INQ: Destiny 2 has been available on the PlayStation 4 and Xbox One for a little more than a month now. In that time, the game’s community has voiced numerous complaints about different aspects of the shooter. The launch of Iron Banner earlier this week encapsulates almost all of them.
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That's my overall problem with Destiny 2 really, all these events no longer really feel special, they're nothing more than a fresh carrot put on the end of the same stick you've been using since you finished the campaign. Completely agree about the sound design though, hands down some of the best gaming audio from effects to the music I've seen in a game in a long long time.
My personal issue with the event is how much time they expect you to sink into it to get just one set of armor for a single character. I am rank 12 Iron Banner, which took me about 15 hours to get, and I've only gotten two armor pieces. I've in fact gotten more standard armor, which shouldn't be on the rewards table at all for the event.
Otherwise, my issues with Iron Banner are just my issues with PvP in the game in general which seems to be split. I've seen people complain about TTK being too short when I've died in less than two seconds all the time and even some think grenades aren't powerful enough even though I think they're instant kills depending on your class. Some people want to kill based on who gets the first shot off, others just think weapons aren't well balanced.
I don't know who is right, but maybe if everyone is complaining from different sides it's not as imbalanced of broken as it seems.
Meh Destiny is all about RNG. I know it sucks for a timed event like this but thats the base this game is made on. Hell I wanted Sweet Business for my Titan for a month and finally got it yesterday. I bet people got it on day 1 without even trying!
And why did they have to pick Control as the only mode?! Imo it's the least fun out of all. And why aren't there more PvP modes?