Two Worlds II is one of those games that people might not take seriously. Some might not even give it the time of day just because of the horrid memories of the first Two Worlds. At least that’s what they tell me. I guess I lucked out and was never tempted to play the first one, so I did not have any preconceived notions. It’s always good to dive into a game with a clean slate. Everything seems fresh and new.
Topware Interactive will deliver the final piece of single-player DLC for its 2010 RPG Two Worlds II early next month.
I enjoyed this game on my X360, much better than the first one. Sucks we have to wait so long for TW3. I hope they port this game to PS4/X1 in the meantime, especially after all these updates and new expansions. Would certainly help build some hype for the third entry, at least a little.
Guess they're officially done milking the only passable game they've released. They can always rename Raven's Cry again and pull a couple more sales from the unknowing public.
Two Worlds II offers adventurers the thrilling experience of a perilous and daring journey throughout a vast magical land. Rich in story, detail and content, 2W2 offers an array of unique approaches to classic game elements that push the envelope for the fantasy RPG genre.
Played this on PS3 it wasn’t bad for a B game but in no way did it “offer an array of unique approaches to classic game elements” and sure as hell didn’t push any envelopes. Why release this multiplayer so many years later ? They should re-release for this gen consoles for 19.99 with the updates
You did read that title right, the game that was released in 2010 for Europe and 2011 for North America now has microtransactions thanks to a recent update by developer Topware Interactive.
lol what ? i thought this 2010/2011 game was dead already and now they are adding micro transactions ?? at least as the article said they are adding dlcs.
From the same people that provided me a review copy of Raven's Cry then, when I gave the game a 1 due to the fact I found it unfinished, threatened me with defamation (nothing ever happened there).
Then, when they re-released the game on Steam as "Vendetta" claimed everything was fixed (even though it wasn't broken in the first place, right), but then refused to give me code for the re-release.
That re-release sits at a highly negative status on Steam, with most claiming they can't even run the game.
Just saying.
I didn't notice this arm thing myself..? But I did notice the glitch of running down the stairs and hitting that area where it thinks you are falling. The 100 ft thing is an exageration, as I lost only a little health and just healed myself. And learned to listen to my mom and not run up and down the stairs.
I did notice that many people who play this game don't realize there are multiple types of damage you can take from different creatures. And that you might be well defended against bludgeoning but maybe not so much against slashing damage?
I watched my friend get ripped apart by a gang of skeletons and wonder why they took him apart so quickly. Maybe he shouldn't run into the middle of a group of enemies??? And then he had a 20ft stone creature pummel him in 2 blows. Here is an idea... don't let that huge thing hit you!
Game is entertaining and I have just reached chapter 3 and still going strong... got about 51 game hours into already, sitting at level 37 with my character. Haven't touched online component yet, so can't relay how good or bad that might be. Most have actually liked it from what I have read.