Edwin Evans:
"Late last year, while I was still deputy editor at Official Xbox Magazine, Microsoft rounded out one of its Xbox sizzle reels with a quote from Rocky Balboa. The key line: "It's not about how hard you can hit—it's about how hard you can get hit and keep on coming."
Nice bit of self-referentiality there, right? It's almost as though they're talking about the Xbox One's dismal showing against Sony's PlayStation 4, which has outsold it by millions of units thanks to a lower launch price, sturdier graphics capabilities, and an unconflicted marketing focus on video games, rather than vaunted "broad entertainment" features."
Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.
Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
Windowscentral writes: "HoloLens, Virtual Reality, and Mixed Reality are all but dead at Microsoft."
Not super surprising given how poorly VR and AR and all the metaverse stuff have taken off really.
Also outside of the military, you barely see or hear anything about Hololens these days.
I'm surprised that the Oculus Quest and PSVR didn't have these problems
One day people will stop buying into Sony's lies. And for any fan boy hollering that Microsoft hasn't change as a whole needs to get their head out of the sand. The fact that they are giving away their bread and butter (Windows) speaks volumes.
"One day people will stop buying into Sony's lies."
Umm what? MS single handily nearly doomed Xbox 2 summers ago. Sony at that point didn't have to do much at all to gain and stay in the lead.
MS doing what it needs to do. Improve its hardware and focus on the games.
I love my Xbox's , look forward to getting more very soon.
Lol. What a headline. Unloved too!! You fools on both sides can't see that the media pulls your strings like puppets and you reward them with clicks.
The Xbox One may be selling less than the PS4 but it is doing very well compared to the Xbox 360 during the same time frame but that doesn't make for a catchy headline does it?
As you were.