600°

HD DVD told: 'you're missing the boat'

Asher Moses reports on the state of HD/DVD and Blu Ray in Australia:

Paul Uniacke, managing director of the Franchise Entertainment Group, which owns Video Ezy and Blockbuster in Australia, said the local roll-out of HD DVD had been too slow as its supporters did not see Australia as an important market compared with the US and Europe.

The trend in player sales is consistent with sales of HD movies. More than 102,000 Blu-ray movies have been sold to date, as against just under 18,000 HD DVD movies.

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theage.com.au
Zhuk5998d ago

HD DVD's presence and marketing in Australia has been nothing short of terrible, while the Blu-Ray camp has spent millions ensuring their format wins. It's so bad most Australians don't even know what HD DVD is, but if you ask someone what Blu-Ray is chances are they know it.

HD DVD is going to have to do a lot better if they wish to have any chance at winning this format war

bootsielon5998d ago

After all, you know how to talk like a true Xbox 360 marketer, as if you were truly working for Microsoft. The HD-DVD group could surely use your inflammatory rhetoric skills.

mikeslemonade5998d ago

I don't know if it's a bad thing or a good thing to own a hd-dvd player in Austrailia. The good thing is that you can say you're part of less than one thousand people in the entire continent/country to actually own a hd-dvd player.

Cysquatch5997d ago

With Superbad and Pirates releasing today, its going to be another ugly week for HDDVD and yet another nail in the coffin.

marinelife95997d ago

I think the whole war is the difference between companies that made smart decisions and ones that did not. I think we can all agree that both technologies are basically the same with Blu-Ray just offering more space. However the key decisions that were made along the way is what made and broke both camps.

1. Sony putting a Blu-Ray drive in every PS3 was smart.

2. Toshiba and Microsoft not putting a HD-DVD drive in the 360 with a year head start was not a slightly more expensive 360 with a year head start might have ended the war early.

3. The BDA focusing their efforts on gathering studio and CE support was smart.

4. HD-DVD spending money on buying studio support from Paramount sans Spielberg instead of Disney or Warner was not smart.

5. BDA spending their resources on advertising and mobile tours to try and push Blu-Ray into the household name category was smart.

6. HD-DVD dropping their player prices dramatically was the one smart thing they did. It will keep them in the race longer but will also keep them in the red much longer. Toshiba knows the point where they will not be able to recoup the losses of selling players below cost and short revenues because of giving away so many free movies. They will make their next smart business decision then.

7. Both were dumb by not working this out before hand.

But the consumer at least gets a much cheaper player and lots of free movies because of it.

+ Show (2) more repliesLast reply 5997d ago
Evil0Angel5998d ago

i thought the figure will be like 20:1 but it is only 5:1

bootsielon5998d ago

"Only", LOL

You know, in Japan, Blu-ray is outselling HD-DVD by "only" a 9:1 ratio. That must be bad, as it isn't a "50:1" ratio. *sigh*

PS3PCFTW5998d ago (Edited 5998d ago )

Its been over.

BLURAY WAS ALWAYS THE CONSUMERS CHOICE IN A HIGH DEF FORMAT.

to the gamer below me, post a pictur of what u drive with your handle on it an ill do the same.

Led Zeppelin5998d ago

It's been barely a year! What ALWAYS are you talking about?

MADGameR5997d ago

You are right. 360 fans were proven wrong saying ''Noone needs Bluray and noone wants it!'' A lot of people thought BD would be a failure, but they've been proven wrong just when the PS3 outsells the 360. SONY made the better choice as in the beginning, people thought they were stupid. I guess we can't predict after their decisions even if it sounds like a bad idea! People say the PS3 is too expensive, but in reality, they refuse to see what the console offers! The PS3 was all along $400 but because they included Bluray, thats when the price jumped to $600. MS just wanted to make it seem cheaper by NOT including HDDVD. If they had included HDDVD, it would've went to $600 the price of the PS3 and thats not EVENLY equipted with the stuff that PS3 comes with. You need to buy MS's X Box 360 Headset which is what? $59.99, then Wifi $99.99, X Box Live $49.99......OH WAIT...you have to buy Halo 3! ANOTHER $69.99. THATS OVER $800 just to have your 360 EVENLY equipped against PS3. So really in the beginning, the 360 was the most expensive console to begin with, but noone ever saw that. Now that the 360 is $375.99 or 379.99, it STILL goes over $800 If you want to get Halo 3, Wifi,HDDVD Drive,Headset. OH you want Gears of War as well? $59.99!

ruibing5998d ago

So the HD-DVD seemed to have abandoned AU for the time being to concentrate on US and EU, which shows from the delay of their biggest exclusive Transformers. It's amazing the low number of standalone sales there compared to the PS3s.

PS3PCFTW5997d ago

u mean in the bent over position?

i dont know...even pornstars get tired.

fact is hddvd is fvcced, and no false advertising nor misprinted numbers and hidden agendas can help them now.

if it was my company, id take the loss and recoup as much as i possibly can.......

akaFullMetal5998d ago

yea, doesnt seem like hd-dvd is doing to well, wonder how long they can stand to be in this position???

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140°

Keoken Interactive lays off majority of team after failing to find funding at GDC

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …

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gamesindustry.biz
mastershredder4d ago

The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.

Markdn4d ago

And when you only make a fraction of your games worth on gamepass you suffer

Tacoboto3d ago

Palworld and Manor Lords are so suffering.

RiseNShine3d ago (Edited 3d ago )

Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.

Miacosa3d ago (Edited 3d ago )

That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.

ROCKY283d ago

You guys will be back with team strength and funding !

210°

PS5 Was The Market Leader In Unit & Dollar Sales For Q1 2024 And March In US

Mat Piscatella of analyst firm Circana has revealed that the PS5 was the market leader in North America for both unit and dollar sales during not only March 2024, but the first quarter of the year as a whole.

Writing on Twitter, Piscatella revealed that spending for video game hardware in February 2024 dropped 32% in comparison to the same period last year, totalling $391 million. In addition, spending for PS5, Xbox Series X/S and Nintendo Switch each fell a minimum of 30% year-on-year.

Cacabunga4d ago

What will happen when Sony announce a new Uncharted, Killzone, Tsushima or Horizon ..

ChronoJoe4d ago

Ah yes, Killzone that'll light the world on fire.

I'm joking but I do wish it were likely or more popular.

shinoff21833d ago

I'd rather an upgrade over some fps personally. Like a true rpg not some action game with a couple of rpg lite mechanics in it.

Jingsing3d ago

To be fair Sony usually know when to let a franchise go dormant, They gave Killzone over 6 different games and it never reached that summit. You end up in a situation like Microsoft if you just keep hammering out Halo and Gears and Forza etc. Microsoft should be smart enough to let them games go.

Demetrius3d ago (Edited 3d ago )

I thoroughly enjoy my open world games, but highest interest will always be the shooter genre lol it's just something about a good well crafted shooter with lore to it something like the Max payne series

+ Show (1) more replyLast reply 3d ago
ravens523d ago

Lmao. Perfect example of the denial.

Hofstaderman4d ago

But PS5 and Switch still outsells XBOX embarrassingly even with overall consoles sales decline.

Giga_Gaia4d ago

At this point, I think PS5 and Switch sell more in one month than Xbox does in an entire quarter...

Ironmike3d ago

Stop being sad mt just enjoy ur console of choice and just accept there's not only ps5 in the world

4d ago
Elda4d ago

This is not surprising in the slightest. The song will continue to remain the same.

romulus234d ago

And in other news wet is water.

Show all comments (22)
280°

AAA Games Will Get More Expensive And That Might Not Be Entirely Bad

Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."

Kaii4d ago

*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass

In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.

Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.

fsfsxii4d ago

Im not contesting that triple a games are not innovative, but most indie games are 2D side scrollers with pixel art, fompletely lacking in innovation

CantThinkOfAUsername4d ago

Agreed. 99% of indie is metroidvania, rogue-lites and visual novels.

Sgt_Slaughter4d ago

That shows me you know don't anything about indies if that's the conclusion and generalization you managed.

Tacoboto4d ago

"I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo"

What exactly is gaming media going to do that it's not already doing?

Welcome to capitalism and corporatism - every industry has this problem, it's not a gaming one.

Sephiroushin3d ago (Edited 3d ago )

They can start by saying the price increases is not good especially with all the micro transactions publishers put on games we pay for; but instead they tell people that the price increase on games is actually a good thing 🤦🏻

thorstein4d ago (Edited 4d ago )

It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.

I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.

But that's not what happened.

Crows904d ago

Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.

Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.

The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.

anast4d ago

Good point. I usually wait unless it's a favorite, but there are only 3 publ./dev. teams I can say that about, and 1 out of 3 gets day 1 treatment.

As for F2P, I'm a Path of Exile fan myself. I would just start hitting that hard and wait until prices drop.

Crows904d ago

Path of exile would be an also pretty good alternative. I probably choose path of exile 2 since it'll be fresher and will receive more content most likely. I don't know

I did grow tired of path of exile after a while

Software_Lover4d ago

It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.

Ironmike4d ago

Terrible article game prices go up any more u can kiss this industry goodbye

TiredGamer4d ago

The industry will and is already imploding due to double standards relative to prices everywhere else in society. Just as with food, housing, transportation, and other forms of entertainment, costs will increase even if only due to the constant rise in inflation.

Inflation is a fact of our modern world, and is a consequence of normal (usually healthy) economic activity. It is a result of a slow and continuous growth due to increasing money supply, and the complex relationship between consumer supply and demand. Inflation leads to the eventual increase in wages, whether through cost of living increases, yearly increases, minimum wage increases, or a higher demand of workers than there is supply.

The fact that the game industry has managed to keep game prices at or near the $60/70 range for DECADES is amazing in its own right. The buying power of a dollar has dropped in half in the last twenty years, so each year that prices don’t increase, it is essentially a price decrease for the previous year. Think about that.

Part of the problem is that games have been arbitrarily held at such a low price for so long that it has created a psychological ceiling in peoples’ heads that can’t be exceeded. MTs and other schemes have been created to try and mitigate this discrepancy, but those don’t work with every game/genre and have also received their own significant consumer blowback.

If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry.

I don’t like to pay more than I have to just like everyone else, but you have to be fair in comparing price increases (or lack thereof) in the game industry with the price increases across the rest of society.

anast4d ago

..."$60/70 range for DECADES"

This is false. Incomplete games have been this price for decades. For at least a decade or two, complete games have been $100 or more. They sell games as standard version and complete version, but now is some kind of version of deluxe, gold, complete, and ultimate. The tiers tell you that the standard version is not complete. It's explicitly stated. If the 60 game is sold for 70 and doesn't have tiers, micros and live service elements, I understand, but we most publishers aren't doing that.

"Part of the problem is that games have been arbitrarily held at such a low price for so long"

The have been held at a relatively low price, but gaming has never been cheap.

"If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry."

Most publishers need to leave the industry. This would actually be a good thing, but they won't because games complete games haven't been $60 for decades. It's usually $100 or more for the complete games and extra for the live-service elements, which rounds it out to a $50 game in the 80s, plus all of the micros and live-service fees and on top off this games are gravitating to being for rent in perpetuality via digital only releases. I would say they have more than already made up for it.

Ironmike4d ago (Edited 4d ago )

U should work with government mt nobody will pay 100 or even 80 for a game I do t how amazing u think it is that they kept prices down it not sustainable and only thing they kept down is the state they release have these games have
microtranscations this industry is going to hot Brickwall ppl already sick of prices then they release half finished games

TiredGamer4d ago

Everyone should have to study macro and microeconomics in HS so that they understand how a market economy works. I don't really hold college degrees with any reverence, as I feel that many degrees are outright scams, but I have studied economics for many years and at the graduate level. It's fascinating stuff and helps explain so much of the world we live in even since ancient times.

Not sure what you're going on about with complete vs. incomplete games. DLC and expansions are not a requirement for most (all?) games. I rarely buy expansions outright (unless part of a GOY edition) and never feel like I'm missing anything significant. Core games are still "complete" experiences for what they are. The digital landscape has just made extra content more viable. In older generations, when games were not massive development projects taking years to make, a successful game would be followed up with an "expansion" sequel a year or two later. Microtransactions are certainly a way that publishers are trying to pay their bills, and I understand that not everyone needs/wants them. Developers are more apt to make a DLC expansion today because the act of creating a true sequel to a game is just a monumental task. When a sequel is made, it's a whole new multi-year investment and a higher level of expectations.

I've been buying games since the 16-bit era. I remember when R-Type for the TurboGrafx was $69.99 at Toys R Us... in 1991. Most new games were in the $50-60 range. The N64 era commonly had titles ranging in the $70 range. So yes... prices haven't budged in decades, but the dollar has dropped by at least half in as much time. So that N64 Turok game was more like $140 in today dollars.

I don't disagree that some publishers should leave the industry. But the economics of the industry aren't and won't just affect some publishers... it will affect all of them, and it will lead to less risk-taking and a retraction from the blockbuster AAA games we are seeing today.

anast3d ago (Edited 3d ago )

@Tired Gamer

If people need an advanced degree to understand the difference between complete version and standard version, we are all in more trouble than I thought.

Example, AC Valhalla has a standard version, a complete version , and so on. Other companies hide this via other names. It's an actuality. There is not an amount of appealing to authority that can change this.

The fact that you have been doing something for a long time doesn't make your argument sound. This would be a fallacy of which we don't need an advanced degree to know either. If the games have tiers where the complete version is sold at a separate cost, then the standard version is not the complete game. Of course you can play an incomplete game, people have been doing it for decades.

Iron Mike

Your words do not mean what I say is not an actuality. You are not offering any evidence.

TiredGamer3d ago

An advanced degree is absolute not necessary to understand basic tenants of a market economy that have been practiced since ancient times. A basic HS course or even a competent YouTube video would likely suffice.

It's clear that we are now dealing with stoic perspectives and a general anger with the industry trends that are largely out of our/your control. We can argue semantics all day about complete and incomplete games, and we can probably make valid arguments both ways. I will submit that GOY, "Premium", or "Battle Pass" editions of titles do not invalidate that the standard editions are not whole experiences on their own. I won't accept that every bit of DLC, paid or unpaid, is required for me to feel like I have been cheated out of my game experience. If I look at the PSN storefront now and look at God of War Ragnarok, for instance, the standard edition has everything I would expect from a complete game. The Digital Deluxe Edition for $10 more gives me a couple of cosmetic items, a digital art book, the soundtrack, and an avatar set.... this sounds like a "limited edition" set with a few extras to sweeten the deal for true fans, which is a practice that has existed for decades in all sorts of industries. Nothing there is essential in any way to the core/complete game experience.

As far as game prices being far higher (in current dollars) than today, there is no argument. Games of all types have been priced at the $50-70 mark since the early 1990s, and any AAA game today is made on a budget at least 100x higher than those early 90s titles. That's a pretty dramatic statement that needs no explanation. When expectations exceed the capability of the industry to deliver at certain price point, you can either increase prices, reduce quality, or go out of business. You can't go into a grocery store/restaurant and buy a Prime Steak Dinner and expect to pay 1990 prices for it.

anast3d ago (Edited 3d ago )

@Tired Gamer

I agree that people have knee jerk reactions, but we can't let such paint a picture that is not actual. Companies are in the business of exploiting as much as humanly possible, if not then they aren't a successful business. Therefore, it is also understandable that people are going to cry foul when they quote "the economy," something they know that hardly anyone understands, as the main reason why they are asking for more money.

It's always going to be suspicious when billionaires ask for more. I was curious myself after returning to gaming after a long break that spanned generations and I noticed a lot of shady practices and I was actually shocked how all of this stuff is unregulated, such as gambling in the form of loot boxes, cut content sold as "DLC", live-services and list goes on.

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