20°

Fatalities Expanded in Mortal Kombat II - Today in History - September 9th, 1994

Carl Williams writes, "It is pretty much accepted fact that Nintendo’s censorship policy literally gave the Sega Genesis a slight upper hand when the original Mortal Kombat was released on home consoles. Acclaim was between a rock and a hard place as far as the Super Nintendo version of the bloody brawler was concerned. History shows they went with the severely censored version on Super Nintendo while giving an “unlocked by code” version to the Sega Genesis (and later a “no code required” version on Sega CD). With Mortal Kombat II though, Nintendo had seen the error of their ways and changed their censorship policy to be more in line with their competition (read, they took a hard hit in the pocket book once and didn’t want to do it again). While the Genesis was the defacto home console for the original MK, MK II was better on the SNES. Tit for tat."

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retrogamingmagazine.com
40°

Switch Retro Spotlight: Kid Chameleon

“There are many iconic platformers yet Kid Chameleon is rarely discussed so allow me to shine the spotlight on this retro treasure.” - A.J. Maciejewski from Video Chums.

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videochums.com
130°

Acquire Joins KADOKAWA Group: Could This Mean A Revival for Tenchu & Way of the Samurai ?

Acquire, famous for games like Tenchu and Octopath Traveler, becomes KADOKAWA subsidiary. Can this mean a revival for beloved series?

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retronews.com
Snookies1215d ago (Edited 15d ago )

I would kill to have a Way of the Samurai game with a huge budget and modern tech... The first game was one of my greatest joys on PS2 back in the day. And I really hope From Software will do something with Tenchu... I hate that they're just sitting on the IP like it doesn't even exist.

Relientk7714d ago

Don't play with my feelings like that.

Also, new Tenchu please!

TheColbertinator14d ago

Tenchu would be superb in this day and age. Ninja and samurai games are hot right now and more is better.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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timeextension.com
ApocalypseShadow16d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle15d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic15d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.