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150°

Titanfall 6v6 player cap is not the end of the world

Dealspwn: "Player count and player balance is important for any game, but having played Titanfall and had an absolute blast, I'm not convinced that adding more players to proceedings would necessarily be a good thing. Some people will always want scale from their FPS games, and that's fine. But Titanfall has never been, and will never be that game."

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FuzzyPixels4183d ago
lonewolfjedi4183d ago

they should have released a trailer then told us this info it would have been easier to take and seems like respawn is pretty much avoiding the resolution questions. seems like there is more to be disappointed at than 6 vs 6 cap

ALS3654183d ago

I admit at first i was disappointed at the player count, why not a Titanless game type with 24 players and no AI for instance...? However i trust the guys know what they are doing at Respawn.

Titanfall will still be amazing. Gameplay > Player count

lonewolfjedi4183d ago (Edited 4183d ago )

@al and @fanta

we still know very little about this. they haven't told us a price im guessing $60, game modes, maps, weapons, and how many bots in the game with humans but according to vince "there lots" which is also dissappointing this game was too overhyped to me. and yeah yeah gameplay over resolution why would you want to play a game at 720p instead of 1080? and let's not forget this game is running on servers.

aCasualGamer4183d ago

Am i the only one expecting atleast 32 players ?

Resistance: Fall of man had 40 players matches... THAT WAS BACK IN 2006!

AND.. this is new hardware for next generation of gaming and high end PC's we're talking about.

I'm going to emphasize over the fact that we are in 2014 now.

This is a joke.

SilentNegotiator4183d ago

"Gameplay > Player count "

Yes, we all know that player count has nothing to do with gameplay. Those considerably sized maps and vehicular battles will not be affected by a lack of players hidden with AI. /s

FANTA11804183d ago

if what youre worried about is resolution instead of gameplay ...you got issues.

ThichQuangDuck4183d ago

This is N4G where the main questions are resolution and player count rather than gameplay. Gears 1 had 8 players online and was extremely fun due to player count feeling just right. Does everything need to be chaos? No

SilentNegotiator4183d ago

Not sure what part of "MORE to be disappointed at" you didn't get...

truefan14183d ago (Edited 4183d ago )

I guarantee you 90% of the people complaining are PS4 fanboys, they are the most hypocritical bunch I have ever seen. They all hate PC games unless they are microsoft exclusives, then they all have gaming PC's. Do you really think the PS4 fanboys would miss this opportunity to run down XB1 and this game. What is so hilarious is that majority of the people on the Titanfall articles should be xbox player, but no they are filled with Sony trolls. The 2 best multiplayer games I have ever played on a console was COD4 and Halo and guess what they were no more than 6 vs 6, unless you did groundwar. And this game happens to be made by COD4 creators. When people were waiting for hours for a 15 minute session at those award shows, wasn't it 6v6 and still won all those awards. PS4 fans just love to lead the internet charge for their beloved Sony, at least until all the reviews came out, just like when XB1 was rated higher by a majority of the reviews. Millions of us will still be playing Titanfall, while the PS4 players will rent and beat Infamous in one weekend.

4183d ago
Hercules1894183d ago

We're going to have plenty of high player count games this gen. I dont want every game to have more than 32 players. This game is aiming for that classic quake style gameplay, something that wont work with huge maps and high player count. That is also why they are adding bots so they can find that sweet spot and improve with the updates or the sequel.

bresy224182d ago

I'm not disagreeing with your fanboy comments, however the games you have stated are both 5-6 years old. I mean come on this is meant to be "next-gen". Surely next-gen could be able to incorporate both great gameplay and more than 12 players at once on a game. I think this game will no doubt be great but I can see where people are coming from when they feel this is slightly low. Most of my best multiplayer gaming moments have come from major wars with 20 odd players. Well thats my say.

Blues Cowboy4183d ago

I must admit that I was disappointed at first - but since there'll be AI troopers in some missions and matches are actually story-based, I'm definitely willing to give Titanfall the benefit of the doubt. This has been in development for years, so there'll be a good gameplay reason for the limit.

PC mod support can't come soon enough. Go on, EA, do it.

DavidMacDougall4183d ago

Brink real players mixed with AI, all the ai did was cheat i dont wanna play with real people and AI again it was horrid.

Hicken4183d ago (Edited 4183d ago )

No, not the end of the world. But it does diminish my interest in the game quite a bit. I was expecting much bigger battles.

Oh, and maniacmeyhem, before you start yapping "you were never gonna get this game, anyway, blah blah blah," you should probably take a look at my comment history regarding this game. I've wanted to play it since the reveal, XB1 or not.

Edit: "I was expecting much bigger battles."

I thought this would be combat on a larger scale. A titan or two duking it out over here, while others take on squads on foot, while groups of soldiers engage each other in a firefight. I was hoping for some of the tactical gameplay you see in larger games like Battlefield and Killzone, but with giant mechs, which I love. Something like a realtime Front Mission.

I haven't said, even in the slightest, that the game would be bad. But it's not what I was hoping it would be; why the hell WOULDN'T my interest be diminished? If you saw the ingredients for spaghetti on the counter and got excited because you really love spaghetti, only to have chili be made for dinner instead, would you be just as excited?

Sorry, but I don't have to play a game to know it's not for me. Horror games are just not my thing; no need to play every single one to get that. Dead Rising isn't to my liking. I'm not big on God of War. I have a pretty damn good grasp on what I do and don't like, so given enough info, I don't necessarily need hands-on time to decide.

That said, you've gone over the edge, claiming I've said something about good and bad ideas, and there being problems with the number of players. Maybe the game turns out to be just fine, but I explained MY PERSONAL ISSUE with the game pretty clearly.

I EXPECTED BIGGER BATTLES.

It's amazing how people can't even be disappointed anymore.

LightofDarkness4183d ago (Edited 4183d ago )

You haven't played it, so why would this diminish your interest? Everything presented in the trailers and gameplay footage thus far hasn't changed at all, it's still the same game that got you interested in the first place. Why don't you wait and see if the player cap is a problem when the game releases? Then you can comment on whether or not it was a good decision. Until you've played it, your opinion is null and void on the matter.

I HAVE played it (Gamescom), it is excellent and I will definitely be picking it up on day one for PC. At no point did I notice any issues with a lack of players or action, everyone had an absolute blast playing it and it was probably the best demo we played at the show.

maniacmayhem4183d ago

Oh Hicken...

It's still epic battles and the likes you described as seen in the trailers. Of course you have not played it so how does it take way the excitement you once felt. What has changed from what you have seen with your own eyes? What has changed from the hundreds of reviews praising this game for being incredibly fun?

You think those same reviewers will go back and claim it wasn't a fun game now that they know it was 6 on 6?

This is why you sound so ridiculous and silly.

All of a sudden your disappointed because you don't have 15 other players running off doing stuff on their own, not helping the team or objectives, shooting wildly in the air or 10 players choosing sniper classes and camping on the sides of the maps?

The bigger battles are still present the player count isn't which in my opinion MIGHT make this game even better. Because it forces your team to work together, it makes everyone be apart of an attack and work in unison as I have experienced many times while playing Gears which also had a small player count.

If this game isn't for you because you THOUGHT it was something it wasn't, then who's fault is that? Not the developers, it's your own.

Edit:
You want to name drop me have the courtesy to PM me or reply to me directly. Don't be a coward.

4183d ago Replies(1)
vivid834183d ago

I think the size of the mechs might have something to do with it being 6v6 imagine having 30 mechs at once ......any computer will melt lol

CorndogBurglar4183d ago

From what I've seen, everyone isn't going to be in mechs non-stop.

Its not like every player will be driving one at any point.

I could be wrong, but the gameplay I've seen doesn't look anything like that. It looks like there's quite a bit of running around on foot, actually.

SilentCabose4183d ago

If you read the article they clearly said that each player is a pilot and that maps were designed for 12 titans at a time. The AI will consist of non pilots. So it looks like if everyone wants a titan they can have one, but if they want to be mobile they can go on foot.

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150°

Titanfall head responds to Helldivers 2 crossover pitch, and fans are already cooking

In a simple and concise post on Twitter, head of Respawn Entertainment Vince Zampella responded to fan requests for a Titanfall x Helldivers 2 crossover two love heart emojis, praising the idea.

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90°

15 Underrated FPS Games You May Want to Try

Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.

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Jiub1017d ago

Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.

MadLad1017d ago

Lol

All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.

Venoxn4g1016d ago (Edited 1016d ago )

XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games

gurp417d ago

I played them all, they are all good in their own way
I used to be obsessed with FPS games

60°

An ode to Titanfall: The last twitch shooter I'll probably ever enjoy

Windows Central: "Titanfall 1 is being sunset, taken off storefronts by EA. While the servers remain live for now, one has to wonder just how much time it has left. I look back and pay tribute to the last "twitch"-styled shooter I ever truly loved."

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