230°

Which Smash Bros. Brawl Controller is Best for Pummeling Pikachu?

TVGB: "Part of the reason I've fallen in love with it despite my initial reluctance is that the game is so freaking huge. Look at this list: 35 characters, 41 stages, Classic mode, SubSpace Emissary, Target Test, Home Run Contest, All Star Mode, Boss Battle, Stage Creator, and Online Multiplayer. Not to mention hundreds of trophies and stickers to collect, daily stage updates from Nintendo, a very notable and diverse soundtrack, and the challenge of mastering as many characters as you can. I love trying to unlock everything the game has to offer."

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thatvideogameblog.com
sumfood4u5894d ago (Edited 5894d ago )

Just needs the Rumble Effect like Gamecube controller an its all Good!
G.Luck SSBB when we meet online, lets have Fun!

ElementX5894d ago

In your profile, THOSE is spelled wrong.

Smudge26265894d ago

I don't think this counts as a fair review of the best controller for Smash Brothers if the author doesn't even have a GameCube controller. A review claiming to be about the best controller should include all four available play styles. I enjoyed the rest of his review, the headline is just misleading.

BenderDGreat825894d ago

i 100% agree. i wrote on that website the same thing (before i read your comment) that i think it's pretty stupid to write an article as to which controller scheme works best when you don't have all of them to test them with. dude, they're like $5 right now!

wohoo5894d ago

that wasn't a "review", he was asking what everyone was playing with, and just stated his preference as well.

I'm planning on playing with GC controller though

RecSpec5894d ago

Ironically just a while ago they discontinued it. Now they are expensive as hell!

SovereignSnaKe5894d ago

will the rumble function be usable with the gamecube controller?

I wish i had bought a wave bird, i think my circuit city still actually has them, I do still have one wired gamecube controller. But i think I may opt for for the classic controller....unless there RUMBLE!

LeonSKennedy4Life5894d ago

And...that's the best avatar I've seen in a long time. Were you a Sealab fan too?

1-800-4MY-XBOX5894d ago

1-800-4MY-XBOX for all your coffin needs.

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50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin677d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin677d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum677d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa676d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5803d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

862d ago
BrainSyphoned862d ago

Having to do a thing three times would make my list as #1

Jeriphro862d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned862d ago (Edited 862d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

861d ago
0hMyGandhi862d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro862d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola862d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck861d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel