and Not the 3DS
You can call it concession, to Nintendo if you will for the crown of the king of Mobile Gaming, you would be right, but what is more important, is there may not be any dedicated Mobile Handheld Gaming Systems anymore of large size of market share strength, if Nintendo or Sony did nothing to stop smart device companies making devices to challenge this part of the market.
Smart Devices by the very Nature of design, are already set for absorbtion of markets, they already done so with Dedicated PDA's, and Sony knows this 1st hand. This has happened already.
when Sony 1st released info on the PSVita it was also on stage we 1st saw "playstation suite" or as it is known today as Playstation Mobile. Day and Date release along side of the NGP or as it is known today as the PSVita.
If you stop to think about it, that's exactly what The PSVita was designed to do.
An Will Do it effectively
Many times i see more and more, people keep saying that the PSVita does not have a Game library to that of the 3DS, that come's out and Pop's and says to the Consumer, Buy me! while they keep Hammering Home how poor the sales of the PSVita are right now. and the fact that its a failure of a system. While I would say if you were just putting it against the Nintendo 3DS by itself, as the only system in the market to put it against than yes you could very well call it a failure to gain any real market share or Mind share.
Though, the real truth of the matter is the Nintendo DS brand and the Playstation PS branded Mobile Handheld Game systems like the PSP are not the only two options from companies any more for Mobile gaming.
The Truth for Sony, not only is the PSVita a winner for Sony in being ready for what is ahead for this part of the Market, but has in fact made by default, The only dedicated Game Handheld by its design and function to challenge and to keep a direct wall of impediment to Smart devices from an almost complete Absorbtion of a portion of this part of the market.
While the Nintendo 3DS is a fantastic Handheld for gaming. The device it self is not designed to protect a part of this market from being over ran by smart devices, and Nintendo would have to make several new revisions to such of the DS platform to make such a direct wall for smartphone's or Tablets to be @ an impediment.
This is where Nintendo and Sony both differ in the design of each of the Handhelds they produce in the core Direction on what the device is set for this part of the market, is being designed to do.
Now many may say that this is just a fanboy, View of thing's and as a means to just defend Sony and Down play Nintendo's complete thrashing of the Sony PSVita with the Nintendo 3DS. That is not true at all, I full on agree that Nintendo has completely Dominated the PSVita with the 3DS in Market share and Mind share, that's not really the Point of what this piece is about. Some May say that every thing else does not matter, and that only Mind share and Market share is what really matter's. And while on One case that is completely Viable of a view, it is also not the only thing that matter's. As there is also other thing's that matter, and that market Dynamics change and in the mobile handheld space that change is Quick many times before you can change with it, and you may end up worse than when you start off, because you were not set with preparedness to offset such quick changes in the first place.
Back before 1998 windows CE was the challenger to Palm OS.
Palm OS had the largest # of PDA devices out in the market Powered by that OS. Microsoft in 1999 really hit its stride with Windows CE , or Pocket PC many devices Like the HP, COMPAQ IPAQ with its Pocket PC OS changed the direction of the market from mainly a Palm OS dominated Handheld Market to one of windows Pocket PC or Windows CE if you will, not just for PDA's but soon to be Mobile Phones. at one time, Microsoft's pocket PC OS or windows Mobile had over 80% of all smart devices at the time was powered by the Windows Mobile OS for smartphone's at wich point the smartphone absorbed the PDA market into itself while the dedicated PDA is still here today its delegated to very, very nich use's, than Apple and Google changed all that with the IOS and Android.
Now Microsoft's Windows Phone OS has less than 5% world wide of the market with the OS as the main OS on smart devices. when at one time it was over 80%
Nintendo, while having such a very large market share and Mind share of the dedicated HandHeld Game system Market % all to themselves, and Even though Sony has given concession to that Dominance by Nintendo, Sony's Dedicated Handheld Game system's are the 2nd largest in market share way behind NINTENDO.
But it is Sony that HAS more preparedess AGAINST SMART DEVICES THAN Nintendo!
And it is this preparedness, that Kaz and Company over at Sony is counting on, be that it work out or Not, Sony's Only Real Option is that At least they are going to try.
What this is going to be Mainly about is Like Sony's Mistake they took to heart, about the Faults about the PS3, Sony also did not want to end up with no real Further Exit Point if you will to be Boxed in, if the Consumer is mainly going with Smart Devices instead of Dedicated Handheld Gaming systems with all your Gaming Content on the go for example:
With App store Purchase, be that iOS, Or Android your same content can be on all your devices you own, buy Once its on any smart device that can run it that you own. Sony has taken that to not just mean that you have to be downloaded to every device and that you download it to each device, but that can be you can stream to every device you own all your content, Now that's of course Legacy owned Content my have problems, but forward on that can mean any content that be it made for smartphone or Tablet, or Living room Game console, all of it can be streamed to your device, no matter where you are as long as you have access to the internet. if you want just local streaming inside your house you can do that two. but all from the same device.
Now with Nintendo, the WiiU does this with , the WiiU game Pad, but with the 3DS or the 3DSXL being in hardware not as robust, Nintendo would have release a much more expensive hardware DS to be able to do such the task required for such functionality. the Main Problem with that is , Nintendo's online structure is not readily accessible for such functionality just yet, while Microsoft and Sony's and most all Smartdevices with advanced Networks are example Uverse, Time Warner, etc are already investing heavy into remote Access streaming in this case Gaming being more and More invested into.
but the thing is, Sony's PSVita is the Most readily prepared Gaming handheld, with the Hardware that would be needed for such functionality, that could handle much more intensive Game functionality that frankly, if you are wanting to take any game in your archive with you, the only other dedicated handheld that comes even close to the PSVita is the Nvidia Shield, and even than the shield does not have its GPU with 128 MB of dedicated Video Ram set aside for it.
The PSVita Does! that's why, when you look at where the Market dynamic's are set for Change, if you were Kaz, trying to challenge Nintendo for the Dedicated Handheld Gaming Crown is pretty much a loss leader for Sony anyway, at this point, because the writing is already on the Wall.
That does not mean, that the PSVita is not getting invested into by Sony or that Sony is going to leave it on the vine to die, it just means that Sony has to wait it out, Invest slow and steady, because the smartphones and tablets are as a main function to connect to your living room smart TV, sling box, for streaming content, many times your smart TV has the or will have the same app's as your smartphone or Tablet. What is mainly going on is more and more device companies are including such functionality from the get go into your device, which games like candy crush for instance is making over $620,000.00 a day!. Many 3rd Party Developer's are not going to ignore those number's, big publisher's are not going to ignore those number's, that is exactly why Sony is courting the indie developer.
And Since the PS4 will be able to steam the majority of the PS4 games to the PSVita, many big time publisher only have to make the game to the PS4 Anyway.
the Point being , Sony was left with a choice, invest into a handheld that over time becomes a extension by default to your living room, and becomes the best extended living room remote access point handheld to game on, or challenge Nintendo head on, and loose far more Investment $$$ to gather a small % of an every shrinking market share of dedicated Mobile gaming handheld share's when , just by sheer number's alone of device producer's far and away outstrip both Nintendo an Sony's 3DS+PSVITA distributed number's 10 to 1 in devices, and also in software sales.
3RD party developer's are plenty on the 3DS, but there are far more 3rd party developer's in support of Smartdevices and tablets than there are for dedicated Game handhelds. Sony is at least trying to bolster dedicated Game handhelds as a viable choice to gather the 3rd party smart device developer's, that if they are going to choose to develop for a living room console to also consider the PSVita also while they are at it, Microsoft is also doing that with SmartGlass. Nintendo really does not have such an option.
As more time goes in the next few year's Nintendo may be left behind wondering what has happened to the Dedicated Handheld Game console market as the smart device swallows up the largest chunk. Sony's aim is to slow down that process in order to stay viable in the dedicated handheld Market, Nintendo may have a very large leadership role, that could all go away if they are not careful. Sony has had direct experience with such, remember the Cliqe? they made many Palm OS PDA's and that got Absorbed, this time it seems Sony is not taking the Smartphone, or tablet threat very lightly.
Nintendo on the other hand, it seem's is.