An interesting article by Scream Aid on video game music.
"Video game music is awesome, being able to add loads to a game as a whole. But can it can also do more, if done right..."
Bobby writes, "Indika puts a spotlight on Christianity in a specific way that I've never seen before. Thankfully, it mostly succeeds in its thoughtful premise and stays within its welcome."
NoobFeed editor Kurtis Seid writes - Sweet Transit provides a lot of tools to make a huge railway but can be very unintuitive. There isn’t much direction and you have to set goals for yourself. If you adore both trains and city building it can be rewarding. But if either aspect doesn’t appeal to you, they will never mesh right no matter what you plan out.
NoobFeed editor Jay Claassen writes - Tales of Kenzera: ZAU will take you on one hell of an adventure as it tells a story of grief and overcoming it. The combat and movement mechanics will definitely have you losing more time than you’d like as you explore this masterpiece in design. However, you might also end up learning a few things about yourself and maybe even find closure in a recent loss of your own as you experience Zau’s story, and Zuberi’s resolve.
Interesting piece plus gotta love that image to go along with it x)
nice article, plus i tink it's true. Playing Tropico the music fit so nice and makes the city building less boring. In Farcry 3 some songs make missions really unique (like Make It Bun Dem)
Interesting to look at the theory of VGM.
Music in games, the one category where japanese games are still the undisputed kings.
In my opinion, video games' music are much better than real singers' music, gotta love Bation, The Last of Us, Assassins Creed 2, Transistor, Bioshock Infinite and Skyrim's soundtrack.. <3