320°
9.0

PSN!: Dead Nation Review

We have played and completed the most extreme and addictive experience in a world infested by undead guys.

Probably the best game available this year in the PlayStation Store.

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Macrike5285d ago

I can't wait for this to come out so I can try and beat the most difficult levels in coop with a friend. We need more games with offline multiplayer!!

Gawny5285d ago

Housemarque has done it again.

Godmars2905285d ago

Really, we just got GT5's but we're still waiting on this?

morganfell5285d ago

That's what I was wondering. Anyone have a time frame?

Nitrowolf25285d ago

idk, i remember someone saying October but apparently it got pushed back to late November. I hope it is this month

49erguy5285d ago

Halloweens gone. But I still want it just as bad. Playing it on Halloween would've been nice though.

MGRogue20175285d ago (Edited 5285d ago )

Release it now. Everybody is waiting. :)

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240°

10 Rarest PS3 Games Worth an Arm and a Leg

The Nerd Stash: “The PS3 marked a turning point in the industry, and among the sea of popular titles came the rare games that are worth more now than ever.”

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Burrito26a339d ago

Aquanauts Holiday at $500. Nice

jznrpg339d ago

I don’t collect games for their value I collect games I enjoyed playing. Many games I own are worth a lot of money but they must be games I want to play for me to purposely collect them. Most of this list isn’t games I would enjoy. I may have some of these games because I bought my friends PS2/3 Collection years ago and I never actually looked what was in it. It was a couple hundred games though still sitting in a box and I’m sure there are some good valuable games. I should go sift through it sometime.

Profchaos339d ago

I tend to agree for the most part rarity is linked to price
It's unusual that a rare game was popular with a few notable exceptions. Games released at the tail end of a consoles lifecycle which became popular years or decades later like little Samson on the NES or earthbound on SNES.
Or games that were banned after release in certain regions

Looking at this list there's nothing I'd be trying to collect either most of these games were fairly unpopular and bashed on their release leading to the scarcity seen now.
Especially NBA elite which I remember actually watching the news about how it got cancelled but had already shipped to retail it was so bad .

P_Bomb339d ago

I still have Afrika. Who knew it’d be worth something?

MrBaskerville338d ago

Was unaware that Verdict Day was rare, glad I still own my copy. Game is very good.

Chocoburger338d ago

She forgot to mention Ni no Kuni Wrath of the White Witch Wizard's Edition with Ninostarter bonuses. This is the second or third most expensive PS3 game, and I own a sealed copy.

https://ninokuni.fandom.com...

https://i.ebayimg.com/image...

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70°

The Best Twin-Stick Shooters on PS4

There isn't a shortage of quality twin-stick shooters on PS4, but if you're after the best, here's a list of them. Why not play them with a friend?

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melons2243d ago

yeah, shame about the clicks for each entry though

TheRacingX2243d ago

The VR version of Stardust is an incredible experience, even for those that get VR sickness, the game gives you the feeling of floating in the vastness of space, but the motion sickness is removed, its colorful, flashy, and amazing to play

60°

IBD Podcast #13 - Housemarque and mastering the twin-stick shooter

Housemarque is famed for its downloadable console games including Super Stardust, Dead Nation, Alienation, PS4 launch title Resogun and now Nex Machina. The veteran Finnish developer has made a name for itself crafting, precise, polished, technically accomplished and visually striking titles in publishing partnership with Sony.

With its latest title, Nex Machina, launching for both PS4 and PC, Housemarque is taking its first step into self-publishing. Working in collaboration with pioneering developer Eugene Jarvis, who created arcade classics such as Defender, Robotron: 2084 and Smash TV, Nex Machina represents both a refinement and evolution of Housemarque's design principles, as well as an opportunity for the developer to directly benefit from establishing and retaining its own IP.

Here, Housemarque CEO Ilari Kuittinen and head of publishing Mikael Haveri discuss how the decision to self-publish has led to greater autonomy, a collaboration with Eugene Jarvis and how a game titled "Death Machine" could mean a new lease of life for the company.

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