The way a player controls the game they are playing is possibly the most important part of the game itself, maybe even more so than graphics and sound. The control method is the way a gamer exacts themselves on a game. Back when the games industry was coming into it’s own, whacky new ways to control games were not uncommon- the Power Glove comes to mind. But in this current generation it’s boiled down to two options: Mouse and Keyboard or Console Control Pad.
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That controller looks like a cheap knockoff... it should have been a proper DS5 design.
Can we get a new Ace Combat, with full vr and not just three or four levels, for PS5 and PSVR2
Also if we could get a remake of my all time favorite, Ace Combat5: The Unsung War, again with full vr for every mission with DualSense and flight stick haptics.
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I hope control pad wins this debate. I have played a fair amount of PC games but nothing compares to the natural feel from playing games on my 360.
Like you said in the article, it largely depends on the game I'm playing. After downloading Team Fortress 2, using the mouse and keyboard has grown on me a lot.
For most games though, you can't beat a control pad. (IMO)
Depends on the genre. There's obviously a grey area, but say, FPS is far better with a mouse, or fighting games are far better with a pad.
Each to their own at the end of the day. There isnts a "winner" or "loser" here, lets not forget that.
I grew up on controls and I will always prefer them. I tried mouse and keyboard but I never could get used to it.
I know what you mean. It's so nice at the end of a day to sit back, sink into my couch and just grab a controller. I used to game exclusively on my PC once upon a time and I can't imagine ever going back now. For the first time in years I grabbed a game off Steam. I pretty much have to force myself to play it, the keyboard controls are so awkward.