Japan and North America may have been treated to the quirky delights of Atlus Persona Team’s Catherine for some months now, and while audiences in PAL territories will have to wait until next year to see what all the fuss is about, it does appear that publisher Deep Silver is taking the matter seriously. Audiences throughout PAL territories will be treated to the same dual box art design as audiences overseas.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Deadly Premonition is a pretty weird game, but all of these absolute oddities are even weirder.
According to a LinkedIn post, Bethesda and Xbox Game Studio representatives will meet up with Deep Silver Volition employees.
That's pretty cool, but didn't they just lay of 10k as a whole. Reportedly some from the gaming division even.
Confused in pa.
But of course. Just look at the latest Saint's Row....that is exactly the level of quality and writing that Xbox strives for these days.
There u go. This is way more acceptable than buying up studios. Buy individual talent until you strengthen your already owned studios. 👏🏽
isn't it the same? :S