"Some especially irate fans will go so far as to claim that Bioware is “wasting their time” with all this multiplayer DLC instead of devoting more effort to the “true” focus of the game: Shepard’s story. Now, while such statements are certainly a bit over the top, it does beg the question of where should Bioware be focusing most of its efforts?"
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4
Sometimes I think people are forgetting that Bioware uses a different branch to make multiplayer. It's two different teams. One team does single player, one does multiplayer. Isn't one in Cananda and the other in the states? Not sure, but regardless, I know that they're two different teams.
They are already 'focusing' on single player, as the SP dedicated team are/have been working on the SP DLC 'Leviathan'. I imagine making Multiplayer content is significantly easier thus it comes out quicker. They only have to add in a few modified models, some powers, a weapon mod or two, ect ect.
Singleplayer probably is a lot heavier to work on due to the voice actors. Unless Leviathan is like 'Arrival' where Shepard goes alone, they need to factor in every voice actor for the squad.
I don't care for either, at least when it's paid. I really don't want to spend $10 on each new single player mission when I paid $30 for the full game. The value of the DLC just doesn't come close to that of the full game. I didn't play ME2 Arrival or From Ashes and I feel like my Shepard is missing that.
Multiplayer stuff isn't as exciting, but then again, it's pure gameplay. You aren't missing out on the story if it's not worth it to you. And most has been free thus far, so I can't really say no to that.
I think they should focus on MP, theres longevity in MP for a paid dlc. While Single player will be again a 1 or 2 hr dlc and done bam uninstall. Umm no id like MP dlc and more weaps, and gear to lvl up new maps and maybe even reaper boss fights in mp or more expanded mp with more players etc
Shepherds story is over now I want to tell my story via MP.
Easy answer:
1.) Bioware Edmonton should focus on Single Player
2.) Bioware Montreal should focus on Multiplayer
Problem solved!
mp