DualShockers writes: Upon reporting on Mortal Kombat being banned in Australia, I expected massive blood and gore with broken bones viewable at every second of the game. In a way I was relieved because DC Universe vs. Mortal Kombat was a very disappointing game for me because the lack of gore (which I wanted to see!). No Australians…I’m not relieved that you don’t get Mortal Kombat, I’m relieved because the ban should have confirmed that this rendition will be extremely violent. Sadly, except for the fatalities, I don’t see why this game would be banned anywhere. Let’s hope that since this was a demo NetherRealm Studios toned down the blood a bit. Otherwise Mortal Kombat fans…this game shows great potential! (Special info on fatalities at the bottom of the article).
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.
The fighting genre is full of mini-games, from Street Fighter's car destruction to Tekken Ball. Here's the best Mortal Kombat mini games.
Warner Bros. announced it's pivoting to live-service games, which could be a disastrous move for its devs
I don’t think there ever was a time for GaaS. Its entire resistance is revolved around making a game that generates recurring revenue constantly throughout its lifetime. It’s straight up a corporate scumbag design.
I watched the video seeing if anything changed since the initial Suicide gameplay vid before the delay and it looks the same. So weird watching all the characters just start a gun to their back and bounce super high shooting with no kick-back animation in an empty dead world. The voice acting is cringe and there doesn’t have any sense of atmosphere or immersion like the Arkham games.
And they expect you to pay $70 to $100 for this and then pay more for Battle Passes and items to make grinding less a chore. Yea, no thank you. I hope you learn a hard lesson with this one.
Horrible journalism from Dualshockers, again.