Guerrilla's Killzone franchise has found itself in some contentious positions over the course of its life span. The development of the first game in the series brought about cries of "the Halo killer" from the press. The second game found expectations dramatically raised due to a target render video prominently displayed during a Sony Electronic Entertainment Expo press conference, which prompted questions of whether or not its high visual standards could actually be achieved.
Despite all of these things, Guerrilla has seemingly remained steadfast in delivering its own vision for Killzone, and with the fourth game in the franchise completed, GameSpot got a chance to speak with Hermen Hulst--cofounder and managing director of Guerrilla Games--to talk more about the design process behind Killzone 3, the franchise as a whole, and the good and bad characteristics of the video game industry.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Famitsu : We will also ask about the increase in PS5 exclusive titles, porting strategies to PC, and the future of Japanese IP due to the reorganization of JAPAN Studio.
SIE Bend Studio's new project is hiring again, and will feature a 'great new concept,' according to PlayStation Studios boss Hermen Hulst.
I remember Days Gone's reveal and how the media and people were like "it's just another zombie game, lame". Days Gone is still one of the most underappreciated games of last gen. Now it seems that the devs want to try something completely new cause of dumb people who probably never played the game.
Bend studio evolution with days gone was huge. It's a good studio. Let's see what's coming
Sony bend can easily surpassed Naughty dog. Days Gone >>>>> The Last Of Us Part II.
Naughty Dog went from Sony' Top developer to bottom developer.
The ranking from best to worst
1. Insomniac Games
2. Sucker Punch
3. Guirrela Games
4. Sony Bend
5. Naughty Dog