1040°

PS3 Version of MGS : Rising is better than other versions

"PS3 Version of MGS : Rising is better than both other versions. PS3 is a powerful game console and good for Implement our ideas." said this MGS:Rising producer, Shigenobu Matsuyama on a interview with CVG!

Read Full Story >>
translate.google.com
Dragun6195213d ago

So does this mean we can expect Move support for MGS:Rising?

Reaseru5213d ago

I would like that...

:D

PLASTICA-MAN5213d ago (Edited 5213d ago )

but the PS3 version will be better in many other domains since it will have better content and more references and allusions to PS MGS released games. See MGS Rising E3 trailer and you will notice a Peace Walker poster behind a soldier, this was the PS3 version shown and the others will have these kinds of secrets removed, since they are irrelevant for them and exclusive to Sony consoles without forgetting that slicing will be more fun and accurate to play with PS Move.

vsr5213d ago

PC and xbox players don't know about MGS. Right game for the right platform.

PLASTICA-MAN5213d ago (Edited 5213d ago )

In MGS Rising, Raiden will be riding Crying Wolf and using her like a bulldozer (or the cyclops in GOW3), MGS4 players know what I am talking about since they have a PS3 and MGS4 (of course); try to explain that to the other platforms (occasional) players! :x !

http://i40.tinypic.com/fx6z...

LiL T5213d ago

@gypsygib HAHAHAHA! Yea just like you guys invented stealth bombers and space shuttles right RIGHT!!!!
Open your eyes u... actually open a book up just make sure it wasn't written by american's you will be misinformed for sure.

rockleex5213d ago

Now lets just hope there's no more Konami ID. -_-"

sikbeta5213d ago

I can hate this game all I want for not having Solid Snake as the Main Character and cos it's not a Real MGS Game, but damn, just for having the MGS in the title I'll buy it :P

krisq5213d ago

I hope so. Or I will cut myself.

Commander_TK5213d ago

It won't be better than the PC version. I mean, let's face it people. All multiplats r better on PC except for a few shit ports like Black Ops.

However, the PS3 version will better than the 360 version, and will probably have the best controls of all three versions.

Arkham5213d ago (Edited 5213d ago )

Hopefully! I want to tape a couple of Move controllers to my feet and spin around on my head.

Take *THAT*, Geckos!

SeanScythe5213d ago

@Commander_TK

"PS3 Version of MGS : Rising is better than BOTH OTHER versions. PS3 is a powerful game console and good for Implement our ideas." said this MGS:Rising producer, Shigenobu Matsuyama

What part of that didn't you understand?

HaHa_Ostrich5213d ago

I can see PC gamers care for Rising. The first two games came out on PC, and Rising is set after the second game. Even xbox fans may have played mgs2.
So yes, playstation got the most of mgs saga but this universe is bigger than just one platform. Enjoy games, not platforms, they say :)

NeutralGamer5213d ago

"PC and xbox players don't know about MGS"

Is that so? I've probablye played more MGS games than you... I have plyed 12 of the MGS titles and even red the comics...

darthv725213d ago

I'll still get it for the 360. That way I will have a metal gear game for almost every major platform since the NES with the exception of SEGA hardware and the SNES/N64.

NES: Metal Gear
GCube: Metal Gear Solid (Twin snakes)
Xbox: Metal Gear Solid 2 (substance)
PS2: Metal Gear Solid 3
PS3: Metal Gear Solid 4
360: Metal Gear Rising

starchild5213d ago

I'll believe it when I see it. Developers say all kinds of funny things. If the PS3 version looks better than the PC version then that means that they purposely held back the other versions just to artificially make the PS3 version better. Some how I highly doubt this.

AAACE55213d ago

Move support for Rising would be an excellent addition!

But didn't so many Ps3 fans say Rising would suck because it's going multiplat?

NukaCola5213d ago

I do like that both the PS3 and PC version are getting 3D support(not positive on 360 as of now) Move is a given, as you can slice around but for those slow mo cuts, I would like to draw lines instead of just aligning up the semicircle cutting marks.

You have earned a trophy! Chop Suey: Slice an enemy up into more than 20 pieces. <--- I hope this is something I can look forward to. The game as of now looks sick as hell and more fluid than even Ninja Gaiden in the slicing and dicing combat.

Lastly, NOTE TO KOJIMA GAMES,
you better not ruin the story, put in less than 3 hours of cutscenes, or do anything stupid. I get this is multiplatform but this is also one of my favorite series and the fans who played mg since NES and mgs on PS One through PS3 are hoping to see another masterpiece.

Bonus request, I would like to see a split screen scene like in MGS4 but this time where you can play as Rai Rai fighting ol' Vamp as Snake battles ghecko instead of the the visa versa. Would be a huge tribute to MGS fans. I hope this game is full of MGS easter eggs. Dont let being on 360 stop you from adding all the things that make this game unqique. People need ot know that MGS is Playstation, and everything that is the system and that is the series is tied together. Dont break that bond.

JoySticksFTW5213d ago (Edited 5213d ago )

@AAACE5

Actually, fans were upset for two reasons...

First, Kojima kept making it seems like he wouldn't be that involved and that he was letting the junior team take the lead.

Second, the tag line seemed to suggest an emphasis on action as opposed to stealth

I'm not gonna lie. I had concerns about both at first. But after it settled in, I just want another current gen MGS game.

Very excited about this game.

And these comments are f'n hilarious!

Love N4G :)

And good point about trying to explain MGS4's events like riding Crying Wolf.

If you're trying to put the MGS story together, MGS4 is probably the worst one to miss.

"Teh cut seenz!!11"

MGS4 tied up the story nicely

Shani5213d ago

That would b awesome. I have imagined playing this game with move. I really hope they support move.

evilmonkey5015213d ago (Edited 5213d ago )

Theres no way in hell this WONT support MOVE people. Think about it. If this is getting kinekt support, expect full move support as well. Also, to you PC defenders: The reason its better on PS3 is BECAUSE OF THE MOVE CONTROLLER.

NatureOfLogic5213d ago

This is the game that will make me buy PS Move.

DigitalAnalog5213d ago

"NES: Metal Gear"

BLASPHEMY! You should either play that on the MSX or the Subsistence version of MGS3!

-End statement

+ Show (19) more repliesLast reply 5213d ago
Kurylo3d5213d ago (Edited 5213d ago )

anytime anyone says a ps3 is more powerful then the pc platform... u know they are full of crap and have alterior motives for saying what they are saying.

If you dont see that you are blind.

Chubear5213d ago

^^ wow, how insecure are you about your gaming lol

Kurylo3d5213d ago (Edited 5213d ago )

i dont even know what your saying. What does insecure about your gaming even mean? Whats to be insecure about? How does one be insecure about gaming?

Edit* By the way... i love how people disagree with me about me asking a question.. there isnt even anything to disagree about. lol... any comment that doesnt praise a ps3 as a god send is a disagree on this website lol..

Tommykrem5213d ago (Edited 5213d ago )

Haha, you are insecure!
He didn't even say the PS3 is more powerful than the PC, at least not from what I got from Google translate, so relax.

There are more PS3 fanboys on N4G, but the PC fanboys can be incredibly aggresive!

EDIT: Cell and Blu-Ray are japanese technologies, Nvidia who made RSX are multi-national (though based in America) so it's very difficult to say that PS3 tech is american, even though it certainly has some american tech in it.

STK0265213d ago

He does mention "hardware constraints" as a reason the PS3 version will be superior to the two other versions. I can't see how PC hardware would limit the game, and I surely can't see how the PS3 version would be superior to the PC version graphic wise, unless they pull a weird move and limit the PC version to 720p or something.

VINNIEPAZ5213d ago

"By the way... i love how people disagree with me about me asking a question.. there isnt even anything to disagree about. lol... any comment that doesnt praise a ps3 as a god send is a disagree on this website lol.."

Yup, welcome to N4PS3G

Sharingan_no_Kakashi5213d ago

Gonna have to agree with Kurylo. I'm a ps3 loyalist but I'm not quite dumb enough to believe the ps3 can out perform a pc. IF they are saying that the ps3 version will be better then the reasons aren't because the pc has limited power compared to the ps3. Prolly just saying that to stay loyal to the mgs fanbase.

But the ps3 version will be the best regardless to me because of what plastic man said ^^^^^

joydestroy5213d ago

yeah i find it very strange for them to claim such a thing. PC should end up being on top unless they're doing a crap port

pixelsword5213d ago

@ Kurlo3d:

MIT thinks so, but then again, what does the brightest computer students, teachers, and professionals know versus the superior and most keen minds that are the N4g patrons?

MLAA on the PS3 with the Saboteur kinda shows that the PS3 has the potential to go toe to toe with the PC.

Sim Racing World said GT5 looked better than any racer they've seen on any console or even the PC. I put their word above many because all they do is rate racing games, plus they're the only ones who were willing to approach finishing the game before rating all of it.

So yeah; if someone says the PS3 is better than the PC in some way or another, they may be full of it: but if they have the background to earn trust their words should not be so easily dismissed.

BakedGoods5213d ago

Yep insecure. It's when you're worried your preferred platform is falling behind another, so you lash out at the other console.

See: Fanboy (noun)

Focker4205213d ago

This is a legit question I'd really like to know the answer to... How many SPUs do high end PCs have nowadays??

LiL T5213d ago (Edited 5213d ago )

For all the PC fans that are gonna come in here saying you dont have limitations, Yes you do its called BLU-RAY. Not every pc has one so they are still limited to dvd and chances are the graphics will be close but there will be way less content in the pc and xbox versions.
edit- when I say close graphics I mean that the pc graphics will obviously be better and th ps3 will be close but as for content ps3 will be the best.

BlackKnight5213d ago

@Tommykrem

"EDIT: Cell and Blu-Ray are japanese technologies"

The Cell was made by IBM....Just like the CPU Xenos in the Xbox 360....just like the CPU Broadway in the Wii....

You don't know what you are talking about...

NukaCola5213d ago

Kurylo,

The PS3 is different than the PC in many ways. I would say that PS3 Portal is the best version of the 4 platforms, because not only will the PS3 version be best on console, but the game comes with the steam copy for Mac or PC, so that is the clear winner in my book.

Computersaysno5213d ago (Edited 5213d ago )

"For all the PC fans that are gonna come in here saying you dont have limitations, Yes you do its called BLU-RAY. Not every pc has one so they are still limited to dvd"

PC does not really need bluray games. Multiple Dvds are fine, because PCs have massive hard drives hugely faster than PS3 and 360's disc drives/slow 2.5 HDDs to install to. 20Gb Pc game installs are commonplace these days once all the files are uncompressed. Besides this, Pc games are mostly downloadable these days. Bluray is a non issue for PC.

MLAA is inferior to MSAA overall, it is only used on PS3 because it is better than the other option, Quincunx, and PS3 cannot physically do or afford to do MSAA most of the time. MLAA works on polygon edges but fails on sub pixel geometry or alpha textures. MSAA works with both.

GT5 being the best looking racer ever is arguable to me. Its a great looking console game but it is far from perfect. Photo mode looks fantastic, but even that is because it has a bunch of post processed and vastly improved effects not shared with the actual gameplay. Just for example look at how the shadows in photo are far higher precision than the lo res maps used in actual gameplay.

PC is the most powerful platform by a large margin these days, if Ps3 is said to have the better version it'll only be down to exclusive content, not visual fidelity.

C0MPUT3R5213d ago

GTA IV when first launched on PC was a mess, and the console versions were better. But obviously the modding community worked their magic and now the PC version is superior.
.
The same thing will most likely happen for Rising when it first comes out, but in 2 years the PC version through mods will be way better.

DAS6925213d ago

If any of you knew anything about what goes into making a game, then i'd understand... but most of you don't, so let me school you... PC is the the most CAPABLE system. But not everyone that is a PC gamer, has a "great" gaming setup. The reason he probably said that the PS3 is the best platform, is because they don't have to worry about making the game compatible with all of the different possible graphics cards that PC gamers may use. It's not like EVERYONE has the latest in the Nvidia Geforce series.... Not to mention if you are using the Windows OS, because your processors may be performing some other un-needed task, thus hindering the game to run a full capacity. This is the main difference between consoles and PC's. The processors are dedicated to playing games, or running applications ON DEMAND.

ProjectVulcan5213d ago

If you consider yourself a Pc gamer then by now you should easily have a more capable Pc for games than this dated generation of consoles.

You do not need a great setup to outstreip console performance. Heck, you don't even need a good one by todays standards. Any dual core and 8800 series GPU is enough tro defeat console performance. Better than this just extends the gap to an even greater level.

Go on ebay and see how much an 8800GT costs these days. Many of them go for the price of a single new console game....

Ducky5213d ago (Edited 5213d ago )

"MLAA on the PS3 with the Saboteur kinda shows that the PS3 has the potential to go toe to toe with the PC."

...

"For all the PC fans that are gonna come in here saying you dont have limitations, Yes you do its called BLU-RAY. Not every pc has one so they are still limited to dvd and chances are the graphics will be close but there will be way less content in the pc and xbox versions."

...

God I love N4G.
=)

In any case, doesn't matter what version gets a slight edge as long as each version is well-made and not skimped on.
Though Rising looks like a game best enjoyed with some sort of motion controls.

baodeus5213d ago

@LILT

I would agree with that. Not all pc has blueray, so i guess we will be seeing uncompress 1080p CGI/cutscene and sound on Ps3 version, but not for pc or xbox?

Computersaysno5213d ago (Edited 5213d ago )

If you look at MGS4's cut scenes then they exhibit fairly obvious poor compression artifacts (in this case macroblocking, google that), this is despite the game supposedly using all 50Gb on the bluray. Audio is also compressed- lossy. Cutscenes were a combination of in engine scenes and CGI.

Assuming Rising uses decent modern compression for the Pc version then you aren't likely to notice much difference between cut scene or sound quality, if anything, the realtime parts would be better looking on PC.

Also be honest, if the only thing better about the PS3 version versus the Pc one was some slightly better CGI bitrates while the whole other time of the gameplay/realtime scenes has better graphics on PC then i would hardly see that as a reason to say the PS3 version is better than Pc.

iNcRiMiNaTi5213d ago

"For all the PC fans that are gonna come in here saying you dont have limitations, Yes you do its called BLU-RAY. Not every pc has one so they are still limited to dvd and chances are the graphics will be close but there will be way less content in the pc and xbox versions.
edit- when I say close graphics I mean that the pc graphics will obviously be better and th ps3 will be close but as for content ps3 will be the best."

This made me lol hard. Still limited to DVD? I don't even use discs to play games off steam. Blu-ray is just a storage medium, PC games can be installed to avoid unnecessary things like DVDs and Blu-ray to play games. I think this is more based on trying to stay loyal to who made MGS what it is today.

LiL T5213d ago

@iNcRiMiNaTi
I not a pc gamer but does every game come out on steam? if so cool. I know about the installs and im not disagreeing. I just think to keep cost down they will do 1-2 dvds which is no prob for the pc cause of the install. I guess I should of said some will be gimped due too the lack of hd and bd availabilities, not all systems have both outta the box. I still say the pc will be slighty better then the ps3 next then the xbox. It might have alittle to do with what you said and a little outta column b.

starcb265213d ago

What if you have a shitty computer from the early 90's? Then that means my PS3 is more powerful than your pc :)

multipayer5213d ago

They're probably just referring to the Move hardware as a nonexistent limitation on other platforms. Konami would be a great asset on PC. so I'm hopeful they don't fail.

pixelsword5213d ago (Edited 5213d ago )

@ fatold man and computersaysno:

It's not MLAA as the strict definition goes, but it's ran through the SPUs to give the effect that goes beyond what the 360 can do, and it still is something comparable to high-end PCs that use GPUs

http://images.eurogamer.net...

"The PS3 rendition of Pandemic's The Saboteur is different though. It's special. It's trying something new that's never been seen before on console, or indeed PC, and its results are terrific. In a best-case scenario you get edge-smoothing that is beyond the effect of 16x multi-sampling anti-aliasing, effectively delivering an effect better than the capabilities of high-end GPUs without crippling performance. Compare and contrast with Xbox 360 hardware, which tops out at 4x MSAA."

http://www.eurogamer.net/ar...

http://www.highdefforum.com...

So how many times does someone has to pull this out for people like you to get it through your heads?

Computersaysno5212d ago (Edited 5212d ago )

Please stop talking utter bollocks pixelsword. Everything that i said about MLAA done by PS3 is true, and it is well known. MSAA is just better, because it can anti alias everything in the scene, sub pixel geometry, alpha textures....whatever. How hard is this to understand for people like you?

MLAA is ONLY used by PS3 because:

1) PS3's GPU cannot do MSAA + FP16 HDR at the same time, it is architecturally impossible.

2) Even if it WEREN'T- PS3 is not fast enough to do it most of the time. There simply is not enough memory bandwidth or ROPs performance etc to manage it. (Thank whoever decided to halve NV47's bus width and also thus halve its ROP performance, both key components in the function of MSAA) The hit in performance PS3 takes when enabling just 2 x MSAA is massive compared to 360, which gets it very low cost in many scenarios. So many games on 360 have MSAA while their Ps3 counterparts have none, or poor QAA/blur filters.

So the alternative was originally a very low quality, cheap regards performance cost solution- quincunx. As we all know quincunx is also inferior to MSAA, mainly because by sampling the texture next to the edge being analysed it'll end up blurring the whole texture, every texture, the whole image.

Comparing to 360 too is kinda interesting, because AA is only half the story. Upscaling counts for a considerable amount regards image quality. 360 has far better scaling properties than PS3, an obvious weakness. Meaning 360 will scale anything you throw at it very well to any res up to 1080p, whereas PS3 can't and doesn't, relying on developers to implement their own methods. Most don't, especially multi plat devs.

On balance, if you weigh up the ads/disads between QAA and MLAA, MLAA probably wins. Yet still, they are both distant runners up to proper MSAA. MLAA is simply the lesser of two evils. You get good edge aliasing, but absolutely zero AA on alpha textures and none on sub pixel geometry which i would say is by far the most noticeable aliasing anyway....

I can pretty much guarantee now that come the next gen of consoles and assuming they have bags more performance MLAA will fade into obscurity, as the consoles finally manage MSAA on every game.

pixelsword5212d ago (Edited 5212d ago )

Dude, I got links to back up what I say, and you, like the standard fanboy, have NOTHING to back up what you say; so what you say must be so common that you can't find links to back up what you say. Go on, get some links or STFU.

Here's how easy it is to find the total opposite of what you're saying;

http://www.youtube.com/watc...

http://imagequalitymatters....

http://translate.google.com...

http://www.rage3d.com/artic...

http://www.techpowerup.com/...

I can do this all day because it's a fact.

And it's a technique of MLAA, not necessarily MLAA itself, so if you're going to try to say anything to me, try to get it right.

ProjectVulcan5212d ago

It is true MLAA is of little interest to PC gamers. PC gamers can either crank up the resolution so high it doesn't matter worth a jot, or crank up the MSAA much higher than the consoles can do. Better yet, on PC you can do both. 1920 x 1080p native coupled with just 4 x MSAA is more than enough to absolutely hammer the image quality of any console game running just 1280 x 720, regardless of what type of anti aliasing it uses.

I think its fairly obvious to most people who know anything that proper native 1080p with 4x MSAA offers much much better image quality than 720P with 16x, 32x, any number of samples.

Computersaysno5212d ago (Edited 5212d ago )

Ahhh dear pixelsword. I was hoping you would say that. Deary me :-) see you walked right into my little trap. You have no real understanding of these methods of anti aliasing, and also thus missing out crucial key parts of the articles you linked to.

Your own links back everything i have said up. For example, the analysis of The Saboteur. The article says:

"it does have its drawbacks. When edges in-game are one pixel or less than one pixel in thickness, the edge-detection technique doesn't really work. Pandemic also subjects the entire, completed framebuffer to analysis - including the HUD elements - so there is often artefacting on the text overlays"

So this is two drawbacks already, including the sub pixel problems i already mentioned previously. MSAA does not suffer either of these....

It also says...

"It's a really clever way to maintain speed, but on the other hand, some colours - red and black for example - have similar luminance levels, so the filter picks up the majority of edges but misses others. Additionally, in some cases there are some interesting "fuzzing" issues on edges"

MSAA does not suffer these either because it is performed at a different stage in the render pipeline. This goes for either the method pandemic uses here with colour detect, or regular MLAA.

Carrying on....

"the MLAA technique employed by Pandemic works beautifully and IN MOST CASES you really need to look hard for the artefacts. BUT THEY ARE THERE, and you wonder how well the technique would work on higher contrast games like Battlefield: Bad Company 2, Halo 3 or the almighty Uncharted 2 where the MLAA would REALLY HAVE ITS WORK CUT OUT."

MSAA would not create the artifacts outlined, and as the article theorises, MLAA is not ideal for every situation. MSAA generally is, assuming you have the power to do it.

Fact is pixelsword you haven't been reading the topics you linked to have you? MLAA is no doubt a CLEVER way to improve image quality on PS3, because PS3 can't do MSAA very well.

However, for machines that can for example 360 or especially Pc, its a bit of a moot point. MSAA is the better option, as long as you can do it and enough of it. My case rests, my point stands, and you should read your own links especially if they are devastating to your argument....

Go get some more understanding, stop rabbiting on without clearly knowing enough to form a useful comment. Thankyou

Tommykrem5212d ago (Edited 5212d ago )

@BlackKnight
No, cell was made by STI. Which is a co-operation between Sony, Toshiba and IBM. While it was designed in USA, it's mainly financed by Sony and mainly employed by Sony.

Besides, PlayStation 3 deploys the Cell broadband engine, and if I got it right that is a variation of cell designed entirely by Sony so... cell is Japanese all right.

pixelsword5211d ago (Edited 5211d ago )

@ computersaysno

lol, once again, another PC wannabe that get's stuck on things that doesn't actually add up.

I gave you an out by telling you that it wasn't MLAA, but once again, just like a PC fanboy, you get stuck in the jargon and the end results make you look like a fool... again.

If you want to go back to my link, go to this part:

""Update: This morning, Christer Ericson, director of tools and technology at Sony Santa Monica and part of the hugely respected God of War team, got in touch to set us straight on the technical background to the effect seen in The Saboteur. Christer's knowledge on this subject obviously far outstrips our own and he took issue with several points in yesterday's article, which you can still read in full below this update.

Firstly, the definition of MLAA isn't in keeping with the basic outline of the technique as it has been described by some Pandemic staff, and it is almost certainly an extension of the edge-filter plus blur technique seen in several cross-platform titles already. As Christer says, "the qualitative difference comes down to how you edge-detect and how you 'blur'."

The screenshots may not be showing MLAA, and it's almost certainly not a technique as experimental as we thought it was, but it's certainly the case that this is the most impressive form of this type of anti-aliasing we've seen to date in a console game. Certainly, as we alluded to originally, the concept of using an edge-filter/blur combination isn't new, and continues to be refined. This document by Isshiki and Kunieda published in 1999 suggested a similar technique, and, more recently, AMD's Iourcha, Yang and Pomianowski suggested a more advanced version of the same basic idea.

In terms of the effectiveness of luminance for determining edges, Christer also pointed out that the pixels we've highlighted as causing problems for edge-smoothing in The Saboteur aren't a product of red meeting black, but actually brown and red - similar in terms of luminance values and thus more likely to cause that particular artefact.

It's fair to say that in our excitement about the level of image quality displayed in The Saboteur, we were off-beam to be so definitive about MLAA as the technique being used, but it is still a great example of the SPUs being used to do post-processing work more traditionally associated with the GPU and, in this case, producing arguably better results than the more generally accepted MSAA solutions built into the graphics hardware. Thanks to Christer for getting in touch. ""

So basically, every point you had about MLAA doesn't apply, and neither did DigitalFoundry's; as theirs were unfounded... and so were every point you just made.

Here's what you said:

"
MLAA is inferior to MSAA overall, it is only used on PS3 because it is better than the other option, Quincunx, and PS3 cannot physically do or afford to do MSAA most of the time. MLAA works on polygon edges but fails on sub pixel geometry or alpha textures. MSAA works with both."

Here's what the article said:

"...it is still a great example of the SPUs being used to do post-processing work more traditionally associated with the GPU and, in this case, producing arguably better results than the more generally accepted MSAA solutions BUILT INTO THE GRAPHICS HARDWARE."

It's funny how your forum intellectuals can't see past your own egos, despite massive incompetence.

Read. Before. Posting. And. You'll. Look. Less. The. Fool.

Computersaysno5211d ago (Edited 5211d ago )

Hahaha @ pixelsword! All your great long diatribe did was STILL confirm my comments that MSAA is better than MLAA. I read the pandemic update of course, and all they corrected was the colours, not the fact the fuzzed edges and artifacting still occurs. Basically you spent and wasted your entire comment still pointing out i was correct and MLAA has several drawbacks, including the pandemic 'edge detect' implementation. :-)

All the weaknesses pointed out in the article of the specific pandemic technique still prove my points that that specific usage is inferior to MSAA, as is every other known implementation of different MLAA on PS3.

Every point i made stands. Everything i have said about the drawbacks of MLAA applies still and is well known, at least to people that understand the techniques. Nothing said changes these facts. You are just simply wrong and you should get over it because you have zero understanding.

Also it is amusing how you even said that MLAA on PS3 is better than PS3's MSAA capability- I already pointed that out, my reasons why PS3 does not do MSAA made it very clear why PS3 games rarely use it, PS3 is incapable of doing it with high precision HDR and very weak in the areas that count to manage it otherwise.

MSAA is by far the better technique. I'll boil it down very simply for you. If you can afford to do it such as on PC, MSAA wins easily. Unfortunately and simply put PS3 is not really capable of doing it or enough of it in practical terms as it lacks enough performance in the crucial areas and developers look to use MLAA instead. This much should be obvious if you understand the reason MLAA would be employed, simply put, only because it uses less resources. Thats it. Not because it gives better overall quality than higher levels of MSAA. Because it costs less. Less memory, less GPU cycles, less bandwidth. Plain, simple, OBVIOUS.

Its funny that you genuinely have no real idea what you are talking about.

PLEASE STOP TALKING ABOUT THINGS YOU KNOW NOTHING ABOUT, you'll look less stupid next time then. If you want more evidence look at all the agrees for my original post and all your disagrees. These are from people that recognise i know exactly what i am talking about, and you don't.

If you still want to argue you know where my inbox is, but the fact is enough MSAA wins image quality wise overall, and better yet, PC has such a wide scope for AA methods you can even combine MSAA to clean up alpha and sub pixel aliasing with MLAA to highly polish other edges. Even ignoring the idea PC can do AAA, or CSAA, or SSAA, CFAA- and lots of combinations mix n match. But then, i can only imagine you know nothing of any of these either going by your previous ignorance.

DAS6925210d ago

In order for a game like MGS Rising to run, you will, and that was only one point of mine. Let's not forget about the fact that there is no prominent motion sensing tech designed for PC's and no blu-ray disc drivers... (which is only included in the latest and PC's and hard to find)

pixelsword5210d ago (Edited 5209d ago )

I'm going to put it down TWO times, and let's see if you actually can understand what's being written down, and I'll make each time simpler so even a PC fanboy should be able to understand.

"Firstly, the definition of MLAA isn't in keeping with the basic outline of the technique as it has been described by some Pandemic staff, and it is almost certainly an extension of the edge-filter plus blur technique seen in several cross-platform titles already....

The screenshots may not be showing MLAA, and it's almost certainly not a technique as experimental as we thought it was, but it's certainly the case that this is the most impressive form of this type of anti-aliasing we've seen to date in a console game. Certainly, as we alluded to originally, the concept of using an edge-filter/blur combination isn't new, and continues to be refined. This document by Isshiki and Kunieda published in 1999 suggested a similar technique, and, more recently, AMD's Iourcha, Yang and Pomianowski suggested a more advanced version of the same basic idea.

In terms of the effectiveness of luminance for determining edges, Christer also pointed out that the pixels we've highlighted as causing problems for edge-smoothing in The Saboteur aren't a product of red meeting black, but actually brown and red - similar in terms of luminance values and thus more likely to cause that particular artefact.

It's fair to say that in our excitement about the level of image quality displayed in The Saboteur, we were off-beam to be so definitive about MLAA as the technique being used, but it is still a great example of the SPUs being used to do post-processing work more traditionally associated with the GPU and, in this case, producing arguably better results than the more generally accepted MSAA solutions built into the graphics hardware. Thanks to Christer for getting in touch."

********
That's one. Did you understand? I'll do it a second time, then I'm going to strip down one fact then point out other, obvious facts that's been pointed out already.
********

"Firstly, the definition of MLAA isn't in keeping with the basic outline of the technique as it has been described by some Pandemic staff"

"we were off-beam to be so definitive about MLAA as the technique being used"

"but it is still a great example of the SPUs being used to do post-processing work more traditionally associated with the GPU and, in this case, producing arguably better results than the more generally accepted MSAA solutions built into the graphics hardware. Thanks to Christer for getting in touch."

CONCLUSION:

IT'S NOT MLAA, GET IT?
IT'S NOT MLAA, GET IT?
IT'S NOT MLAA, GET IT?

YOUR POINTS ARE BASED ON THE ASSUMPTION MLAA IS USED.

THE GPU ISN'T RENDERING THIS, THE CELL'S SPU's ARE, GET IT?

THE CELL AND THE RSX CAN WORK IN TANDEM, GET IT?

Your points, and everyone else who try to bang on the RSX does so without the knowledge that the RSX and the Cell is meant to work together. Separately, the RSX IS INDEED WEAK, but it was never meant to be used in such a fashion. That's why PS3 exclusive games can out-strip 360 games in terms of graphics and physics and can in a few cases, when the programmers develop techniques to rise to the occasion, compete with high-end PC games.

That's also why most ports to the PS3 end up being bad ports, because devs just port everything to the RSX without putting any load to the Cell.

If you knew what you were talking about you would have seen your fundamental flaw from the outset.

+ Show (31) more repliesLast reply 5210d ago
BLACKBOIJONES5213d ago (Edited 5213d ago )

PS3 IS THE BEST :)

Kurylo3d5213d ago

yea its a pity the technology behind ps3 was made in america by american companies lol..

gypsygib5213d ago (Edited 5213d ago )

That's not true at all, they don't even make the best TVs anymore - a lot of the best tech in the world came from the American military.

EDIT:

For people disagreeing, the biggest technological world changing invention this generation is the internet, yep invented in the good old USA. People think American's are dumb, and judging from US TV shows (Jersey Shore) and President Bush you can't blame them, but there are a lot of genius Americans too.

It's cool to hate on the US but you should be thankful the major power isn't China or India yet, because they won't even try to appear to care about human rights so SFTU.

Stewie2k85213d ago

Your trolling is so annoying. Yes we all know you love sony and the PS3 but for gods sake stop with the trolling!!! Death to trolls!

gypsygib5213d ago (Edited 5213d ago )

@BLACKBOIJONES
I see you've changed your statement that Japan makes all the best technology because they're the smartest. Any one who thinks just because someone is Asian they're smart is an idiot.

Venatus-Deus5213d ago (Edited 5213d ago )

http://en.wikipedia.org/wik...

Your comment is a perfect example of why certain sterotypes exsist for Americans and the reason why Palin actually has a shot at becoming President.

Read the link. Understand it and STFU you uneducated racist MoFo.

Lawliet5213d ago

@gypsygib

Americans INVENTED the WWW?!
Americans have the best technologies?!
Americans have the largest and strongest military force?!

If you say so , if that's what makes your American's Dream. ;)

Focker4205213d ago

Japanese make the best technology, not because they are the smartest, but because they always focus on precision and efficiency.

Xristo5213d ago

@Venatus-Deus

check out this link....he said the INTERNET

http://www.tech-faq.com/who...

originally created in the USA...then others, like the one you mentioned, built on to the idea

kudos to all, US or other countries, who contributed to evolving it into what it is today

Venatus-Deus5213d ago

@xristo

I give you a man Time magazine includes in their top 20 most influential people of the 20th century and you give me an article in a shitty no name Internet site about how Americas invented the Internet in the 50s before computer capable of more than binary were invented.

Jesus. Your more stupid than gipsygib

Xristo5213d ago (Edited 5213d ago )

"Jesus. Your more stupid than gipsygib"

It's "you're"....

Calling me stupid and you cannot even type proper grammar. But, that is besides the point.

Now, back to the topic. I give great credit to founder of the WWW. I never said the USA propelled the internet into what it is today. I would give that credit to your boy. I was just mentioning where the idea came from.

Oh and settle down. Take a breath. You are getting too stressed out over this lol.

Venatus-Deus5213d ago

"I was just mentioning where the idea came from"

errrr no you didn't.

You said...

"originally created in the USA" which was a direct back up to Gipsy's quote of "yep invented in the good old USA"

The USA had nothing to do with anything about it's invention or creation. The fact that you tried to change what you meant just shows this conversation is pointless.

The only people who are stressed are those that can only fall back on 'yeah, but you spelt a word wrong' when they have nothing left to offer.

George Sears5213d ago

@Venatus-Deus

The Internet and World Wide Web are two complete different things. I suggest you look into more information or don't jump at the gun without understanding things fully.

ProjectVulcan5213d ago (Edited 5213d ago )

HTTP- the protocol widely credited with bringing about the internet as we know it today, as it is as you look at it on your computer, came from a british man called Tim Berners Lee.

As has been said the concept of networks has been around a very long time but specifically HTTP protocol that makes this page and any others you visited today possible are usually credited to TBL, the inventor of the WWW.

Next you will be telling us that only America put a man on the moon. Sure they did, with a bunch of German rocket scientists and their data and expertise snatched away from the crumbling Third Reich before the Soviet Union reached them. The Apollo programme owes a massive amount to German engineering. America supplied the money, the Germans supplied the key brains behind the only rocket powerful enough to reach the moon. Without that the landers would not have even got off the ground, quite literally! History is interesting like that- a collaboration of different nationalities and accomplishments eventually coming together to do something great.

PS3 is just another example, albeit not quite on the same level as the space race :-) lol

Wenis5213d ago

"The USA had nothing to do with anything about it's invention or creation."

Oh God, Venatus, did you really just say that lol.

gypsygib5213d ago

The US Department of Defense invented the internet in 1969, the World Wide Web was invented 20 years later by some British guy.

People should try and read comments before replying to them. I'm not even American, I'm Canadian but credit should be given where credit is due.

Venjense5213d ago (Edited 5213d ago )

Funny that all the people basically saying America is good for nothing, are typing there comments using software made in America (Windows or Mac OS).

Half of them probably game on 360 (US).

Most of them search the internet using Google (US).

They probably use American technology every day then say America hasn't created anything.

Yeah yeah, keep hating.

Venatus-Deus is a dunce, Xristo is an idiot you two should get together an make a retard.

Lawliet5213d ago

Dudes... Unless you are one of the person who involved in the project during the 50s, nobody knows who exactly really INVENTED the internet or WWW if you want to categories them apart.. The truth we all know the architecture of the Internet is far more complicated than just an application. It is the contribution of many intelligence from all over the world taking parts by parts of ideas and combining them together to MAKE the Internet. Therefore you can't simply just describe it that the AMERICANS or the BRITISH invented it because they didn't! Infact in history there are alot of debate more trivial than this one.

BTW Japan currently hold the most advance country.

Obama might have to do oral sex to each China man before he can finally fully repay his debt.

Venatus-Deus5213d ago

Didn’t you guy’s hear… the Wright brothers didn’t invent the Aeroplane.

It was actually the Italian Michelangelo in 1550 because he was the first to conceptualize flight (just a hypothetical example).

While we have just re-defined the meaning of the word ‘invention’ who can tell me the first inventor of the watch. Surely the person who conceptualized time actually invented it.

Oh… that’s right, we are only bending the rules on this particular subject.

What you guys are talking about is an interconnected networking system which doesn’t come close to today’s definition of the internet.

Oh…. I’m sorry…. I didn’t realize that we were using the old definition. My bad.

@ Venjense

Nobody is having a go at America. I was having a go at the racist Canadian. Relax your country is still the greatess.

@ George Sears

I am aware. My original point stands but why don’t you take a look at Lawliet comments above. Why don’t you response to the argument in context. I still have a bubble left to comment.

MRMagoo1235213d ago

@Venatus

I wouldnt bother wasting replies these ppl you are arguing with probably believe the computer was invented by an American too and the telephone was invented by alexander graham bell lol

+ Show (16) more repliesLast reply 5213d ago
lil Titan5213d ago

ill wait for the game to come out...is Kojima even attached to this project?

WitWolfy5213d ago

Yes he is BUT more like a Producer.. Remember this is Kojima Productions "B team" developers. So what makes you think Kojima was working on a bigger game with their A Team? Maybe a Zone of Enders sequel????

Peppino75213d ago

LOL this is gonna be a fun war to watch! I hope the title is true. :)

ELite_Ghost5213d ago

i love how theres only one other version XD

itsralf5213d ago

@ELite_Ghost

Apparently there's a PC version too. I didn't know until now, though. I thought it was console-exclusive.

Xfanboy5213d ago (Edited 5213d ago )

If it's better than the PC version then something is wrong!!

Thank God D.I.C.E are not like them then!!

If this is true then it's a no buy 4 me!

When you don't pay off ps3 devs they make idiotic statements like this!!

"We all versions of the game with great care and effort build. But hardware constraints we are sometimes annoying. But the problem we have in the PS3 console and power top the console allows us to make our best game. So it is natural that the PS3 version is better than the other two versions." - retard..

Jazz41085213d ago

Its funny how ram is the biggest restraints on consoloes and sony system uses split ram that totals a half gig and the pc at min has as much ram as humanly possible. What a failure of a thing to say. I will not be picking this game up at all. I was going to pick it up for the 360 but I will not support devs that cherry pick and lie to there fan base. The ps2 is always going to be the most powerfull of the three and coming from imb who made the guts of these consoles power wise the 360 and ps3 are almost equal but I give ps3 the advantage with bluray storage. These are the facts and I don't expect a bunch of aggrees because I didn't put sony first.

MRMagoo1235213d ago

so you wouldnt buy forza then cos the devs lied about that and you wouldnt buy COD that was also lied about the thing your forgetting is the ps3 is better than the 360 yet the 360 gets some multiplats that run better on it those devs will be in the same boat as these ones if the ps3s version looks better than the pc one.

LiL T5213d ago

@Plastica-Man
LOL true, I hated that biatch. I ended up hiding under the truck to beat her.
OT: This is good news but even whith them saying that it will be the best on ps3, your gonna get the pc guy try to say otherwise.

Pintheshadows5213d ago

I hid under the truck as well and just picked her off. Then the second time I had the rail gun :)

No Way5213d ago (Edited 5213d ago )

Uh, no.. it shouldn't be. Games should be equal, if multi-platform.
Now, yes, PS3 is more powerful, so if it's a 'slight' improvement.

Oh well. But, I'm getting it for PS3, anyway. So whatever.

DOMination5213d ago

We've heard this all before but there's no proof until the game comes out and we can see for ourselves.

reznik_zerosum5213d ago

is this realy coming to pc ? :0

TheXgamerLive5213d ago (Edited 5213d ago )

WRONG. what he really means to express is and only this is the ps3 version has more space on blu ray to do what they want. hardware has shown to be less than expected but blu ray is the ps3's saving grace.

MRMagoo1235213d ago

WRONG. your arse if for gas and number 2s not opinions

MazzingerZ5213d ago (Edited 5213d ago )

Wow! I wonder if he really said all that or they just exagerated the translation...if not, this guy is a PS3 fanboy haha

Not doubt that it could be more estable if PS3 is the leading platform but how could be better to implement their ideas if the same game will be running on the X360? or will the gameplay be different on the PS3?...maybe the difference is kind of like with FFXIII = huge LOL

don't really care, good or bad version, I only have a PS3 because there I can play all the games I like so looking forward to play the game, don't expect a real MGS game but anyway, it will deliver quality as it's Kojima productions developing

Can't wait for what Kojima will announce at E3!

TBM5213d ago

come on now EVERYONE know's that Kojima Productions already knows how to program for the PS3 so this should not come as a shock to all.

8thnightvolley5213d ago

clearly this dude is an idiot.. how wil ps3 top a freaking PC spec.. are u bloody joking..? and he says by far" what a dumb ass jap

Blaze9295213d ago

so, now the ps3 fanbase cares about MGS Rising huh? Bu bu bu no Kojima?

MRMagoo1235213d ago

go back under your bridge

dragon825212d ago

I still don't care. Happy now?

showtimefolks5213d ago

i am fine i have both ps3/xbo360 and a decent pc.

its not surprising coming from kojima even though he not the one behind this it will look better on ps3.

and to all pc fans everyone knows pc's are the strongest because you can upgrade

as long as the game has all the content and not held back by pc or xbox360's lack of disk space. multiple disks have one issues the publishers have to pay extra for disks or cut content they rather cut content and later release that via dlc than make 2,3 or 4 disk games

we look at it as gamers this is a business

Tinasumsum5213d ago (Edited 5213d ago )

Amazing how developers think they can sucker PS3 fans so easily assuming this developer actually said this about the PS3 version. Lots of strange PS3 pep rally news in the last month from media and developers trying to please the PS3 crowd. The shift in 360 momentum has developers afraid of pissing off the PS3 fans and not selling games as a result?

-MGSR Better on PS3 and not 360 and PC?
-Analyst says PS3 won FEB(a week ago)
-Battle Field 3 is currently running better on PS3 is seen as something other then current focus on PS3 by media(Only PS3 is getting multi core development :p end sarcastic remark)

@8thnightvolley

Calm down the developer didn't say sh*t the pro PS3 media is running wild over misunderstanding the Battle Field 3 comments. Dude made it up I can't even find the original article/source. Some no name site got the insider scope but not any credible sites or even the claimed source has the info.

dragon825212d ago

Where is the "Stupid" button when you need it??

Electroshocked5213d ago (Edited 5213d ago )

Yeah it really should be, I mean come on, it's meant for the PS3.

slavish35212d ago

lol i call b.s. he is saying ps3 version better then the other TWO VERSION. so ps3 version>PC & 360. thats not ps3's power thats bad developement !! !!! !!!!!!!!!!!!

+ Show (18) more repliesLast reply 5210d ago
kookie5213d ago (Edited 5213d ago )

Looks like sony has paid Konami and kojima production

jizzyjones5213d ago (Edited 5213d ago )

Maybe, or maybe they know how to get the most out of ps3 like when they made MGS4?

Kurylo3d5213d ago (Edited 5213d ago )

u do realize mgs4 sort of looked like crap compared to other games. Espeacially other games on the ps3.

SoapShoes5213d ago

^ Yeah that's just why it won every best graphics award in 2008, right? I mean it has been passed up in graphics by Killzone 2/3, Uncharted, God of War, etc but it still holds its own by today's standards and better than like 90% of multiplatform games.

htownrocket875213d ago

@kurylo3d

Did you even play the game? I don't understand how you could say mgs4 looked like crap compared to other games. It still is one of the most beautiful games to ever come out! You must be trollin'

CryofSilence5213d ago

@htownrocket87

He is trolling--just look at his other posts: insecurity, insulting, and otherwise negative Nancy posts. It's simple. Time to relieve him of his bubbles, no?

baodeus5212d ago

@estranged

and i'm sure Okami also won best graphics back then because of the tech right? I think you guys really can't differentiate between art style and technical graphics.

But not to discredit MGS4 because the game does look good (just really poor animation in gameplay, haven't change anything since what MGS1?).

+ Show (3) more repliesLast reply 5212d ago
BubbleSniper5213d ago

like ms paid to have kojima on stage jus for him to laugh behind their back... OK!

jimbone795213d ago

Yes totally cool bro, you just PWND him. Man I love being so fucking cool bro. Total ownage. That’s my bro...bro. /s

dragon825212d ago

It was a pretty funny comment though. :P

UltimateIdiot9115213d ago

Because they totally need to be paid to say that just like how Gabe was paid to say Portal 2 will be better on the PS3. Let's not forget that the majority of MGS fan are guess what...PS3 owners.

If MGS Rising turns out worse on the PS3 without any of those references/easter eggs/etc, you can be pretty sure MGS fans won't be too happy.

But sure, you can go on believing that Sony paid X companies to say it will be better on the PS3 and ignoring the fact that there might be some truth to it.

MazzingerZ5213d ago (Edited 5213d ago )

@Kurylo3d
Looks better than anything on the X360, including Gears 2 or on the PS3 excluding those named games

Production value is awesome.

MGS4 is a timeless game and a VG classic already

Chapter 4 is still unmatched as a gaming experience this gen

and the ending is fantastic!

+ Show (1) more replyLast reply 5212d ago
Godmars2905213d ago

Given that there's only been a minimal showing of gameplay, no specific showing of a version, does it really matter?

If it actually means anything, they need to show not say.

PR_FROM_OHIO5213d ago

OK good! but give me Peace Walker on the PS3!!!!!!!!!!!

Show all comments (272)
190°

PS3 Games That Aged Beautifully

Before your elbows turn to dust, let’s take a look at some PlayStation 3 games that have stood the test of time the best.

Read Full Story >>
culturedvultures.com
stonecold3206d ago

no beyond 2 souls or heavy rain god of war 3 uncharted 2 3 should got a mentioned

Cacabunga206d ago

I think all PS3 games are still looking good to this day!
God of War Ascension, Uncharted 3, Killzone 3, LBP, Beyond 2 souls, Sly thieves in Time.. other day i played Start The Party.. unbeatable fun

Profchaos205d ago

I think all of those games got remastered which really makes them forgettable on the base PS3 as everyone always jumps to the PS4 iteration

DarXyde205d ago

It's not a comprehensive list.

Moegooner206d ago (Edited 206d ago )

Whoever prepared this. Thanks for writing something meaningful for a change instead of the clickbait crap others do.

Agent75206d ago

Ridge Racer 6 on the Xbox 360 played a lot better than Ridge Racer 7 on the PlayStation 3, which included Ridge Racer 6 tracks. Ridge Racer 6 was the last quality game in the series.

CosmicTurtle205d ago

Both are good games, RR6 looks very slightly better, but this post is not about that.

Inverno206d ago

Another PS3 list another me mentioning 3D Dot Game Heroes

Redgrave206d ago

Yes, this deserves a re-release. I am surprised it hasn't been brought forth again.

StoneTitan205d ago

Must have sold pretty bad. I thought iz looked great but really did not like it

FIELDMARSHALL_P205d ago

@stonetitan it was like a love letter to the original legend of Zelda. I get it probably wasn't for everyone but it's a great game.

FIELDMARSHALL_P205d ago

Game was overlooked by a lot of people it took me back to the 80's playing the legend of Zelda on the gold cartridge for the first time. My kids I their twenties now actually brought it up the other day. I need a ps3 again my last one went out completely. I have so many ps3 games just sitting in a bookshelf. Still got that one up there too. I heard it's worth a lot now or at least was a few years ago, saw some article on it.

Rynxie206d ago

Replaying kz2, kz3, r1, r2, r3, kens rage 1 & 2, 3d dot game heroes etc. and they all aged beautifully. Also, playing these games in the hardest difficulty reminded me of how hard games were on the PS3. How I had such a love & hate relationship with these games.

Profchaos205d ago

I'm replaying kz2 on emulator at the moment purely because I want to remap the buttons outside of this it floors me just how good kz2 was on real hardware

Rynxie205d ago

Unfortunately, kz2 crashes for me on rpcs3 around the level where the helghast talks about raditz executing a soldier for poor uniform ethics. When I try and go up the stairs it keeps crashing. I haven't found a workaround yet. Every other game I'm playing works fine though.

Show all comments (26)
160°

Konami "sorry for getting people's hopes up" as PC version of Revengeance still not available Japan

"Firstly, we owe all our Japanese fans of MGR: Revengeance a big apology for that," said Jiro Oishi, Metal Gear series producer.

Read Full Story >>
videogamer.com
Gamehard274d ago

Wish they'd do a current gen console release of this. Hopefully on MGS Master Collection Vol. 2!

Venoxn4g273d ago

Revengeance should come to Master Collection

100°

How Certain Games Have Hit The Nail On The Head With The Combat System

If you consider yourself a sucker for games with good combat systems, these curated recommendations are just for you.

Abnor_Mal343d ago

For me the game with perfect combat was Lord Of The Ring: Shadow of Mordor.