Mercury News Journalist, Mike Antonucci, writes:
"I'm about halfway through "Halo 3? playing on normal difficulty. I've been dividing my time with quite a few other games, although I like "Halo 3? a good deal more than "Halo 2."
For the moment - my opinion may shift by the time I've finished the game - I'd put "Halo 3? in the books as a very good game, but not the be all and end all. One thing I think is exceptional (and don't see mentioned much) is sound.
Now, a mild criticism that leads to some questions: I'm underwhelmed by the game's artificial intelligence, although I've seen it extravagantly praised by other reviewers...
So, why all the commendations for the A.I.? Don't get me wrong - it's great to be able to progress even when outgunned. Players shouldn't get relentlessly stuck on normal. But that doesn't negate the question. Per my example, isn't the A.I. largely missing in action?"