graphics, suffered a blurred image and horrible aliasing due to not being native res. That was last gen, and I'm done putting up with that.

Magicite3735d ago

Hey, Microsoft, if eSRAM is not the case, then what is it? What makes your next-gen console be not capable of displaying games in Full HD, when 4k monitors/TVs are about to become affordable for an average folks?

3735d ago
Gamer19823735d ago

Its all about the amount of content in the ESRAM the developer clearly said they cant get enough through it for an FPS in 1080p. A driving game is totally different. Even the PS3 could do 1080p driving games (Gran Turismo).. FPS needs a lot more and faster RAM thanks to a lot more fast moving textures. As when your playing a driving game the car is static so although it looks gorgeous its loaded into local memory and doesn't need to be constantly cycled in and out of RAM. Not like switching weapons etc.. I hope that makes sense I tried to dumb it down a bit lol.

3735d ago
cyber_daemonx3735d ago

@georegeenoob. Yeah Ryse lol. A qte riddled cut scene pretty much, with about as much depth as pong. And Forza with its baked lighting and cardboard backgrounds. Anything more demanding though and bang goes the resolution.

GamingNerd0133735d ago

While I agree most of ur words I personally don't have problem with 720P as long it's 60FPS. And I agree I can't stop laughing how MS is always bring up forza 5 as clearly everybody knows y it's 1080p at 60. Let's c first it was downgraded to the e3 version in Oder 4 it to run on x1 then so much content was cut or didn't have in Oder 4 it 2 be 1080P at 60 like less cars no weathers less tracks no day and night and many more missing from forza 4 and horizon. And as 4 ryse the only thing it looks good with is the faces of the chars. And body as everything else looks crap and yes KZSF easly kills it in every way color environment and much more. Plus this is a fact if ryse was on ps4 I bet it could easly run at 1080P at 30fps locket or hell maybe even more FPS then 30. Xbox fanboys just accept ps4 is way better in every way games online graphics services and as a gaming console. I mean really the kenect is crap I have netflix HBO and some others tv serves I can watch on my TV PC and tablet that do it much better then X1 and games looking much better on ps4 and last sony exclusives r wayyyyyyyyyy better then xbox.

3735d ago
Gamer6663735d ago

That's funny!

Forza did not have a frame rate or resolution downgrade. It has been 1080p resolution and 60 fps since day one.

There is a difference between the detail rendered in the E3 demo and the final game. But, I doubt anyone who has played the game with an open mind would say that is "severely downgraded" or that it took away from the game experience.

I like how all of a sudden 30 fps is acceptable because infamous Second Son and The Order have both confirmed they will be 30 fps now. A month ago people weren't going to play any game below 60 fps. Now all of a sudden 30 fps is the mark because the Sony exclusives are dropping down there. Fact, is (and I have been consistent with this all along) that 720p and 30 fps can still be a great game. Last of Us is a perfect example of that (I know it is not next gen, but if it had released on PS4 as a launch game rather than on the PS3 last spring I doubt anyone would've complained if it shipped at 720p and 60 fps).

I have played Forza since launch. I am disappointed in the lack of some of the game features from previous versions, but graphically when you are driving a track at 150-200+ mph you don't notice a single ounce of the rendered detail difference between E3 and the final game. You are just trying to keep your crazy ass car on the track and win the race! Sure if the people in the stands were blocks like Minecraft you could notice the difference. But at that speed, the detail rendering between the E3 demo and final build is completely lost to the human eye and it is more about "car feel", sound, controls, and physics then it is about graphics.

And on car feel, Forza is bang on because I have driven some of the cars and they feel the same, sound completely rocks as the way it echos in the tunnels of prague and the grand stands at the other big tracks is comparable to races I have watched live in person, and the physics are spot on to what I experienced in the cars I have driven.

You may want to know what makes a good driving game before you slag Forza or GT for that matter. These two sims are amazing! Anyone that knows anything about real race driving and driving sims will tell you that.

Blues Cowboy3735d ago (Edited 3735d ago )

Personally I'd prioritise frame rate over resolution 100% of the time. Different people want different things, but the 30 vs 60FPS is *much* more noticeable than 900 vs 1080p.

Which is why I do most of my gaming on PC, where even F2P games like Loadout run at 115 FPS blah blah blah blah blee bloo [insert snide comment here, I can't be bothered]

deSSy27243735d ago (Edited 3735d ago )

1080p doesnt means next gen graphics. 1080p and very high graphics settings is always better than 1080p and very low graphics settings. In 2016-18 all PS4/X1 games will be basically in very low graphics settings. PC is always the KING when we talk about resolution and graphics settings.

AndrewLB3734d ago

I agree completely. Even right now Sony and M$ are cutting corners on things like Ambient occlusion, shadow map filtering, and LOD in order to "claim" their consoles were not built way slower than they should have been. these "next-gen" systems should be able to play every single game at 1080p/60, with the possibility of hitting 4k on movies and games that are dumbed down or upscaled. If the product cycle of the ps4 and xbone is 8 years, the difference in graphics between them and PC at the end of that cycle will be like comparing PS3 to SNES.

Elronza3734d ago

You're 100% correct! Worse still for Sony and Microsoft is most tablets and cellphones are already featuring 720p.-1080p.resolution and they update every year. That is why I chose to go with the Nvidia Shield this generation.

AndrewLB3734d ago

So can you please explain how PC's had no problem running an Radeon HD 7790 @ 1080p? Here is the HD7790 running FarCry 3 @ Ultra settings and 1080p. http://images.anandtech.com...

Or if you drop the graphic detail down to med-high, a level closer to what you'd see on these consoles, it averages in the 50's. http://images.anandtech.com...

And if you factor in the lower driver/operating system overhead found in consoles, Xbone should easily be able to run these games at 1080p.

My guess as to why they aren't running that resolution is because of deadlines. those launch titles were rushed in order to be for sale on day one, which didn't allow the devs to optimize the code enough for it to run smoothly on 1080p.

Guwapo773734d ago

Microsoft is 100% correct. 1080p has nothing at all to do with eSRAM. It has EVERYTHING to do with the video card they selected for the Xbox1.

brich2333734d ago

I been 1080p gaming on PC for like 5 years now. Just because a game is a at 1080p, it doesnt make it a better game than a game at 720p. The whole experience matters.

ObiWanaTokie3734d ago

"Xbox one, cant handle 1080p, Clearly the case"

I fixed the title guys. it reads better now

iiorestesii3734d ago

@minimur I almost wrote the same thing right beneath yours haha tou che

chuckyj13734d ago

Only an idiot would refuse to play a game, b/c it's not native 1080p...

If the games fun I could care less if it is 720p or 1080p... Graphics have been great this gen regardless of the Native resolution of the games...

+ Show (34) more repliesLast reply 3734d ago
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jessupj3735d ago (Edited 3735d ago )

Why should we believe anything MS says? I've honestly lost count of how many times MS has out right lied in their PR statements.

You don't need a computer science degree to know that esram is clearly a bottleneck for the xbone.

MS trying to feed us more BS. Surprise surprise. You'd think they'd learn by now most of us can immediately see right through their BS.

WeAreLegion3735d ago

Give em a break. They just installed ten new switches this week. I'm sure they'll flip them soon.

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60°

Google Exec on How Stadia Factors Into the Next-Gen Future

Phil Harrison discusses the future of gaming and how Stadia's cloud-based service aims to be a big part of it.

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340°

A $0.05 Component Delayed the PS3

In this month's IGN Unfiltered interview, Phil Harrison revealed a big reason why the PlayStation 3 released a year after the Xbox 360.

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FallenAngel19841629d ago

I’m glad Sony didn’t rush PlayStation 3’s launch. Microsoft did so for Xbox 360 just to get an advantage over the competition and their console had one of the worse hardware malfunctions in history. Scratched discs, overheating and RRoDs out the wazoo. Add that to the no HDMI out of the box on launch units, no WiFi & myriad of other cost cutting decisions showed Microsoft cheaped out on so many things just for that headstart.

Jin_Sakai1628d ago

And still lost to PS3 in the end.

Artemidorus1628d ago

In fairness right at the end. Didn't do the same impact as Playstation 4

darthv721627d ago

both lost to the wii... big whoop

Brave_Losers_Unite1628d ago

The 360 was so outdated tech. A wifi adapter and the HD DVD addon LOL

Minute Man 7211627d ago

Outdated tech that could run games made on the PS3 1st better that the PS3.

Good-Smurf1628d ago (Edited 1628d ago )

My 360 went out within a month after purchase it was a nightmare and a fight to find a store that will fix it took me almost two months to find the right guy that can fix E74 error.
I liked that console had many great racing games that never came out on PS3 but damn was it unreliable to anyone who bought it before 2009.

TFJWM1628d ago (Edited 1628d ago )

Did MS not honor the warranty?

1628d ago
Atticus_finch1628d ago

It had way too many problems. And worst of all is that 360 is still Xboxs best console. SMH

crazyCoconuts1628d ago

I thought OG Xbox was there best because it pushed the bar way past PS2 with built in Ethernet and XBL

JEECE1628d ago

Gosh I always forget they shipped that thing without HDMI. I'm sure we all have bad memories of being at friend's house and seeing that they had their Xbox 360 set up on an HDTV through composite cables, while they obliviously talked about how they couldn't believe how good the graphics in Gears of War were. My eyes hurt just thinking about it.

crazyCoconuts1628d ago

Their software was superior though imo. Dashboard updates and XBL functionality was way ahead of PS. Party chat for example...

kitano19471628d ago

as it should be from a software company. I also liked their simple blade set up and found the PS3 interface slow and too much like a dvd, bluray interface

UnSelf1627d ago

the Wii was a fraction of the price and geared towards old women.

Should we compare candy crush downloads now?

+ Show (4) more repliesLast reply 1627d ago
KeenBean3451628d ago

Another interesting reason for the delay was that the first batch of chips which Sony funded and ordered were defective, where as Microsoft bought backups from a 3rd party. So Microsoft got chips Sony funded even before Sony did, as Sony didn't consider the chance of Microsoft asking IBM for a chip, with IBM showing them what they were working on for Sony

Neither company had great luck during RnD last gen

Ripsta7th1628d ago

i love the disagrees
even when your talking sense , if it makes sony look bad youll get disagreed
this site is ran by Sony fanboys left and right
what a effin joke

Silly gameAr1628d ago

Why should the disagrees/agrees that someone else gets concern you? If this site bothers you so much, why are you still here?

KeenBean3451628d ago (Edited 1628d ago )

Yeah it's strange, there is loads of really interesting facts and stats about the 360s and PS3s development and I feel that not many people would know that. I never really worry about the agrees and disagrees, doesn't matter much :)

PhoenixUp1628d ago

- PS2 launches ahead of Xbox: PlayStation outsells it
- Xbox 360 launches ahead of PS3: PlayStation outsells it
- PS4 launches alongside Xbox One: PlayStation outsells it

Seems no matter what timeframe Microsoft releases their console they’ll still have less marketshare than Sony.

Even if PS5 were somehow delayed a year behind the next Xbox, I’m certain it’d still outsell it just like PS3 did to 360. Unfortunately for Microsoft the PS5 will release alongside the next Xbox.

Tross1628d ago (Edited 1628d ago )

There were holes in MS's strategy with the 360. They had a year head start, but they focused heavily on the short term. They paid off companies for exclusive DLC or timed exclusivity on games and DLC, but they didn't really focus a lot on securing studios, and the ones they had they didn't exactly put in the money to keep them firing on all cylinders.

That strategy paid off in the short term as for at least a few years the 360 was the system to have, but eventually that dried up while Sony first party studios kept turning out exclusives. That carried over into this gen where the XB1 had an alright launch lineup, but that dried up pretty quickly and that's why MS has recently had to go on a purchasing spree for studios to hopefully produce more games than their first party studios have been. Of course, the conclusion of their contract with Bungie didn't help either. Even if there was no DRM fiasco marring the XB1's launch I doubt it would have performed as well as the PS4 regardless.

SkatterBrain1628d ago

didnt microsoft close down alot of studios then now decided to go out and buy a few? i thought that was weird, im surprised some of Lionhead(Fable) went on to make media molecule( Little Big Planet, Tearaway, Dreams)

JEECE1628d ago

The problem for MS is they can't compete outside the United States. 360 absolutely dominated here, but got trounced everywhere else. I mean, Japan is not a huge market for home consoles anymore, but if the PlayStation basically gets basically an uncontested 10 million unit gap each generation, that matters a lot in the overall. Although MS does better in Europe than Japan, they still don't come close to PlayStation.

XONE is actually pretty competitive in the US. That's why you probably have friends who started really playing games on the 360 but don't follow the industry as a whole who have no idea that XONE got outsold so badly.

badz1491628d ago

nobody is big in Japan except for Nintendo now in the console space. it's been 6 years and the PS4 is yet to reach even 8mil let alone 10mil like you said.

DarkZane1628d ago

@badz149 8 millions for a home console is pretty good for Japan nowadays. As for the Switch, it's only doing so well in Japan because it's considered a portable console. If it was an actual home console like the PS4 and Xbox One (no portable mode), it wouldn't be doing nearly as well as it is right now and it would just sell at the same rate the PS4 did.

JEECE1628d ago (Edited 1628d ago )

@badz149

10 million was a reference to PS3 since that generation is done, and PS3 sold around that in Japan. PS4 is selling similarly there year by year, so it's a useful number.

Anyway, your comment illustrates my point: even if you assume 8 million, it's 8 million that are basically uncontested (XONE is under a million in Japan, maybe even under half a million). In a close gen like last one was (obviously this one isn't, but just as a hypothetical) a free 7 million unit advantage could be the difference between outselling your competitor or not.

XtaZ1628d ago

All those sales and Xbox has still beaten them out each gen by having the superior platform. Crazy how sales don't actually matter at all in the end for us consumers, huh.

Ripsta7th1628d ago

ps pro comes
xbox one x outpowers it

JEECE1628d ago

And neither unit has had any impact on the trajectory of the overall race. It's almost like a new, more powerful console isn't as enticing if there are going to be literally zero games designed from the ground up for its specs, rather than designed for a much weaker system and just given graphical improvements.

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Thundercat771628d ago

And still against all odds the PS3 surpassed Xbox 360. Xbox has finished last in each of their console generations.

Immagaiden1628d ago

“Xbox has finished last in each of their console generations.“

Rewriting history much?

- Xbox outsold GameCube
- Xbox One outsold Wii U

badz1491628d ago

Wii U never existed. not even Nintendo wants to admit they released that one

Orionsangel1628d ago

PS3 launch was a fail. $599! Riiiidge Racer! Backlash!

Xbox One launch was a fail! The system will always be online. Backlash!

If these two consoles are taking turns on launch fails. PS5 launch will be a fail.

Oh no!

battletrax1628d ago

Playstation won't fail. They have proven talent with their games studios.

badz1491628d ago

@Orionsangel

that's like xbox fanboys biggest dream EVER!

Orionsangel1627d ago

I own both consoles. I have no stake in a console war or loyalty to a brand.

Dude Dutch1628d ago

After reading this I had to restart my brain

darthv721627d ago

PS3 was Sony's 3rd console, XBO was MS's 3rd console... if you look back throughout platforms where they released a 3rd console, it has historically been shown to not be as successful as their 2nd and sometimes 1st. Those that have gone on to release a 4th has fared better but not always.

Some call it a 3rd console curse.

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50°

Inside Google's bid to launch Stadia and transform the entire game industry

Creative engineers Phil Harrison, Jade Raymond, Majd Bakar, and more take you behind the scenes of Google Stadia

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