With Capcom’s two big-name franchises headlining EVO 2014 aka the world’s biggest and most prestigious fighting game tournament this weekend, you may have noticed their other ‘experiment’ has been omitted this year, swept under the rug like a dirty secret and probably never to be seen again at a major tournament. So, just what the hell happened to Street Fighter X Tekken?
Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).
Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.
Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
I'm glad this brought up all of the lousy DLC choices in this game. I remember that really burned up a lot of people and rightfully so. Capcom is one of the few developers who can really screw up a game without making its gameplay bad.
This is exactly why this game failed. As soon as I started playing it and found most users were using the auto-tech throw gem I immediately turned the game off and sent it back to Gamefly.
It really is a shame that the first game featuring these two legendary fighters turned out to be a noob fest.
Maybe Namco can get it right when they release their version.
2 things i don't like about this game! the stupid gem system crap and 10 stages.
10 stages in a fighting game with 42+ characters? really? really? 10 stages?
this game was horrible! i didn't mind the characters, but that short stage lineup and that gem system killed it for me. Terrible game capcom.
It failed because street fighter is garbage. I hope they cancel Tekken x street fighter and just focus on Tekken 7.
It's a shame really, take the gems out and attempt to turn a blind eye to the DLC crap Capcom pulled, there was some really interesting mechanics in the game. I thought they done a fantastic job trying to inject some Tekken into the Street Fighter series.