620°
9.0

Resident Evil 7 review | Polygon

Polygon: "With Resident Evil 7, Capcom has proved me wrong about the Resident Evil franchise."

BlakHavoc2684d ago

Pretty good reviews so far, plenty of 9s.

Neonridr2684d ago

across the board this title looks to be really solid. Super excited to give it a play.

BlakHavoc2684d ago

I've only seen 2 sites give it less than an 8

UltraNova2684d ago

Yeah it seems RE is back in a big way.

From the review: " Resident Evil 7 features Ethan Winters, a milquetoast protagonist whose search for his missing wife leads him to the bayou of Louisiana. "

Silent Hill 2 anyone?

2684d ago
TheCommentator2684d ago

I can see how much potential the game has now, and I felt a lot like the author describes his own feelings at the outset of the article. From the review, as well as conversation I've recently had with others, I think I judged Capcom a bit too harshly for the direction RE7 appeared to be taking the series. It actually does bear a distinct resemblence to the classic RE, at least now that I know it has "ties" to the RE story. Kudos to Capcom for actually keeping those ties to the story though, that's the one thing that I was most disappointed about when looking at the game earlier in its development. When I get a chance to try it I will, but it definitely makes me happy to hear Capcom may have finally done something right after all these years!

CorndogBurglar2684d ago

Good job, man. You are a bigger man than some others on this site.

I applaud you for admitting that you may have misjudged it. That says a lot about your character.

TheCommentator2684d ago

Thanks, Corndog. You were one of the people who told me it does in fact tie into the story arc of the previous games and I greatly appreciate that!

CorndogBurglar2684d ago (Edited 2684d ago )

Yeah, I get that they wanted to keep the plot elements secret until release, so they didn't mention them at all. But in this case I think it probably hurt them a little. Admittedly, the game doesn't look like a Resident Evil game at face value. So in order to draw people in, especially oldschool fans, they should have focused on showing as mucb as they could that resembled the old games.

I'm not saying they should have given away plot points, but they could have made it more clear that the plot does in fact tie in with the rest of the series. Instead, it took some digging to learn that pre-release.

At any rate, I can't wait to pick up my copy. I've loved RE since the original and have played through all of them, even the ones that were not very good, if for no other reason than to see where the story took the series. So I'm pretty excited.

CoryHG2684d ago

yeah don't tell IGN that.

IamTylerDurden12684d ago

Resident Evil is an 86 on Metacritic and ppl are raving about it in VR (PSVR).

Erik73572684d ago (Edited 2684d ago )

"RESIDENT EVIL 7'S BOSS FIGHTS ARE BY FAR THE WORST PART OF THE GAME"

That was in the review.

I think the game looks fine but if their is a mediocre part I dont think it deserves a 9. AGAIN I think the game looks great but a 9 or 10 mean something very amazing to me and no room for noticeable flaws.

+ Show (3) more repliesLast reply 2684d ago
Automatic792684d ago

Yeah very good review. Might take the day off to play. Lol

G20WLY2684d ago

Me too, playing in VR, gonna be scary but so good!

Gazondaily2684d ago

Great reviews received here. Wow Capcom...you don't completely suck!

UCForce2684d ago

Well, you have to give dev a redemption. And Capcom have earn the redemption.

UCForce2684d ago

For me, I'm not always criticized. I'm more optimistic person about giving people a chances. Way too negative is just wrong for me.

Nathan_Hale532684d ago

Then I look at Dead Rising 4...

UCForce2684d ago

That's Capcom Vancouver.

Automatic792684d ago

@Nathan_ Hale53 As someone who didn't like DeadRising 1 and 2, but entered into the DeadRising world with 3 and 4, I can tell you DeadRising 4 was solid fun. One of the best titles I enjoyed in 2016.

Nathan_Hale532684d ago

@UCForce
Still Capcom.

@MichaelLito79
I think 4 is the worst in the series. Lack of details, worse Frank, no psychopaths, re-moving a lot of things that made Dead Rising, Dead Rising, despite saying they are "returning to their roots". I disliked it a lot.

theshredded2684d ago

A 9 from Polygon means that the game's legit good!

Fishy Fingers2684d ago

Sounds promising. Still unsure I have 'the minerals' required to play through but I think I'll attempt it when I see it a little cheaper.

Show all comments (61)
150°

Resident Evil Fans Discuss Whether They Prefer First Or Third Person

Players have long debated the merits of third-person as opposed to first-person perspective in games and the topic has recently resurfaced on Reddit, this time concerning the long running Resident Evil series. The discussion so far has generated somewhat heated opinions from users on both sides of the argument.

Resident Evil has a long history of using both perspectives, with some entries in the series like Resident Evil 2 and Resident Evil 3 offering players a third-person view, while others like Resident Evil 7 provided players with a first-person perspective. Some fans believe third-person allows for better visibility and control over the character, while others believe that first-person immerses you more deeply into the game's atmosphere.

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thegamer.com
-Foxtrot402d ago

Third always

It's what it's always been and how it's meant to be played whether it's fixed camera angles or over the shoulder.

Rockstar401d ago

There was a time when I would have agreed but if you've got a vr setup the 1st person RE's are on another level.

That being said, they can both exist because they're both fantastic.

Babadook7387d ago (Edited 387d ago )

Exactly. If there was no VR version available or possible I’d say 3rd person. But because of the extreme heightened immersion, VR trounces the flat screen version, so 1st person please.

Sonic1881401d ago (Edited 401d ago )

They should have the option to have both going forward imo. But I do prefer third person view

Levii_92401d ago

I love both and the new mainline RE games should stay in first person for at lest one more game that’s why i hated that Capcom for some reason added third person in RE8 .. like why ? What was the point ? It just lost what made the new games unique and different. Re7 is a gem and already such a classic, it’s RE1 of this generation or well the prevous generation i guess i should say and RE8 is bonkers and so fun. Such great games.

Goozex401d ago

First person. It just ramps up the intensity for me

Show all comments (22)
50°

What horror franchises could learn from Resident Evil

Resident Evil has remained the most popular horror franchise in video games for a long time. These are the reasons why.

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pcinvasion.com
-Foxtrot539d ago (Edited 539d ago )

The remakes are good examples

Resident Evil 2: "Here's how you do a remake"

Resident Evil 3: "Here's how NOT to do a remake"

NecrumOddBoy539d ago (Edited 539d ago )

I think RE3 was actually pretty good but just short and flawed a bit. If Capcom would’ve just put the RE3 campaign and it’s dodge mechanic into RE2 (maybe called it RE Raccoon City Chronicles) and placed the the game in a canonical order LEON A, CLAIRE B, JILL C; then dropped the multiplayer nonsense, it would have been the most perfect package. I enjoyed RE3’s ties in to 2 and they streamlined it well. It just was a flawed deliver.

-Foxtrot539d ago

Oh don't get me wrong, it was a good game but compared to RE2 it was a step back

It was lazier, felt rushed, shorter in comparison and totally the wrong way for Capcom themselves to do a remake

Luckily they got the memo because I'm sure I read RE4 was supposed to be done by the team that did RE3 before they rebooted development.

RE3 needs a directors cut, it needs to be longer, they need to include the choices, add the other locations in by expanding/reworking the current story and also rework how Nemesis works. I want to explore more the city, even if areas have nothing to do with the main objectives and only exist to explore for collectibles or to find new gear.

staticall539d ago

Punching huge bolders while being in a volcano sounds cool on paper, but looks very dumb.
More QTEs = worse experience (RE6 mostly)
Sometimes big doesn't mean "better" (RE6 bosses mostly)
Not every game's suppose to have a multiplayer component (RE3 remake, Umbrella Corps). But sometimes it just works (Outbreak)
Small stamina bar for melee attacks is dumb (RE6)
Locking better skills behind drip-fed skill point drops is awful (RE6)
Do not give your flagship IPs to outside studios. But if you did, heavily control the game quality and direction (Resident Evil: Operation Raccoon City)

FallenAngel1984539d ago

For me Resident Evil’s biggest impact on the gaming medium will always be that over the shoulder control scheme pioneered by RE4

80°

Death in the Family: A Look Back at Resident Evil 7

VGChartz's Evan Norris: "With Resident Evil Village out imminently, it seems like an ideal time to revisit its immediate predecessor, Resident Evil 7: Biohazard, a game that steered the franchise back to its roots. After replaying the game this past week, I can say with confidence it remains one of my favorites in the long-running series, due to its scary and disturbing atmosphere, challenging boss battles, twisting narrative, breathless action, and old-school survival-horror gameplay. It's certainly not perfect — there isn't much enemy variety and the final boss is a letdown — but overall it's a great game worthy of the name Resident Evil."

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vgchartz.com