For those of you who don't know, Media Crate numbers measure how many copies of software and hardware Japanese consumers purchase each week.
Media Create has published the Day-One sales figures for God Eater 3 on Switch, which launched in Japan this week.
One correction to the article, it mentions being available on VITA as well, but God Eater 3 is not on VITA. Only God Eater 1 and 2 are to my knowledge.
40% of a limited run? A percentage of physical sales doesn’t say much now days.
I don’t buy physical on anything else but switch because of the limited storage space.
Solid stuff, I hope international sales are good. With MUA, Fire Emblem and DGB2 coming out this one is getting lost in the shuffle for me sadly.
Hardware Sales (followed by last week’s sales)
Switch – 68,666 (53,270)
PlayStation 4 – 11,871 (10,632)
PlayStation 4 Pro – 7,986 (6,956)
New 2DS LL – 6,202 (3,388)
PlayStation Vita – 3,287 (3,600)
New 3DS LL – 1,203 (1,052)
2DS – 116 (113)
Xbox One X – 67 (51)
Xbox One – 23 (21)
That Xbox sales. Maybe who bought Xbox in Japan are only these people ;
1. Videogames journalists
2. Videogames developers
3. Microsoft of Japan employees
4. US citizens who are working or living in Japan
The Switch got a boost out of nowhere, even without any interesting new games. I wonder why.
Smash about to cross 3 million (physical) and it's been out for 3 months... crazy numbers
Anthem has a reader review of 51.
Who was it that was saying Japanese gamers are more forgiving about technical issues? Abriael, how you going to spin this?
The PlayStation 4 version of Jump Force opened at 76,894 retail sales in Japan last week, topping the week of new releases, the latest Media Create sales figures reveal.
For comparison’s sake, the last Jump fighting game, J-Stars Victory VS, opened in 2014 at 118,240 sales on PlayStation 3 and 97,821 sales on PS Vita for a total of 216,061 units. A PlayStation 4 version was later released in the west, but never in Japan.
Also new last week, Atlus’ Catherine: Full Body opened at 51,824 retail sales on PlayStation 4 and 9,241 sales on PS Vita for a total of 61,065 units. To compare, the original Catherine opened in 2011 at 136,531 sales on PlayStation 3 and 17,768 sales on Xbox 360 for a total of 154,299 units.
Other new releases include Far Cry: New Dawn, which opened at 26,285 retail sales on PlayStation 4, Metro Exodus, which opened at 17,513 on PlayStation 4, and Nobunaga’s Ambition: Taishi with Power-Up Kit, which opened at 10,326 on PlayStation 4 and 3,705 on Switch a total of 14,031 units.
On the hardware side, Switch sold 65,958 units, the PlayStation 4 family sold 19,684 units, and the 3DS family sold 4,754 units.
I see a lot of new releases for the PS4 , but the system sale remains the same.
Somehow the switch manages to sell more units that it did last week.
Switch got a boost even without any newsworthy games. Kindda make you wonder what will happen when games like Animal Crossing and Link’s Awakening are released.
Gap keeps on shrinking, switch would pass ps4 sooner if Nintendo didn’t keep the new titles in June and later
These low Japanese sales makes me question whether PS4 can outsell PS2 globally even more
It seems that Japan has moved on from their console/arcade video game days.
Well...usually around this time of the year there is hardly anything going on in terms of games. Anything around summer time is pretty slow. I think that's why its also the perfect time for E3!
Low sales are still sales. I blame the drop in quality Japanese games these daays, they're all Westernized.
Maybe the Japanese are all doing their homework then playing games...