Showing graphical differences between Gran Turismo 5 and Gran Turismo 6. Loss of shadow and reflection fidelity are present in Gran Turismo 6.
A detailed look at Gran Turismo 7's new track Grand Valley, judging its evolution from its former design and layout in Gran Turismo 6, side by side.
Just got confirmation my PSVR2 is shipping by 24 hour courier, so I should have it tomorrow! I know nobody else cares, but I had to tell someone lol
GT7 will be my first game, as I want to test out my wheel - so excited - it's going to be awesome!
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It became the best online racing community for console players and its an amazing achievment.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."
If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?
It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.
Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.
Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/
Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.
What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)
I guess now we'll stop with the stupid, bulls*** comparisons and just get to playing our games, right guys?
Other than the shadows, I think GT6 looks much better. Much more crisp (Due to higher res) and more detailed courses.
I'll take native 1080p over a sharper shadow and brighter reflections all day everyday. Tomorrow night I'm powering down my PS4, dusting off my PS3, busting out the GT Wheel and getting down and dirty with this beast of a driving sim.
Happy gt6 day every one hope you enjoy the game today
I noticed it when played the GT6 Academy demo but I thought it was because the game wasn't finished. But if you compare GT5 Prologue to GT5 you'll notice another slight downgrade.
And to make things worse, GT6 no matter if you play it at 1080p or 720p now both have x2 MSAA while on the older games you could have 4x MSSAA if you played the game at 720p. This most likely is to fix the old frame-rate issues although I heard that GT6 still has frame-rate issues at 1080p. Seriously, I have no idea what is going on....