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Metro Last Light: Both Good and Bad Endings | FTG

FTG Writes:

In Metro games, there have always been two endings. One ending where you cover the walls of the Russian wastelands with the blood of your enemies, while the other is the quieter, stealthier and generally passive approach. Metro 2033′s dual endings were much more difficult to achieve, involving having to see specific dialogues between characters and complete a series of events that were not exactly easy to figure out. Metro Last Light is ten times easier: to see the good ending, simply limit the number of kills you get in game as if you’re going for the “Shadow Ranger” achievement (kill no one), as well as a few other various “goodie two shoes” event points in the game (don’t kill major NPCs when given the opportunity to), and you’re almost there.

Without further ado, both the good and bad endings for Metro Last Light!

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The Rise of the Metro Series

A look back at 4A Games' admirably consistent post-apocalyptic shooter franchise.

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gamingbolt.com
13d ago
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Metro Video Game Series: A Comprehensive History

The Metro video game series started with a humble b-list title, before building a strong fanbase and becoming a pioneer in the industry.

TheBrainZ104d ago

Never got into Exodus, but 2033 was excellent.

kevco33104d ago

Yeah, Exodus just didn't grab me either, sadly.

I absolutely loved 2033 and Last Light, however. Played them both on 360 and then again with the remasters!

anast103d ago

I just started it and it is already miles better than the first 2 which are dated.

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'Metro: Last Light' Is Now Free on Steam, But Only for a Week

4A Games celebrates the 10th anniversary of its first-person shooter by offering it free for a week.