Recently, Guru3D forums member, kn00tcn, discovered within the new AMD Catalyst drivers the profile for Watch_Dogs's demo. It was found that the demo will be running on Dunia Engine instead of Disrupt Engine along with the already known 64bit requirement for the game. Dunia Engine is designed by Kirmaan Aboobaker while he was working at Crytek. It is based on CryEngine but it was heavily modified by Ubisoft to use the engine with Far Cry 2. Far Cry 3 uses the latest Dunia Engine 2.
If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.
IGN writes: "On September 11, most of the over 4,000 employees at Ubisoft Montreal returned to office in Montreal’s Mile End for the first time in three years. But hardly anyone seems happy about it, and many are furious at what they’re calling broken promises from Ubisoft leadership."
All this over working 2 days a week in the Office? Doesn’t surprise me coming from western developers.
“Montreal employees are expected to work a minimum of two days a week out of the office. "
Hmmm..I thought it was like this across Canada. My friends who work from home signed contracts saying that they would have to work two days in the office and rest from home. Guess not everyone is the same.
Meanwhile why the rest of everybody else has to go to work the old fashion way and deal with it. Certain office workers, I guess are so privileged, that somehow I’m supposed to feel bad for them.
I get that certain concerns should be addressed but most people are back to their work environments and a majority have never left. When I hear about these workers, who possibly make much more than me, complaining about an office. Probably they should check out the environment that a majority of people have to work in. Hint, it’s not some beautiful, convenient space, that’s for sure. Why I’m sure their offices aren’t a bastion of delights. There are much worse working environments.
Take a page from Insomniac’s book and see how much more productive their staff has been, being able to work from home these past three years. Also, speaking from personal experience, working from home has definitely been a boon for me as it has allowed me to save time and money from having to commute 3 hours total daily. Amongst other personal mental benefits, I’m giving my employer more work hours per day and it doesn’t bother me in the least.
Working from home isn’t possible for everyone of course. But if you have a job that can 100% be done remotely, I don’t see why that should be an issue with employers in this day and age.
why is it anyone's business how Ubisoft carries out its business with its employees?
This does not concern games and it's a big nothingburger.
MP1st talks to Ubisoft Montreal in this Rainbow Six Extraction interview regarding post-launch plans, why three-player co-op, and more.
I don't know if I'm happy about this or slightly disappointed.
Well..........That's slightly worrying really would you change an engine when you've built a bespoke one? odd choice.
I dunno. They've reported that they've been building on pcs or working with them at least. That and the development of the disrupt engine. I doubt it will be on the dunia engine.
Seriously this is a PLUS for the PC.
Go look at FarCry2 and FarCry 3 the Dunia Engine is BRILLIANT. All that work put into it so it's good to see more uses out of it.
Dunia is based on the CryEngine so Many modifications still can be made to increase the visuals.
farCry 2 and 3 seemed open world so I guess they found an Engine after all.
PLUS all information that I have read about the Disrupt Engine show that the engine just allows for easy Development across the console platforms. Pretty much making the game almost the SAME on any platform.
Meaning Generic Port to each system.
So the PC using the Dunia Engine may get more PC Exclusive features instead of a GENERIC PORT.