Curiosity was, its makers insist, an experiment. It ran from 6 November 2012 until May 26 2013 when Bryan Henderson, who'd downloaded the app around an hour before the close, tapped away the final cubelet and discovered what was inside the cube. A video, soon enough shared, outlining the plan for Henderson to be the presiding deity of 22Cans' next game Godus. "It is the ability to be a digital god," said Peter Molyneux. Or in other words, the prize is another promise.
You know what get me every time? Molyneux's smug expression. His reputation is nothing now but unkept promises, and whether its an old pic or a new, that's always his expression.
Can't stand to look at it.
How is anybody actually surprised by this news? It's Peter Molyneux. The man hasn't had a decent game since Black and White.
Peter Molyneux may not have done anything recently but I love his new approach to making games. By hiring people from industries that have nothing to do with gaming it should bring new ideas to light instead of the same old mechanics we've had for years now. I'm looking forward to what they do next.