Kotaku writes:
"Actually, I don't think anything could make multithreading less difficulty for a developer, short of ancient Aztec magic. You know, because the Aztecs were just awesome with the whole concept of hardware threads and "Tony" units.
Unable to tap into whatever the Aztecs knew, Microsoft has come up with its own solution. Well, for the Xbox 360 anyway. Included in the August 2007 SDK for the console was a new library, called XMCore.
Microsoft's Pete Isensee detailed the features of the new library at Game Connect last weekend. To put it simply, XMCore will make "lock-free programming" easier for game developers.
So what the hell is lock-free programming?
While there's multiple ways to approach multithreading, one method Microsoft recommends is called "message-based concurrency". Using message-based concurrency, each thread owns its own data, and instead of threads accessing common pools of data, they send chunks of information between themselves."
In the future clones walk amongst us, and you need to kill them before they kill you.
EA Sports is teasing the announcement of a new college basketball game. This would mark the publisher’s return to the sport since 2009.
The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha
This is great news for the 360 since there are no Games that uses all 3 of the 360 CPU Cores. I would love to see CRYSIS running on the 360 Using all 3 CPU Cores.
making the development environment more friendly for programmers is always welcomed. If anyone tha tunderstands programming, maybe they can share some of the head-aches this new method of multi-threaded function might help aleviate.
MS has way better tools and support for developers in the industry.
Hopefully this continues unto the next Box.
Both PS3 and 360 when they've maxed out.
Good news for gamers also in a way because we will probably start seeing some truly "next-gen" type things now. I have to give Microsoft credit for continuing to give developers a great work environment by offering easy to use development tools.
The only game that I am aware of that is going to use all three cores so far on the 360 is Alan Wake, bc of all of the physics involved.
I think all of the BS thrown around on this website is funny about consoles being maxed out. Usually even when new hardware arrives developers are still finding out new ways to do things on the older hardware. It is the natural progression of programming, 100% this year = 70% next year.
Question: What is it with the childish disagreeing without even stating why?
I am expecting to see some great games for the 360 2008 - 2009. MASS EFFECT 2, and Gears 2, Huxly MMO, Alan Wake, any body. NICE!!!
Oh yeah is any one else addicted to Mass Effect. I'm at work planning upgrades and mission plots. OMG I'm a RPG freak now. I'm going o go wash my hands.