140°

The Division: Why Ubisoft Made the Game a Third-Person Shooter

GameRant:
We chat with Julian Gerighty, the associate creative director for The Division, about why Ubisoft has decided to make the game a third-person shooter.

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gamerant.com
ScorpiusX3015d ago

Cause their to many FPS & TPS offers a better view of surrounding . jmo

DJustinUNCHAIND3015d ago

Because there's no point in character customization when you can't see the character?

iKenny3015d ago

HOLY SMOKES, SPOT ON TOO!

Goldby3015d ago

because thast way Anita Sarkeesian can bitch and complain about the female characters being sexualized and become objects of violence because we can see their butts and they can take a few hits.

Grave3015d ago

Being in cover sucks in FPS games because you can't see. I tried it in GTA V and it just sucked. This is a cover-based game and first person view would just not work in my opinion.

Duke193015d ago

Sticking with the RPG mindset. Third Person seems to slow the combat down compared to most FPS titles, and you get to see your char

Nodoze3015d ago

Last time I checked Ubisoft was a publisher. So in short they had absolutely nothing to do with whether this was a 1st or 3rd person title (other than providing funds for development and publishing).

It was Massive who made this decision.

ScorpiusX3015d ago

The company is fully owned by Ubisoft since 2008, i would think that they would have a say in some way aside from funding or Publishing .

Nodoze3015d ago

I guess it pays to search before commenting. I was not aware that Massive was a sub of Ubi.

Thanks for educating me. :)

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50°

How iRacing Turned An Indie Early Access Title Into ExoCross

DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing

30°

Supergiant Answers 78 Rapid-Fire Questions About Hades II

Charles writes: "Creative director Greg Kasavin and studio director Amir Rao answer everything we've ever wanted to know about the godlike roguelike."

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gameinformer.com
40°

INTERVIEW: Gray Zone Warfare's Success and Next Steps

Insider Gaming sat down with MADFINGER games to talk about Gray Zone Warfare's about the state of the game, its early success, and its future.

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insider-gaming.com