Rockpapershotgun : "On Friday, I picked Metro: Last Light communication lead Huw Beynon’s brain about wising up to the fact that players don’t want “dumbed down” games and, er, wrote an ode to a gas mask. It’s incredibly promising things like these that set Metro apart, and yet – this time around – it’s opting to hop aboard the multiplayer train, which also contains, oh, you know, the entire gaming industry. But why? And how will this affect 4A’s laser-sighted focus on single-player? Meanwhile, in the last leg of this last part of this Last Light interview: games journalists howling like giant monstrosities while 4A pretended to shoot them."
A look back at 4A Games' admirably consistent post-apocalyptic shooter franchise.
The Metro video game series started with a humble b-list title, before building a strong fanbase and becoming a pioneer in the industry.
4A Games celebrates the 10th anniversary of its first-person shooter by offering it free for a week.
"I guess with a few other games, it’s going to give you a glimpse of what happens when you have an insane amount of processing power and graphical power. It’s going to look better, it’s going to look a lot better. It’s going to look unbelievable. You know, I’d say what you saw today was, it wasn’t running on a latest-gen card. We have that running on a 580. We’ve not done a huge amount of optimization yet for the high-end stuff. That’s just how it’s looking at the moment. By the time we release, as we do with Metro 2033, we’re working really closely with the card manufacturers to make sure that when we ship, we will be stretching every ounce and feature of what they make available to us."
:-) :-) :-)
Tis a shame Wii U version is uncertain.
I bet it was THQ idea to add MP