OnlySP: In a recent interview, Konrad Tomaszkiewicz uttered the most jimmy rustling sentence that I’ve ever heard spoken in regards to gaming. “Skyrim is generic.” The game director for the upcoming third installment of The Witcher series also claims that there is zero immersion into the world. Non player characters don’t respond the hero’s achievements and the quests in general were reused and fell into a repetitive rut.
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
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When I read the statement the person made, I just thought pot meet kettle, lol.
There is absolutely no need for him to go there. Bethesda, Love them or hate them, build the most detailed and believable worlds in gaming. I look forward to playing Konrad's game, but it really better be as good as he is trying to sell it as. If his game turns out to fail at being this great open world game, his credibility is at serious risk. I am really hoping it is as good as they are saying, because Witcher 2 was enjoyable and would have been great if it were in a truly open environment.
You can't say that Skyrim, as a whole, is generic because it's not. Not unless you want to credit Bethesda and the entire Elder Scrolls Series as being single-handedly responsible for creating the open-world Western RPG, and they aren't. You can say that PARTS of Skyrim are generic, but not the whole.
That being said, Konrad was right about character interaction, and the author of this piece obviously either didn't beat Skyrim or conclude the civil war for either side or else the author would have seen that there is no acknowledgement of either act upon completion of them. Defeating Alduin seemingly never happened according to the people of Skyrim, and the Civil War is still ongoing if you talk to them after winning for either side. The people only acknowledge small events such as allying with the Thieve's Guild, and will acknowledge you as a friend if you help them, but the largest and most important things remain unacknowledged as though they never occurred. That is a HUGE problem.
It is hard to argue that Skyrim is generic when, unlike most games, it was able to drag so many people, myself included, in for an insane number of hours. I will be ecstatic if TW3 ends up putting it to shame by comparison, because it will have to be incredibly good to do so.
I have played over 150 hours of Skyrim. It is insanely generic and boring without mods. With mods Skyrim is the most amazing game ever made. Guess what... I am on the console and the game is generic and boring as hell. I have played the Witcher 2 on 360, it's a rich world that treats me like the adult that I am. He isn't wrong about Skyrim at all.