VGChartz's Evan Norris: "As the sequel to Ion Fury, a retro-inspired FPS designed in the Build Engine and influenced by 90s action games like Duke Nukem 3D, Shadow Warrior, and Blood, Phantom Fury carries with it a certain amount of blood-splattered credibility among shooter aficionados. Yet that's only half the story. Part sequel, part soft reboot, the game aims to move out of the 90s and into the early 2000s, thus tapping into the mechanics of the subsequent generation and potentially ensnaring a new group of fans with no allegiance to the first title."
In the next adventure from Ion Fury; We get Phantom Fury and here is the opening level in action.
WTMG's Leo Faria: "My overall feelings about Phantom Fury are mixed. It’s far from being a bad game, mind you. There’s quite a bit to like about it, such as its Half-Life-esque presentation and expansive levels. With that being said, it’s not as over-the-top, and as a result, entertaining, as its predecessor, which featured better combat sections and more replayability. It does scratch a very specific itch. If you want to play something that vaguely resembles the original Half-Life in scope and gameplay, I think that Phantom Fury can satiate said niche."
Presenting Gameffine's Phantom Fury review. Phantom Fury is the much-awaited sequel to 3D Realm's boomer shooter Ion Fury