120°

Why Street Fighter X Tekken failed.

With Capcom’s two big-name franchises headlining EVO 2014 aka the world’s biggest and most prestigious fighting game tournament this weekend, you may have noticed their other ‘experiment’ has been omitted this year, swept under the rug like a dirty secret and probably never to be seen again at a major tournament. So, just what the hell happened to Street Fighter X Tekken?

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16bitkings.com
randomass1713595d ago

I'm glad this brought up all of the lousy DLC choices in this game. I remember that really burned up a lot of people and rightfully so. Capcom is one of the few developers who can really screw up a game without making its gameplay bad.

maniacmayhem3595d ago

This is exactly why this game failed. As soon as I started playing it and found most users were using the auto-tech throw gem I immediately turned the game off and sent it back to Gamefly.

It really is a shame that the first game featuring these two legendary fighters turned out to be a noob fest.

Maybe Namco can get it right when they release their version.

D3ATH_DRIV3R_7773595d ago

2 things i don't like about this game! the stupid gem system crap and 10 stages.
10 stages in a fighting game with 42+ characters? really? really? 10 stages?
this game was horrible! i didn't mind the characters, but that short stage lineup and that gem system killed it for me. Terrible game capcom.

My_Name_BTW_Is_Dante3594d ago

It failed because street fighter is garbage. I hope they cancel Tekken x street fighter and just focus on Tekken 7.

hkgamer3594d ago

im pretty sure it was cancelled a few years back

Mr Marvel3594d ago

Tekken is garbage, that's why it failed.

3594d ago
Savsky3593d ago

Street Fighter has a great fighting system, no doubt. But the characters in Street Fighter are so dumb and cheesy. There's not a single cool looking character in the entire roster. That's why I like Tekken, simply because the roster has better characters. Plus, I like the fighting more too.

pompombrum3594d ago

It's a shame really, take the gems out and attempt to turn a blind eye to the DLC crap Capcom pulled, there was some really interesting mechanics in the game. I thought they done a fantastic job trying to inject some Tekken into the Street Fighter series.

hkgamer3594d ago

it was an ok game. i think most people were expecting something more creative from the tekken characters. in a sense they were just too cut and paste for me.

i only played a couple of hours on my vita so i dont know about every tekken characters.

Tetsujin3594d ago

Rival Schools that came out in 1998 was better than SF vs Tekken, and I do agree the DLC was a bit stupid especially with the whole gem setup. I remember buying the version with the Arcade Machine money bank, kept the arcade machine and sold the game the same day (couldn't return it but got $60 out of the $70 paid).

If it was Capcom from the 90s that game would have easily been legendary, or at least under some sort of new technology when it comes to fighting games.

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60°

Capcom Had Record Sales in 2024 Fiscal Year

Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).

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capcom.co.jp
PRIMORDUS2d ago

Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.

MeteorPanda2d ago

Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken52d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken52d ago (Edited 52d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8551d ago (Edited 51d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken51d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken51d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga51d ago

Capcom where is Deep Down???

Tapani51d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken51d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8551d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 51d ago
lellkay51d ago

Can they be aware of the need for 60fps on consoles plz

just_looken51d ago (Edited 51d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay51d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis51d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken51d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead51d ago (Edited 51d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH51d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…