GR's Daniel Hill writes:
Don’t crucify me just yet; I can make a solid argument for this one if you hear me out. Admittedly, I could not bring myself to finish this game when I started a week ago to get some background for this column. It was buggy, ugly, dated, a little too misogynistic in some areas, most of the humor fell flat and…well…it was just a bad example of a video game altogether. However, what I am going to do here is ignore this egregious entry in the Duke Nukem series that has unfortunately become something of a joke. I will look into the franchise’s past and the nature of Duke Nukem Forever’s revival to build an argument for a sequel.
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.
Duke Nukem Forever, the infamous and controversial FPS from 3D Realms, apparently looked much better before launch, as modders discover various cut features
Wow, that advanced lighting makes a huge difference to the visuals. I get that Gearbox tried to slap everything together and release a finished product. But it seems like they cut out a lot of content that would have made the experience more enjoyable. That's a shame.