FTG Writes:
In Metro games, there have always been two endings. One ending where you cover the walls of the Russian wastelands with the blood of your enemies, while the other is the quieter, stealthier and generally passive approach. Metro 2033′s dual endings were much more difficult to achieve, involving having to see specific dialogues between characters and complete a series of events that were not exactly easy to figure out. Metro Last Light is ten times easier: to see the good ending, simply limit the number of kills you get in game as if you’re going for the “Shadow Ranger” achievement (kill no one), as well as a few other various “goodie two shoes” event points in the game (don’t kill major NPCs when given the opportunity to), and you’re almost there.
Without further ado, both the good and bad endings for Metro Last Light!
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