Gamersmint writes: Gamers who have downloaded the recently released PS3 demo of Crysis 2 aren’t pleased. There have been reports from various sources that the PS3 demo is a pain to play through and suffers from a bevy of game-breaking issues.
Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.
PC developers,used to pc architecture 360 included
5 years in and some developers still trying to program the ps3 like a pc...the mind boggles
when you see games like gow3 and kz3 there is no excuse for this 5 years in
Crytek's have gone from the best looking PC game devs to utter trash in no time. Atleast, they shouldn't have claimed, they aim to make the best looking console shooter. This looks just about ok and suffers from so many issues.
Bargain bin title for me, at most. Also, will delete the demo soon, it's a pain to play.
Yep, It's true..
From what I've played of the newly released PS3 demo, Crytek have managed to get all the effects & graphics looking the same as the 360 version of the demo.. but in doing so, performance is not so good.
One thing I've noticed is the god ray effect you see when in the ship is much more.. what's the word.. ummm, Vibrant on X360.. It looks really awesome on the 360 version whereas on the PS3 one, it's sort of lowered, less vibrant.. it's still there.. just not as impressive looking.
S'alright though.. I was planning on getting the Xbox 360 version for this game anyway so..
Let's just hope that this isn't Crytek's best.. and the final retail build of the PS3 version is much more stable.. or they release a new patch/update for the demo soon..
360 version it is then